Need some advice on what to play next? Check out these recommendations from our Game Guru team.
This game is so rules light it’s barely a game at all, more of a maddening social experience. Simply each player is dealt a card with a numerical value and they must be played face up in ascending order without communicating… Manage that? Ok, now you each get dealt two cards….. highly rated on the fun / stress scale.
Build a deck of cards with letters and powers, shaping them into words to demonstrate your linguistic prowess and make the most of useful abilities. Worse letters couple up with better powers though, striking an interesting balance between making the best deck and more easily crafting words.
An idea so simple yet so brilliant it’ll make you wonder why it took so long to be made. Using nothing more than a board covered in a variety of symbols and a handful of plastic bits, players will attempt to describe people, places, expressions, animals, and so on. Relaxing, intuitive, and endlessly entertaining.
Beautiful, clever, and utterly unique. A Storyteller describes an abstract image as they see fit, and then players aim to identify it admits a sea of red herrings. The catch? The Storyteller only scores as long as at least one but not every player guesses their card. Deliberate vagueness, great art, and a truly incomparable experience.
We’re cheating here as Betrayal is what we call *SEMI* co-op. The group of you start as a team exploring a haunted house, think Scooby Do. Then the weird stuff starts happening and before you know it one of you is outed as a Vampire, Werewolf, Zombie Lord or Spirit, intent on wiping out the team. Thematic as all get go and with 50 scenarios in the box it’ll keep you coming back for more.
Time for a mad scramble against the clock! In magic maze the players collaborate to complete a heist, working on getting the thieves to their designated spots for the daring robbery. Three catches however. You’re against the clock with sand trickling away. You can’t talk to each other, better home they’re all paying attention! Finally, you don’t control a character, instead you can move any character… But only in one given direction! Madness!
Gather round for a ghost story everyone, for in this box the players take the role of psychics, solving a murder by communion with the deceased spirit. Except one person, that person plays as the ghost themselves, trying desperately to communicate information on the murderer via a series of beautiful but baffling images.
A series of deadly viruses have spread across the globe and as the CDC (centre of disease control) your team is responsible for fighting their spread and discovering the cures. You’ll each get a role to play in the group only through planning and teamwork will everyone survive. Time to save the world.
Remember 90’s horror film the Cube? A more recent comparison would be the Saw series as in this game a group of desperate people attempt to escape a technological death trap where in each room a different messy way to get dismembered awaits. While this can be played as a co-operative or race experience WE recommend the ever popular ‘traitor’ game, can you really trust your friends?
A colourful introduction to one of the best and brightest strategy titles of the last few years, my little Scythe takes a deep and compelling game and rounds off the edges, streamlines some of the processes and gives you something more straightforward without sacrificing the decision making.
In Deep Sea Adventure you are all competing to gather as much treasure as you can while managing a shared oxygen supply deep underwater. Play too selfishly however and you risk endangering everyone. Play too selflessly and you end up empty handed. It’s up to you to push the limits of how selfishly you can play.
You're a spy, hiding out in one of six countries, the opposing agents are trying to track you down, gaining more information about your location each turn. The catch, they must remove one country from their list each turn. Can they discover your hideout before they eliminate it from their investigation and you escape?
Perhaps the most innovative trivia board game of recent years. A map of the world, a timeline, a ruler and a number track. Questions about anything and everything under the sun. Placing tokens on the right spaces gains you 7 points, being adjacent gains you 3, wrong placements temporarily lose you tokens.
As different to Trivial Pursuit as a trivia game could be. You can win this game knowing nothing other than how to play the odds. A question is asked and everyone writes an answer which must be a number. These are placed in order, then everyone bets on the answer they think is closest without being over. Easy!
In this dice drafting game, players create character sheets for a generic fantasy role playing game, that never gets played. Given a set of criteria to aim for, players fill their boards with dice depending on value and colour, and purchase cards granting abilities and bonus scoring conditions.
Istanbul blends worker placement with a unique path selection mechanic. Using action spaces requires an assistant, tokens that get dropped off or picked up as you travel around the city, and you can only travel so far from the last space you used. It makes for a very pleasing experience, and even more fun with the expansions!