The Flying Games

TFG01

Prehistories

Rated 4.0 out of 5
Based on 1 review
 
average rating 4.0 out of 5
Based on 1 review
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    1 Review
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100% of reviewers would recommend this product to a friend
1 Review
Reviewed by Jonathan
Verified Reviewer
I recommend this product
Rated 4 out of 5
Review posted

A nice quick family game.

We played this game at the UK Games Expo and immediately ordered a copy from Thirsty Meeples. We've played it 3 times now, twice with 3 players and once with 4. Everyone has their own deck of cards from which they draw a hand of 3. You use these cards to draft tiles from the main board to fit onto your own player board. You're not trying to fill in your whole board but are attempting to match a set of objectives, 3 constant and others variable from game to game. Matching objectives allows you to place your totems, first player to place all 8 totems wins the game.

We've found it easy to learn and teach. The components are good quality and the artwork is lovely. The game is a bit of a race so goes by quickly. The bidding mechanic is interesting. A higher value will mean you can take more tiles from the main board but a lower value means you will go first so high numbers are not always the best and low cards can still be put to good use.

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OVERVIEW

You are the leader of a prehistoric tribe, deciding which members of your tribe go hunting and what prey they want to catch. To guide you, the Elders have created challenges that you can complete by painting on the wall of your cave.

Each round in Prehistories, you and your fellow tribe leaders bid simultaneously (and secretly) to decide who hunts where. The more hunters you have, the bigger the game you can catch, but the slower you are. The fastest player — that is, the one with the smallest sum of hunters — goes first, but they have few hunters with which to hunt. To hunt, you assign your hunters to one or more locations to catch the prey waiting there. Prey is represented by polyomino tiles, and the larger the tile, the higher the sum required. If you have just enough hunters to catch your prey, they might be wounded in the process, which means you'll draw fewer hunter cards at the end of the round to refill your hand. (They distrust your leadership when you get them injured!)

In the second phase of a round, you paint your cave with the animal tiles collected during the hunting phase. Your cave is represented by a 7x7 grid that starts with a few tiles already in place. The first tile you place goes in the left-hand column, and all subsequent tiles must touch tiles already placed, with all tiles being oriented so that the animals are viewed with their legs (or fins) down. (Cavemen have simple tastes and want everything to be representational.)

When you fulfill the wishes of the Elders by painting your cave in certain ways — such as completing a horizontal line or connecting opposing corners or surrounding a legendary animal on all sides — you place one or more totem tokens on that challenge. Whoever first discards their eight totem tokens wins.

Read the rulebook

 2-5 PLAYERS  |  30 MINS  |  AGES 8+

 

REVIEWS

average rating 4.0 out of 5
Based on 1 review
  • 5 Stars
    0 Reviews
  • 4 Stars
    1 Review
  • 3 Stars
    0 Reviews
  • 2 Stars
    0 Reviews
  • 1 Star
    0 Reviews
100% of reviewers would recommend this product to a friend
1 Review
Reviewed by Jonathan
Verified Reviewer
I recommend this product
Rated 4 out of 5
Review posted

A nice quick family game.

We played this game at the UK Games Expo and immediately ordered a copy from Thirsty Meeples. We've played it 3 times now, twice with 3 players and once with 4. Everyone has their own deck of cards from which they draw a hand of 3. You use these cards to draft tiles from the main board to fit onto your own player board. You're not trying to fill in your whole board but are attempting to match a set of objectives, 3 constant and others variable from game to game. Matching objectives allows you to place your totems, first player to place all 8 totems wins the game.

We've found it easy to learn and teach. The components are good quality and the artwork is lovely. The game is a bit of a race so goes by quickly. The bidding mechanic is interesting. A higher value will mean you can take more tiles from the main board but a lower value means you will go first so high numbers are not always the best and low cards can still be put to good use.

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Shipping

All online orders are picked from our separate warehouse. We always ensure that your games are well packed before leaving. Wherever possible we'll re-use a cardboard box that we received games in from one of our suppliers. We figure it's better that way for our planet. But we do also use new boxes and wraps. If you have a strong preference either way please let us know in your Order Comments.
 

UK Orders

We aim for orders placed before 1:30pm Monday to Friday to be dispatched on the same working day. If this is not possible, your order will be dispatched on the next working day. Orders placed outside our Monday to Friday office hours will be dispatched on the next working day.

Delivery is free on all orders of £65 or more. Orders with a value of less than £65 will incur a delivery charge as follows:

£4.50 - Royal Mail Tracked 48 (2-3 business days delivery time)

£6.00 - Royal Mail Tracked 24 (1-2 business days delivery time)

£5.00 - DHL (mainland UK only)

International Delivery

If you are from further afield please contact us to discuss.

 
Collect in Store
At check-out you will to have the option to collect your order from our cafés in either Oxford or Bath and avoid the shipping charge. We will notify you by email as soon as your order is ready to collect. Allow up to 3 days for Oxford collection orders and 7 days for Bath collection orders. Orders will be held for a maximum of 21 days before being returned to our warehouse.
 
 
Additional Information
All delivery costs are presented at the 'My Basket' screen once the shipping destination is chosen, before any money is taken.
 
Please note working day delivery does not include Sunday, Bank Holidays, Public Holidays and substitute days (see the GOV UK website for clarification). 
 
If you request that the package is left in a safe place, this will only be done at the discretion of the delivery driver. 
 
Shipping times are not guaranteed. From time to time unforeseen problems that are outside of our control can lead to postal delays. We do not accept responsibility for this these and will not refund shipping fees in these circumstance. If it is imperative that your order must reach reach you the next working day please contact us so that we can quote for a guaranteed next day postal service.

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