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{"id":1435642789911,"title":"13 Minutes: The Cuban Missile Crisis","handle":"13-minutes-the-cuban-missile-crisis","description":"\u003cp\u003ePlay the Cold War in 13 minutes.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e13 Minutes: The Cuban Missile Crisis\u003c\/em\u003e is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use to place Influence on battlegrounds to score majorities or manipulate battlegrounds. Each card you play turns into a new battleground, so the \"world map\" is ever-changing. Be careful because each decision is important and you may trigger global nuclear war!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e13 Minutes\u003c\/em\u003e, a sequel of sorts or different take on \u003cem\u003e13 Days\u003c\/em\u003e, builds on the classic microgame genre heralded by \u003cem\u003eLove Letter\u003c\/em\u003e, but \u003cem\u003e13M\u003c\/em\u003e uses the card-driven game mechanism to ensure that the five cards you play each game all adds up to agonizing choices!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 Players  |  13 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-09-17T10:31:47+01:00","created_at":"2018-09-17T10:39:13+01:00","vendor":"Ultra Pro","type":"Two Player Game","tags":["Area Control \/ Area Influence","Campaign \/ Battle Card Driven","Hand Management","Political"],"price":800,"price_min":800,"price_max":800,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12680369635351,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"UPE11963","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"13 Minutes: The Cuban Missile Crisis","public_title":null,"options":["Default Title"],"price":800,"weight":0,"compare_at_price":null,"inventory_quantity":3,"inventory_management":"shopify","inventory_policy":"deny","barcode":"074427119638"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/13.png?v=1537188368"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/13.png?v=1537188368","options":["Title"],"content":"\u003cp\u003ePlay the Cold War in 13 minutes.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e13 Minutes: The Cuban Missile Crisis\u003c\/em\u003e is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use to place Influence on battlegrounds to score majorities or manipulate battlegrounds. Each card you play turns into a new battleground, so the \"world map\" is ever-changing. Be careful because each decision is important and you may trigger global nuclear war!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e13 Minutes\u003c\/em\u003e, a sequel of sorts or different take on \u003cem\u003e13 Days\u003c\/em\u003e, builds on the classic microgame genre heralded by \u003cem\u003eLove Letter\u003c\/em\u003e, but \u003cem\u003e13M\u003c\/em\u003e uses the card-driven game mechanism to ensure that the five cards you play each game all adds up to agonizing choices!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 Players  |  13 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
13 Minutes: The Cuban Missile Crisis

13 Minutes: The Cuban Missile Crisis

£8.00

Play the Cold War in 13 minutes. 13 Minutes: The Cuban Missile Crisis is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use to place Influence on battlegrounds to score m...


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{"id":482952216614,"title":"A Game of Thrones: The Board Game (second edition)","handle":"a-game-of-thrones-the-board-game-second-edition-1","description":"\u003cp\u003eKing Robert Baratheon is dead, and the lands of Westeros brace for battle.\u003c\/p\u003e\n\u003cp\u003eIn the second edition of\u003cem\u003e\u003cstrong\u003e \u003c\/strong\u003eA Game of Thrones: The Board Game\u003c\/em\u003e, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Song of Ice and Fire\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eseries of fantasy novels by George R.R. Martin,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Game of Thrones\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!\u003c\/p\u003e\n\u003cp\u003eTo begin the game, each player receives an army of Footman, Knight, Siege Engine, and Ship units, as well as a set of Order tokens and other necessary components. Each player also receives a deck of unique House Cards, which are used as leaders in battles against rival Houses.\u003c\/p\u003e\n\u003cp\u003eEach round in the game is made up of three phases: the Westeros Phase, the Planning Phase, and the Action Phase. The Westeros Phase represents special events and day-to-day activities in Westeros. There are three different Westeros Decks, and each denotes a different global action, potentially affecting all players.\u003c\/p\u003e\n\u003cp\u003eThe Planning Phase is perhaps the most important. Here you secretly assign orders to all of your units by placing one order token face down on each area you control that contains at least one unit (Knight, Footman, Ship, or Siege Engine). This portion of the game emphasizes diplomacy and deduction. Can you trust the alliance that you made? Will you betray your ally and march upon him? Players may make promises to each other (for aid or peace, for example), but these promises are never binding. The result is tense and compelling negotiations, often ending in backstabbing worthy of Westeros!\u003c\/p\u003e\n\u003cp\u003eDuring the Action Phase, the orders are resolved and battle is entered! When armies meet in combat, they secretly choose one of their House cards to add strength to the battle. Finally, the Houses can consolidate their power in the areas they control and use that power in future turns to influence their position in the court of the Iron Throne and to stand against the wildling Hordes.\u003c\/p\u003e\n\u003cp\u003eIn addition to featuring updated graphics and a clarified ruleset, this second edition of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Game of Thrones\u003c\/em\u003eincludes elements from the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Clash of Kings\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Storm of Swords\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexpansions, including ports, garrisons, Wildling cards, and Siege engines, while introducing welcome new innovations like player screens and Tides of Battle cards.\u003c\/p\u003e\n\u003cp\u003eTides of Battle cards are an optional mechanism that brings an element of unpredictability to combat, representing erratic shifts in the momentum of war due to factors such as weather, morale, and tactical opportunity. During each combat, both players draw one Tides of Battle card from a communal deck, and its value modifies the strength of his chosen House card. What's more, such a card may also contain icons that can affect the outcome of the battle...all of which delivers a new level of intensity to your military engagements.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3 - 6 Players  |  120 - 240 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-01-29T14:18:22+00:00","created_at":"2018-01-29T14:28:10+00:00","vendor":"Fantasy Flight Games","type":"Strategy Game","tags":["A Game of Thrones","A Song of Ice and Fire","Area Control \/ Area Influence","Area Enclosure","Auction \/ Bidding","Bluffing","Fantasy","Hand Management","Negotiation","Novel-based","Player Elimination","Political","Simultaneous Action Selection","Variable Player Powers","Wargame"],"price":4500,"price_min":4500,"price_max":4500,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6139254308902,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"FFGVA65","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"A Game of Thrones: The Board Game (second edition)","public_title":null,"options":["Default Title"],"price":4500,"weight":0,"compare_at_price":null,"inventory_quantity":6,"inventory_management":"shopify","inventory_policy":"deny","barcode":"9781589947207"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/got_board.png?v=1532816239"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/got_board.png?v=1532816239","options":["Title"],"content":"\u003cp\u003eKing Robert Baratheon is dead, and the lands of Westeros brace for battle.\u003c\/p\u003e\n\u003cp\u003eIn the second edition of\u003cem\u003e\u003cstrong\u003e \u003c\/strong\u003eA Game of Thrones: The Board Game\u003c\/em\u003e, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Song of Ice and Fire\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eseries of fantasy novels by George R.R. Martin,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Game of Thrones\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!\u003c\/p\u003e\n\u003cp\u003eTo begin the game, each player receives an army of Footman, Knight, Siege Engine, and Ship units, as well as a set of Order tokens and other necessary components. Each player also receives a deck of unique House Cards, which are used as leaders in battles against rival Houses.\u003c\/p\u003e\n\u003cp\u003eEach round in the game is made up of three phases: the Westeros Phase, the Planning Phase, and the Action Phase. The Westeros Phase represents special events and day-to-day activities in Westeros. There are three different Westeros Decks, and each denotes a different global action, potentially affecting all players.\u003c\/p\u003e\n\u003cp\u003eThe Planning Phase is perhaps the most important. Here you secretly assign orders to all of your units by placing one order token face down on each area you control that contains at least one unit (Knight, Footman, Ship, or Siege Engine). This portion of the game emphasizes diplomacy and deduction. Can you trust the alliance that you made? Will you betray your ally and march upon him? Players may make promises to each other (for aid or peace, for example), but these promises are never binding. The result is tense and compelling negotiations, often ending in backstabbing worthy of Westeros!\u003c\/p\u003e\n\u003cp\u003eDuring the Action Phase, the orders are resolved and battle is entered! When armies meet in combat, they secretly choose one of their House cards to add strength to the battle. Finally, the Houses can consolidate their power in the areas they control and use that power in future turns to influence their position in the court of the Iron Throne and to stand against the wildling Hordes.\u003c\/p\u003e\n\u003cp\u003eIn addition to featuring updated graphics and a clarified ruleset, this second edition of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Game of Thrones\u003c\/em\u003eincludes elements from the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Clash of Kings\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Storm of Swords\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexpansions, including ports, garrisons, Wildling cards, and Siege engines, while introducing welcome new innovations like player screens and Tides of Battle cards.\u003c\/p\u003e\n\u003cp\u003eTides of Battle cards are an optional mechanism that brings an element of unpredictability to combat, representing erratic shifts in the momentum of war due to factors such as weather, morale, and tactical opportunity. During each combat, both players draw one Tides of Battle card from a communal deck, and its value modifies the strength of his chosen House card. What's more, such a card may also contain icons that can affect the outcome of the battle...all of which delivers a new level of intensity to your military engagements.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3 - 6 Players  |  120 - 240 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
A Game of Thrones: The Board Game (second edition)

A Game of Thrones: The Board Game (second edition)

£45.00

King Robert Baratheon is dead, and the lands of Westeros brace for battle. In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song ...


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{"id":1418333487127,"title":"A Game of Thrones: The Board Game (Second Edition) – Mother of Dragons","handle":"a-game-of-thrones-the-board-game-second-edition-mother-of-dragons","description":"\u003cp\u003e\u003cspan\u003eCross the Narrow Sea with the Mother of Dragons expansion for A Game of Thrones: The Board Game! Clawing their way into power, this expansion includes a side board of the Free Cities of Essos and an overlay of the Eyrie, as well as new characters and mechanics to bring House Targaryen and House Arryn into the fray. As you make your claim to the Iron Throne, you can call other Houses to your cause with the new vassal mechanic, or even ask for aid from the Iron Bank of Braavos. But be cautious, for the Iron Bank will have its due, and if your campaign proves to be a poor investment, the money lenders' retribution will be swift.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 3 - 8 Players  |  120 - 240 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-08-29T14:46:03+01:00","created_at":"2018-08-29T14:49:36+01:00","vendor":"Fantasy Flight Games","type":"Expansion","tags":["Area Control \/ Area Influence","Area Movement","Auction \/ Bidding","Bluffing","Fantasy","Hand Management","Negotiation","Novel-based","Player Elimination","Political","Simultaneous Action Selection","Variable Player Powers","Wargame"],"price":3200,"price_min":3200,"price_max":3200,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12589488308247,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"FFGVA103","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"A Game of Thrones: The Board Game (Second Edition) – Mother of Dragons","public_title":null,"options":["Default Title"],"price":3200,"weight":0,"compare_at_price":null,"inventory_quantity":6,"inventory_management":"shopify","inventory_policy":"deny","barcode":"841333106966"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/got_mother.png?v=1535556421"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/got_mother.png?v=1535556421","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eCross the Narrow Sea with the Mother of Dragons expansion for A Game of Thrones: The Board Game! Clawing their way into power, this expansion includes a side board of the Free Cities of Essos and an overlay of the Eyrie, as well as new characters and mechanics to bring House Targaryen and House Arryn into the fray. As you make your claim to the Iron Throne, you can call other Houses to your cause with the new vassal mechanic, or even ask for aid from the Iron Bank of Braavos. But be cautious, for the Iron Bank will have its due, and if your campaign proves to be a poor investment, the money lenders' retribution will be swift.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 3 - 8 Players  |  120 - 240 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
A Game of Thrones: The Board Game (Second Edition) – Mother of Dragons

A Game of Thrones: The Board Game (Second Edition) – Mother of Dragons

£32.00

Cross the Narrow Sea with the Mother of Dragons expansion for A Game of Thrones: The Board Game! Clawing their way into power, this expansion includes a side board of the Free Cities of Essos and an overlay of the Eyrie, as well as new characters and mechanics to bring House Targaryen and House Arryn into the fray. As you make your claim to the ...


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{"id":1532493955095,"title":"A War of Whispers (PRE-ORDER)","handle":"a-war-of-whispers-pre-order","description":"\u003cdiv font=\"\" color=\"white\" style=\"text-align: center;\" id=\"demobox\"\u003eAwaiting Confirmation of Release Date\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003carticle class=\"productView-description productView\"\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/article\u003e\n\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003carticle class=\"productView-description productView\"\u003e\n\u003cdiv class=\"tabs-contents\"\u003e\n\u003cdiv class=\"tab-content is-active\" id=\"tab-description\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003carticle class=\"productView-description productView\"\u003e\n\u003cdiv class=\"tabs-contents\"\u003e\n\u003cdiv class=\"tab-content is-active\" id=\"tab-description\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eA War of Whispers\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure their bets pay off.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA War of Whispers\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a game of deep strategy, hidden agendas, and shifting loyalties.\u003c\/p\u003e\n\u003cp\u003eYou start the game with five loyalty tokens, each corresponding to one of the five different empires, bet randomly on a loyalty value. Your primary goal is to ensure that when the game ends, the empires you are most loyal to control the most cities across the globe. Gameplay consists of turns broken down into four phases:\u003c\/p\u003e\n\u003col\u003e\n\u003cli\u003e\n\u003cstrong\u003eDeploy agents phase:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eIn player order (starting with the first player and proceeding clockwise), each player removes, then deploys agents to empire councils, the positions on the board marked Sheriff, Steward, Marshall, and Chancellor.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEmpire turns phase:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eEach council position on each empire council will take an action. If a player has acquired cards, they may play them during this phase.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCleanup phase:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eAdd the turn marker to the next space on the turn tracker, then each player discards down to the hand limit of five cards.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSwap phase:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eIn player order, each player may swap two of their unrevealed loyalty tokens. If you choose to do so, you must reveal both of the swapped loyalty tokens. They remain revealed for the rest of the game.\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003cp\u003eGameplay repeats itself in this order four times. When the last space on the turn track is filled, the game ends immediately and scoring commences. The player with the most points based off their empire loyalties and the cities they control wins.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  30 - 60 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-09-24T15:38:27+01:00","created_at":"2019-01-09T09:17:27+00:00","vendor":"Starling Games","type":"Strategy Game","tags":["Area Control \/ Area Influence","Betting\/Wagering","Co-operative Play","Dice Rolling","Expansion","Fantasy","Medieval","Modular Board","Political","Role Playing","Solitaire Games","Spies\/Secret Agents","Variable Player Powers"],"price":4700,"price_min":4700,"price_max":4700,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":13113998147607,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"HPSGSUSTG1800","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"A War of Whispers (PRE-ORDER)","public_title":null,"options":["Default Title"],"price":4700,"weight":0,"compare_at_price":null,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/War_Whispers.png?v=1547046459","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/War_Whispers_01.png?v=1547046459"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/War_Whispers.png?v=1547046459","options":["Title"],"content":"\u003cdiv font=\"\" color=\"white\" style=\"text-align: center;\" id=\"demobox\"\u003eAwaiting Confirmation of Release Date\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003carticle class=\"productView-description productView\"\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/article\u003e\n\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003carticle class=\"productView-description productView\"\u003e\n\u003cdiv class=\"tabs-contents\"\u003e\n\u003cdiv class=\"tab-content is-active\" id=\"tab-description\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003carticle class=\"productView-description productView\"\u003e\n\u003cdiv class=\"tabs-contents\"\u003e\n\u003cdiv class=\"tab-content is-active\" id=\"tab-description\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eA War of Whispers\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure their bets pay off.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA War of Whispers\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a game of deep strategy, hidden agendas, and shifting loyalties.\u003c\/p\u003e\n\u003cp\u003eYou start the game with five loyalty tokens, each corresponding to one of the five different empires, bet randomly on a loyalty value. Your primary goal is to ensure that when the game ends, the empires you are most loyal to control the most cities across the globe. Gameplay consists of turns broken down into four phases:\u003c\/p\u003e\n\u003col\u003e\n\u003cli\u003e\n\u003cstrong\u003eDeploy agents phase:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eIn player order (starting with the first player and proceeding clockwise), each player removes, then deploys agents to empire councils, the positions on the board marked Sheriff, Steward, Marshall, and Chancellor.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEmpire turns phase:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eEach council position on each empire council will take an action. If a player has acquired cards, they may play them during this phase.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCleanup phase:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eAdd the turn marker to the next space on the turn tracker, then each player discards down to the hand limit of five cards.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSwap phase:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eIn player order, each player may swap two of their unrevealed loyalty tokens. If you choose to do so, you must reveal both of the swapped loyalty tokens. They remain revealed for the rest of the game.\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003cp\u003eGameplay repeats itself in this order four times. When the last space on the turn track is filled, the game ends immediately and scoring commences. The player with the most points based off their empire loyalties and the cities they control wins.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  30 - 60 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
A War of Whispers (PRE-ORDER)

A War of Whispers (PRE-ORDER)

£47.00

Awaiting Confirmation of Release Date   A War of Whispers is a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure t...


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Andean Abyss
£57.00
{"id":1529096830999,"title":"Andean Abyss","handle":"andean-abyss","description":"\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cem\u003eColombia: Nation at the Edge of Abyss\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eColombia in the 1990s hosted one of the world’s last Marxist guerrilla armies, brutal drug lords, and right-wing death squads and appeared close to failing as a state. A decade later, its Marxists had lost their top leaders and rural sanctuary, its big drug bosses were dead or in prison, and its paramilitaries were negotiating demobilization. The Government had extended its writ to most of the countryside, restored its popularity, and improved the economy and respect for human rights.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAndean Abyss\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003etakes 1 to 4 players into this multifaceted campaign for control of Colombia: guerrillas and police, kidnapping and drug war, military sweeps and terror. Each of four factions deploys distinct capabilities and tactics to influence Colombian affairs and achieve differing goals. Players place and maneuver 160 wooden pieces across a colorful map and exploit event cards that cannot be fully predicted. Accessible mechanics and components put the emphasis on game play, but Andean Abyss also provides an engrossing model of insurgency and counterinsurgency in Colombia—smoothly accounting for population control, lines of communication, terrain, intelligence, foreign aid, sanctuaries, and a host of other political, military, and economic factors.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eFirst edition, second printing (2018).\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 4 Players  |  360 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-06-27T14:41:04+01:00","created_at":"2019-01-03T19:03:08+00:00","vendor":"GMT Games","type":"Strategy Game","tags":["Area Control \/ Area Influence","Area Movement","Campaign \/ Battle Card Driven","Dice Rolling","Modern Warfare","Political","Variable Phase Order","Variable Player Powers","Wargame"],"price":5700,"price_min":5700,"price_max":5700,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":13097360654359,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"GMT1212","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Andean Abyss","public_title":null,"options":["Default Title"],"price":5700,"weight":0,"compare_at_price":null,"inventory_quantity":5,"inventory_management":"shopify","inventory_policy":"deny","barcode":"817054010257"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Andean_Abyss.png?v=1546591172"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Andean_Abyss.png?v=1546591172","options":["Title"],"content":"\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cem\u003eColombia: Nation at the Edge of Abyss\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eColombia in the 1990s hosted one of the world’s last Marxist guerrilla armies, brutal drug lords, and right-wing death squads and appeared close to failing as a state. A decade later, its Marxists had lost their top leaders and rural sanctuary, its big drug bosses were dead or in prison, and its paramilitaries were negotiating demobilization. The Government had extended its writ to most of the countryside, restored its popularity, and improved the economy and respect for human rights.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAndean Abyss\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003etakes 1 to 4 players into this multifaceted campaign for control of Colombia: guerrillas and police, kidnapping and drug war, military sweeps and terror. Each of four factions deploys distinct capabilities and tactics to influence Colombian affairs and achieve differing goals. Players place and maneuver 160 wooden pieces across a colorful map and exploit event cards that cannot be fully predicted. Accessible mechanics and components put the emphasis on game play, but Andean Abyss also provides an engrossing model of insurgency and counterinsurgency in Colombia—smoothly accounting for population control, lines of communication, terrain, intelligence, foreign aid, sanctuaries, and a host of other political, military, and economic factors.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eFirst edition, second printing (2018).\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 4 Players  |  360 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Andean Abyss

Andean Abyss

£57.00

Colombia: Nation at the Edge of Abyss Colombia in the 1990s hosted one of the world’s last Marxist guerrilla armies, brutal drug lords, and right-wing death squads and appeared close to failing as a state. A decade later, its Marxists had lost their top leaders and rural sanctuary, its big drug bosses were dead or in prison, and its paramilitar...


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Sold Out
{"id":9723145800,"title":"Battlestar Galactica: The Board Game","handle":"battlestar-galactica-the-board-game","description":"\u003cp\u003e\u003cem\u003eBattlestar Galactica: The Board Game\u003c\/em\u003e\u003cspan\u003e is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAfter the Cylon attack on the Colonies, the battered remnants of the human race are on the run, constantly searching for the next signpost on the road to Earth. They face the threat of Cylon attack from without, and treachery and crisis from within. Humanity must work together if they are to have any hope of survival…but how can they, when any of them may, in fact, be a Cylon agent?\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e\u003cspan\u003eBattlestar Galactica: The Board Game is a semi-cooperative game for 3-6 players ages 10 and up that can be played in 2-3 hours.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e 3-6 Players  |  120-300 Minutes  |  Ages 10+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-26T21:51:27+01:00","created_at":"2017-05-26T21:52:02+01:00","vendor":"Fantasy Flight Games","type":"Sci-Fi","tags":["Area Movement","Bluffing","Co-operative Play","Deduction","Dice Rolling","Hand Management","Movies \/ TV \/ Radio theme","Partnerships","Political","Role Playing","Space Exploration","Spies\/Secret Agents","Variable Player Powers"],"price":4000,"price_min":4000,"price_max":4000,"available":false,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36859654728,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"FFGBSG01","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Battlestar Galactica: The Board Game","public_title":null,"options":["Default Title"],"price":4000,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"deny","barcode":"9781589944602"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/BGS.jpg?v=1532820298"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/BGS.jpg?v=1532820298","options":["Title"],"content":"\u003cp\u003e\u003cem\u003eBattlestar Galactica: The Board Game\u003c\/em\u003e\u003cspan\u003e is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAfter the Cylon attack on the Colonies, the battered remnants of the human race are on the run, constantly searching for the next signpost on the road to Earth. They face the threat of Cylon attack from without, and treachery and crisis from within. Humanity must work together if they are to have any hope of survival…but how can they, when any of them may, in fact, be a Cylon agent?\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e\u003cspan\u003eBattlestar Galactica: The Board Game is a semi-cooperative game for 3-6 players ages 10 and up that can be played in 2-3 hours.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e 3-6 Players  |  120-300 Minutes  |  Ages 10+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Battlestar Galactica: The Board Game

Battlestar Galactica: The Board Game

£40.00

Battlestar Galactica: The Board Game is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and we...


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Chicken Caesar
£49.00
{"id":597974941719,"title":"Chicken Caesar","handle":"chicken-caesar","description":"\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eChicken Caesar\u003c\/em\u003e, players represent aristocratic ancient Roman chicken families trying to create a legacy for their family name. Each family has several eligible roosters eager to jump into the world of politics, getting rich and creating a legacy by any means necessary.\u003c\/p\u003e\n\u003cp\u003eRoosters gain renown for their families by occupying various political offices. Low-ranking officers don't yield much fame, but they hold both the purse strings and the power of the sword. A few roosters in the lower offices of Aedile and Praetor, together with the votes of a few well-paid (and temporary) allies, can clear a path to the luxury and recognition that come with the titles of Censor, Consul, and even Caesar.\u003c\/p\u003e\n\u003cp\u003eBeing Caesar isn't easy, though: fail to bribe and bargain to ensure the welfare of the whole coop and today's Caesar is tomorrow's Coq au Vin. Dead roosters don't earn any more points, but they do offer opportunities for their surviving relatives to exaggerate their accomplishments. All that matters, in the end, is history's judgment, and history can be rewritten.\u003c\/p\u003e\n\u003cp\u003eMechanically, players gain and maintain areas of influence through negotiation and voting. The game features a Suffragium marker that players pass after voting to either promote a Rooster to a higher office, or throw him to the fox. Players can also strategically demand bribes for their votes or even refuse to vote (pass) to gain a later advantage.\u003c\/p\u003e\n\u003cp\u003eMurder, betrayal, votes for cash, fragile alliances, and bloody vendettas will separate the legendary families from the forgotten ones in the struggle to become – and remain –\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eChicken Caesar\u003c\/em\u003e!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3 - 6 Players  |  90 minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-02-28T11:51:50+00:00","created_at":"2018-02-28T11:55:17+00:00","vendor":"Nevermore Games","type":"Strategy Game","tags":["Ancient","Area Control \/ Area Influence","Humour","Negotiation","Political","Voting"],"price":4900,"price_min":4900,"price_max":4900,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6974086578199,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"chickcaes","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Chicken Caesar","public_title":null,"options":["Default Title"],"price":4900,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"091037222688"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/chicken_caesar.png?v=1532822815"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/chicken_caesar.png?v=1532822815","options":["Title"],"content":"\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eChicken Caesar\u003c\/em\u003e, players represent aristocratic ancient Roman chicken families trying to create a legacy for their family name. Each family has several eligible roosters eager to jump into the world of politics, getting rich and creating a legacy by any means necessary.\u003c\/p\u003e\n\u003cp\u003eRoosters gain renown for their families by occupying various political offices. Low-ranking officers don't yield much fame, but they hold both the purse strings and the power of the sword. A few roosters in the lower offices of Aedile and Praetor, together with the votes of a few well-paid (and temporary) allies, can clear a path to the luxury and recognition that come with the titles of Censor, Consul, and even Caesar.\u003c\/p\u003e\n\u003cp\u003eBeing Caesar isn't easy, though: fail to bribe and bargain to ensure the welfare of the whole coop and today's Caesar is tomorrow's Coq au Vin. Dead roosters don't earn any more points, but they do offer opportunities for their surviving relatives to exaggerate their accomplishments. All that matters, in the end, is history's judgment, and history can be rewritten.\u003c\/p\u003e\n\u003cp\u003eMechanically, players gain and maintain areas of influence through negotiation and voting. The game features a Suffragium marker that players pass after voting to either promote a Rooster to a higher office, or throw him to the fox. Players can also strategically demand bribes for their votes or even refuse to vote (pass) to gain a later advantage.\u003c\/p\u003e\n\u003cp\u003eMurder, betrayal, votes for cash, fragile alliances, and bloody vendettas will separate the legendary families from the forgotten ones in the struggle to become – and remain –\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eChicken Caesar\u003c\/em\u003e!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3 - 6 Players  |  90 minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Chicken Caesar

Chicken Caesar

£49.00

In Chicken Caesar, players represent aristocratic ancient Roman chicken families trying to create a legacy for their family name. Each family has several eligible roosters eager to jump into the world of politics, getting rich and creating a legacy by any means necessary. Roosters gain renown for their families by occupying various political off...


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{"id":1435889434647,"title":"Chrononauts: The Gore Years","handle":"chrononauts-the-gore-years","description":"\u003cp\u003eChrononauts is now more than ten years old, and it's showing its age. A lot has happened in the 21st century, but the TimeLine stops at 1999!\u003c\/p\u003e\n\u003cp\u003eIntroducing the Gore Years, an 11 card expansion for Chrononauts which extends the TimeLine from 2000 to 2008. The set includes 5 new TimeLine cards, 3 new Patches, and 3 new Characters who depend on this new strip of TimeLine.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 6 Players  |  45 Minutes  |  Ages 11+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-09-17T13:09:52+01:00","created_at":"2018-09-17T13:16:46+01:00","vendor":"Looney Labs","type":"Expansion","tags":["Bluffing","Deduction","Modular Board","Political"],"price":250,"price_min":250,"price_max":250,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12681192275991,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"chrononautsgore","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Chrononauts: The Gore Years","public_title":null,"options":["Default Title"],"price":250,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"9781929780860"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/gore.png?v=1537188310"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/gore.png?v=1537188310","options":["Title"],"content":"\u003cp\u003eChrononauts is now more than ten years old, and it's showing its age. A lot has happened in the 21st century, but the TimeLine stops at 1999!\u003c\/p\u003e\n\u003cp\u003eIntroducing the Gore Years, an 11 card expansion for Chrononauts which extends the TimeLine from 2000 to 2008. The set includes 5 new TimeLine cards, 3 new Patches, and 3 new Characters who depend on this new strip of TimeLine.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 6 Players  |  45 Minutes  |  Ages 11+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Chrononauts: The Gore Years

Chrononauts: The Gore Years

£2.50

Chrononauts is now more than ten years old, and it's showing its age. A lot has happened in the 21st century, but the TimeLine stops at 1999! Introducing the Gore Years, an 11 card expansion for Chrononauts which extends the TimeLine from 2000 to 2008. The set includes 5 new TimeLine cards, 3 new Patches, and 3 new Characters who depend on this ...


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Churchill
£68.00
{"id":1362688704535,"title":"Churchill","handle":"churchill","description":"\u003cp\u003eThe players in the game take on the roles of Churchill, Roosevelt, or Stalin as they maneuver against each over the course of 10 Conferences that determine who will lead the Allied forces, where those forces will be deployed, and how the Axis will be defeated. The player whose forces collectively have greater control over the surrendered Axis powers will win the peace and the game.\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 3 Players  |  60 - 300 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-07-11T11:07:43+01:00","created_at":"2018-07-11T11:12:46+01:00","vendor":"GMT Games","type":"Strategy Game","tags":["Auction \/ Bidding","Campaign \/ Battle Card Driven","Dice Rolling","Political","World War II"],"price":6800,"price_min":6800,"price_max":6800,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12368584704023,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"churchill","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Churchill","public_title":null,"options":["Default Title"],"price":6800,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"817054010936"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/big_three.png?v=1532815105"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/big_three.png?v=1532815105","options":["Title"],"content":"\u003cp\u003eThe players in the game take on the roles of Churchill, Roosevelt, or Stalin as they maneuver against each over the course of 10 Conferences that determine who will lead the Allied forces, where those forces will be deployed, and how the Axis will be defeated. The player whose forces collectively have greater control over the surrendered Axis powers will win the peace and the game.\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 3 Players  |  60 - 300 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Churchill

Churchill

£68.00

The players in the game take on the roles of Churchill, Roosevelt, or Stalin as they maneuver against each over the course of 10 Conferences that determine who will lead the Allied forces, where those forces will be deployed, and how the Axis will be defeated. The player whose forces collectively have greater control over the surrendered Axis po...


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{"id":1442321367063,"title":"Cogs and Commissars","handle":"cogs-and-commissars","description":"\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003cem\u003eCogs and Commissars\u003c\/em\u003e is a \"take that\" drafting card game about the glorious robot revolution. Become your robot party's Propaganda Minister and win the citizens over to your revolutionary cause! Use every trick in the dystopian book to brainwash the masses and stop your opponents in their treads!\u003c\/p\u003e\n\u003cp\u003eAt its core, \u003cem\u003eCogs and Commissars\u003c\/em\u003e is a casual drafting game about growing\/stealing a following of robots. Your seven-card hand determines which actions are available to you that round. Hand management is key; look for winning combinations. During your turn, you might rouse the proletariat, reprogram the bourgeoisie, or even recruit valuable commissars. Each of these citizens are worth points; when you have 15 points of citizens, you may attempt a revolution! The first player to successfully pull off playing their revolution card wins.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 6 Players  |  20 - 40 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-09-24T14:30:21+01:00","created_at":"2018-09-24T14:32:44+01:00","vendor":"Atlas Games","type":"Card Game","tags":["Card Drafting","Hand Management","Humour","Political","Take That","Variable Player Powers"],"price":1950,"price_min":1950,"price_max":1950,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12713812525079,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"ATG1430","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Cogs and Commissars","public_title":null,"options":["Default Title"],"price":1950,"weight":0,"compare_at_price":null,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":"9781589781856"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/cogs.png?v=1537820673"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/cogs.png?v=1537820673","options":["Title"],"content":"\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003cem\u003eCogs and Commissars\u003c\/em\u003e is a \"take that\" drafting card game about the glorious robot revolution. Become your robot party's Propaganda Minister and win the citizens over to your revolutionary cause! Use every trick in the dystopian book to brainwash the masses and stop your opponents in their treads!\u003c\/p\u003e\n\u003cp\u003eAt its core, \u003cem\u003eCogs and Commissars\u003c\/em\u003e is a casual drafting game about growing\/stealing a following of robots. Your seven-card hand determines which actions are available to you that round. Hand management is key; look for winning combinations. During your turn, you might rouse the proletariat, reprogram the bourgeoisie, or even recruit valuable commissars. Each of these citizens are worth points; when you have 15 points of citizens, you may attempt a revolution! The first player to successfully pull off playing their revolution card wins.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 6 Players  |  20 - 40 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Cogs and Commissars

Cogs and Commissars

£19.50

Cogs and Commissars is a "take that" drafting card game about the glorious robot revolution. Become your robot party's Propaganda Minister and win the citizens over to your revolutionary cause! Use every trick in the dystopian book to brainwash the masses and stop your opponents in their treads! At its core, Cogs and Commissars is a casual draft...


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{"id":602891485207,"title":"Coup: Rebellion G54 – Anarchy","handle":"coup-rebellion-g54-anarchy","description":"\u003cp\u003e\u003cem\u003eCoup: Guatemala 1954 – Anarchy\u003c\/em\u003e\u003cspan\u003e, an expansion for La Mame Games' \u003c\/span\u003e\u003cem\u003eCoup: Guatemala 1954\u003c\/em\u003e\u003cspan\u003e, adds seven new roles and actions to that game for more vicious fun: Anarchists, Paramilitary, Arms Dealers, Freedom of press, World Bank, Plantation owners, and Socialists.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3 - 6 Players  |  15 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-03-07T12:31:02+00:00","created_at":"2018-03-07T12:35:51+00:00","vendor":"Indie Board and Cards","type":"Expansion","tags":["Bluffing","Negotiation","Player Elimination","Political","Take That","Variable Player Powers"],"price":900,"price_min":900,"price_max":900,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":7010976694295,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"IBCG54A","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Coup: Rebellion G54 – Anarchy","public_title":null,"options":["Default Title"],"price":900,"weight":0,"compare_at_price":null,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":"792273251134"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Coup_Rebellion_G54_Anarchy.png?v=1532828612"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Coup_Rebellion_G54_Anarchy.png?v=1532828612","options":["Title"],"content":"\u003cp\u003e\u003cem\u003eCoup: Guatemala 1954 – Anarchy\u003c\/em\u003e\u003cspan\u003e, an expansion for La Mame Games' \u003c\/span\u003e\u003cem\u003eCoup: Guatemala 1954\u003c\/em\u003e\u003cspan\u003e, adds seven new roles and actions to that game for more vicious fun: Anarchists, Paramilitary, Arms Dealers, Freedom of press, World Bank, Plantation owners, and Socialists.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3 - 6 Players  |  15 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Coup: Rebellion G54 – Anarchy

Coup: Rebellion G54 – Anarchy

£9.00

Coup: Guatemala 1954 – Anarchy, an expansion for La Mame Games' Coup: Guatemala 1954, adds seven new roles and actions to that game for more vicious fun: Anarchists, Paramilitary, Arms Dealers, Freedom of press, World Bank, Plantation owners, and Socialists.      3 - 6 Players  |  15 minutes  |  Ages 14+


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{"id":9728200264,"title":"Coup: Reformation","handle":"coup-reformation","description":"\u003cp\u003e\u003cem\u003eCoup: Reformation\u003c\/em\u003e\u003cspan\u003e, an expansion for the popular \u003c\/span\u003eCoup\u003cspan\u003e, adds new cards to the game and rules for factions and team play that increases tension in the early stages for four or more players and (thanks to 15 additional character cards) allows Coup to be better played with up to ten players.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWith Coup: Reformation, each player must declare himself either Catholic (Loyalist in the second edition) or Protestant (Resistant) and can target only members of the other faction. Conversion is possible, however, for yourself or for another player by paying a charitable donation to the Almshouse (Treasury). Like all factions, once you have eliminated or converted the other group, you just descend into in-fighting, so there's still only one winner and no second place.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eCoup: Reformation adds a new fluid team dynamic to Coup as players jostle with their allegiance to take advantage or seek protection in the early stages of the game.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 10 Players  |  15 minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-27T09:33:23+01:00","created_at":"2017-05-27T09:33:50+01:00","vendor":"Indie Board and Cards","type":"Expansion","tags":["Bluffing","Deduction","Hand Management","Player Elimination","Political","Take That","Variable Player Powers"],"price":900,"price_min":900,"price_max":900,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36890196296,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"IBCCOR2","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Coup: Reformation","public_title":null,"options":["Default Title"],"price":900,"weight":0,"compare_at_price":null,"inventory_quantity":6,"inventory_management":"shopify","inventory_policy":"deny","barcode":"804551093838"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/coup_ref.png?v=1532828030"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/coup_ref.png?v=1532828030","options":["Title"],"content":"\u003cp\u003e\u003cem\u003eCoup: Reformation\u003c\/em\u003e\u003cspan\u003e, an expansion for the popular \u003c\/span\u003eCoup\u003cspan\u003e, adds new cards to the game and rules for factions and team play that increases tension in the early stages for four or more players and (thanks to 15 additional character cards) allows Coup to be better played with up to ten players.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWith Coup: Reformation, each player must declare himself either Catholic (Loyalist in the second edition) or Protestant (Resistant) and can target only members of the other faction. Conversion is possible, however, for yourself or for another player by paying a charitable donation to the Almshouse (Treasury). Like all factions, once you have eliminated or converted the other group, you just descend into in-fighting, so there's still only one winner and no second place.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eCoup: Reformation adds a new fluid team dynamic to Coup as players jostle with their allegiance to take advantage or seek protection in the early stages of the game.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 10 Players  |  15 minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Coup: Reformation

Coup: Reformation

£9.00

Coup: Reformation, an expansion for the popular Coup, adds new cards to the game and rules for factions and team play that increases tension in the early stages for four or more players and (thanks to 15 additional character cards) allows Coup to be better played with up to ten players.With Coup: Reformation, each player must declare himself eit...


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{"id":9728552200,"title":"Days of Ire: Budapest 1956","handle":"days-of-ire-budapest-1956","description":"\u003cp\u003e\u003cspan\u003e\u003cem\u003eIt's 1956, and waves of protest in Poland are once again showing cracks of the Eastern European communist bloc. Emboldened by these signs, students and intellectuals in Budapest, the Hungarian capital, organize a protest of previously unseen magnitudes. As the communist leadership sweeps in to kill the movement in its tracks a violent response is provoked, thus sparking the Revolution of the 23rd of October.\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003eOne player takes charge of the Soviet forces trying to shape the headlines to his liking and uses the militia and snipers of the State Protection Authority to stop the revolutionaries at all cost. The other player(s) (from 1-3 opponents) co-operatively play as the ringleaders of the revolutionary forces collecting resources (represented as icons on their cards) and recruiting other fighters to ensure the revolution's events end up in favor of their side, while fighting off tanks and soldiers in this exciting, historically inspired card driven game.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eDays of Ire: Budapest 1956 is played over seven days — the last week of October 1956. The Soviet commander plays headline cards at the beginning of every turn, gathering Command Points and triggering effects that sometimes help, sometimes hinder the revolutionary effort. This card-play, reminiscent of well-known card-driven wargames (CDG) such as Twilight Struggle or Labyrinth: War on Terror, is what drives the tempo and the strategic thrust of the game. The other player(s) form the revolutionary side. They collect cards and fighters for two reasons: to resolve events for boosts to their side, and to fight off militia, snipers, and Soviet tanks in a drastic fight for survival. They have to manage their positions while spreading across Budapest, carefully dividing their actions as a team and always keeping an eye on their morale lest they run out of cards. This team-playing aspect — reminiscent of highly successful cooperative games such as Pandemic — guarantees ease of access to players who would otherwise be more intimidated by a traditional CDG.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIf any of the revolutionary ringleaders suffer too many wounds, or if they fail to resolve enough events by the end of the game, history changes and the revolution falls. But if they keep the streets of Budapest free from oppression, the revolution lives on, to fight another day.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eHistorical Note: In real life, the revolution succeeded, and Hungary was free for less than a week. On the 4th of November, the Soviet forces quickly recaptured the country, but that is a subject for a different game...\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 1 - 4 Players  |  60 - 90 minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-27T10:12:39+01:00","created_at":"2017-05-27T10:13:32+01:00","vendor":"Cloud Island","type":"Cooperative","tags":["Action Point Allowance System","Hand Management","Modern Warfare","Partnerships","Political","Wargame"],"price":4900,"price_min":4900,"price_max":4900,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36891987400,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"MIB1017","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Days of Ire: Budapest 1956","public_title":null,"options":["Default Title"],"price":4900,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"609456648783"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/days_budapest.png?v=1532818433"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/days_budapest.png?v=1532818433","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003e\u003cem\u003eIt's 1956, and waves of protest in Poland are once again showing cracks of the Eastern European communist bloc. Emboldened by these signs, students and intellectuals in Budapest, the Hungarian capital, organize a protest of previously unseen magnitudes. As the communist leadership sweeps in to kill the movement in its tracks a violent response is provoked, thus sparking the Revolution of the 23rd of October.\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003eOne player takes charge of the Soviet forces trying to shape the headlines to his liking and uses the militia and snipers of the State Protection Authority to stop the revolutionaries at all cost. The other player(s) (from 1-3 opponents) co-operatively play as the ringleaders of the revolutionary forces collecting resources (represented as icons on their cards) and recruiting other fighters to ensure the revolution's events end up in favor of their side, while fighting off tanks and soldiers in this exciting, historically inspired card driven game.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eDays of Ire: Budapest 1956 is played over seven days — the last week of October 1956. The Soviet commander plays headline cards at the beginning of every turn, gathering Command Points and triggering effects that sometimes help, sometimes hinder the revolutionary effort. This card-play, reminiscent of well-known card-driven wargames (CDG) such as Twilight Struggle or Labyrinth: War on Terror, is what drives the tempo and the strategic thrust of the game. The other player(s) form the revolutionary side. They collect cards and fighters for two reasons: to resolve events for boosts to their side, and to fight off militia, snipers, and Soviet tanks in a drastic fight for survival. They have to manage their positions while spreading across Budapest, carefully dividing their actions as a team and always keeping an eye on their morale lest they run out of cards. This team-playing aspect — reminiscent of highly successful cooperative games such as Pandemic — guarantees ease of access to players who would otherwise be more intimidated by a traditional CDG.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIf any of the revolutionary ringleaders suffer too many wounds, or if they fail to resolve enough events by the end of the game, history changes and the revolution falls. But if they keep the streets of Budapest free from oppression, the revolution lives on, to fight another day.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eHistorical Note: In real life, the revolution succeeded, and Hungary was free for less than a week. On the 4th of November, the Soviet forces quickly recaptured the country, but that is a subject for a different game...\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 1 - 4 Players  |  60 - 90 minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Days of Ire: Budapest 1956

Days of Ire: Budapest 1956

£49.00

It's 1956, and waves of protest in Poland are once again showing cracks of the Eastern European communist bloc. Emboldened by these signs, students and intellectuals in Budapest, the Hungarian capital, organize a protest of previously unseen magnitudes. As the communist leadership sweeps in to kill the movement in its tracks a violent response i...


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Diplomacy
£20.50
{"id":1482136879127,"title":"Diplomacy","handle":"diplomacy","description":"\u003cp\u003eThe classic game of pure negotiation.\u003c\/p\u003e\n\u003cp\u003eIn the game, players represent one of the seven \"Great Powers of Europe\" (Great Britain, France, Austria-Hungary, Germany, Italy, Russia or Turkey) in the years prior to World War I. Play begins in the Spring of 1901, and players make both Spring and Autumn moves each year. There are only two kinds of military units: armies and fleets. On any given turn, each of your military units has limited options: they can move into an adjoining territory, support an allied unit in an attack on an adjoining territory, support an allied unit in defending an adjoining territory, or hold their position. Players instruct each of their units by writing a set of \"orders.\" The outcome of each turn is determined by the rules of the game. There are no dice rolls or other elements of chance. With its incredibly simplistic movement mechanics fused to a significant negotiation element, this system is highly respected by many gamers.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 7 Players  |  360 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-01-22T23:01:29+00:00","created_at":"2018-11-02T14:30:53+00:00","vendor":"Avalon Hill Games","type":"Strategy Game","tags":["Area Control \/ Area Influence","Area Movement","Bluffing","Negotiation","Player Elimination","Political","Post-Napoleonic","Simultaneous Action Selection","Wargame"],"price":2050,"price_min":2050,"price_max":2050,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12870838681623,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"HAS221930000","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Diplomacy","public_title":null,"options":["Default Title"],"price":2050,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"076930413074"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Diplomacy.png?v=1541175900","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Diplomacy01.png?v=1541175900"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Diplomacy.png?v=1541175900","options":["Title"],"content":"\u003cp\u003eThe classic game of pure negotiation.\u003c\/p\u003e\n\u003cp\u003eIn the game, players represent one of the seven \"Great Powers of Europe\" (Great Britain, France, Austria-Hungary, Germany, Italy, Russia or Turkey) in the years prior to World War I. Play begins in the Spring of 1901, and players make both Spring and Autumn moves each year. There are only two kinds of military units: armies and fleets. On any given turn, each of your military units has limited options: they can move into an adjoining territory, support an allied unit in an attack on an adjoining territory, support an allied unit in defending an adjoining territory, or hold their position. Players instruct each of their units by writing a set of \"orders.\" The outcome of each turn is determined by the rules of the game. There are no dice rolls or other elements of chance. With its incredibly simplistic movement mechanics fused to a significant negotiation element, this system is highly respected by many gamers.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 7 Players  |  360 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Diplomacy

Diplomacy

£20.50

The classic game of pure negotiation. In the game, players represent one of the seven "Great Powers of Europe" (Great Britain, France, Austria-Hungary, Germany, Italy, Russia or Turkey) in the years prior to World War I. Play begins in the Spring of 1901, and players make both Spring and Autumn moves each year. There are only two kinds of milita...


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{"id":1529379225623,"title":"Fire in the Lake","handle":"fire-in-the-lake","description":"\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eVolume IV in GMT’s\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eCOIN Series\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003edives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFire in the Lake\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ewill take 1 to 4 players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern infrastructure, graduated escalation, and media war.\u003c\/p\u003e\n\u003cp\u003eRenowned designer and modern warfare expert\u003cspan\u003e \u003c\/span\u003eMark Herman\u003cspan\u003e \u003c\/span\u003ejoins\u003cspan\u003e \u003c\/span\u003eCOIN Series\u003cspan\u003e \u003c\/span\u003ecreator\u003cspan\u003e \u003c\/span\u003eVolko Ruhnke\u003cspan\u003e \u003c\/span\u003efor a collaborative production not to be missed.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFire in the Lake\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efeatures the same card-assisted counterinsurgency game system as GMT's\u003cspan\u003e \u003c\/span\u003eAndean Abyss,\u003cspan\u003e \u003c\/span\u003eCuba Libre, and\u003cspan\u003e \u003c\/span\u003eA Distant Plain, with a pack of twists that take the Series to another level, including:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePivotal events that trump initiative (Tet Offensive, Vietnamization, Easter Offensive, and Linebacker II)\u003c\/li\u003e\n\u003cli\u003eInter-coup campaign effects that vary by RVN leader\u003c\/li\u003e\n\u003cli\u003eCounterinsurgent guerrillas (US-led Irregulars and ARVN Rangers)\u003c\/li\u003e\n\u003cli\u003eInsurgent troops (NVA) for direct force-on-force engagements\u003c\/li\u003e\n\u003cli\u003eTunneled VC and NVA bases\u003c\/li\u003e\n\u003cli\u003eTrail construction and degradation\u003c\/li\u003e\n\u003cli\u003eA larger-than-ever event deck for even greater play variety\u003c\/li\u003e\n\u003cli\u003eShort and medium-length scenarios with either random or period-event options. \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eSecond edition (2018).\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 4 Players  |  180 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-06-27T14:41:04+01:00","created_at":"2019-01-04T12:44:02+00:00","vendor":"GMT Games","type":"Strategy Game","tags":["Area Control \/ Area Influence","Modern Warfare","Political","Variable Phase Order","Variable Player Powers","Wargame"],"price":6500,"price_min":6500,"price_max":6500,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":13098584408087,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"GMT1409","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Fire in the Lake","public_title":null,"options":["Default Title"],"price":6500,"weight":0,"compare_at_price":null,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":"817054010707"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Fire_Lake.png?v=1546627073"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Fire_Lake.png?v=1546627073","options":["Title"],"content":"\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eVolume IV in GMT’s\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eCOIN Series\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003edives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFire in the Lake\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ewill take 1 to 4 players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern infrastructure, graduated escalation, and media war.\u003c\/p\u003e\n\u003cp\u003eRenowned designer and modern warfare expert\u003cspan\u003e \u003c\/span\u003eMark Herman\u003cspan\u003e \u003c\/span\u003ejoins\u003cspan\u003e \u003c\/span\u003eCOIN Series\u003cspan\u003e \u003c\/span\u003ecreator\u003cspan\u003e \u003c\/span\u003eVolko Ruhnke\u003cspan\u003e \u003c\/span\u003efor a collaborative production not to be missed.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFire in the Lake\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efeatures the same card-assisted counterinsurgency game system as GMT's\u003cspan\u003e \u003c\/span\u003eAndean Abyss,\u003cspan\u003e \u003c\/span\u003eCuba Libre, and\u003cspan\u003e \u003c\/span\u003eA Distant Plain, with a pack of twists that take the Series to another level, including:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePivotal events that trump initiative (Tet Offensive, Vietnamization, Easter Offensive, and Linebacker II)\u003c\/li\u003e\n\u003cli\u003eInter-coup campaign effects that vary by RVN leader\u003c\/li\u003e\n\u003cli\u003eCounterinsurgent guerrillas (US-led Irregulars and ARVN Rangers)\u003c\/li\u003e\n\u003cli\u003eInsurgent troops (NVA) for direct force-on-force engagements\u003c\/li\u003e\n\u003cli\u003eTunneled VC and NVA bases\u003c\/li\u003e\n\u003cli\u003eTrail construction and degradation\u003c\/li\u003e\n\u003cli\u003eA larger-than-ever event deck for even greater play variety\u003c\/li\u003e\n\u003cli\u003eShort and medium-length scenarios with either random or period-event options. \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eSecond edition (2018).\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 4 Players  |  180 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Fire in the Lake

Fire in the Lake

£65.00

Volume IV in GMT’s COIN Series dives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War, Fire in the Lake will take 1 to 4 players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of th...


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For Crown & Kingdom
£22.50 £36.99
{"id":618107306007,"title":"For Crown \u0026 Kingdom","handle":"for-crown-kingdom","description":"\u003cp\u003eThe king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign. They vie for fame, for glory, for crown and kingdom!\u003c\/p\u003e\n\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFor Crown \u0026amp; Kingdom\u003c\/em\u003e, players must use their teams of specialized emissaries to travel the kingdom, raise funds, obstruct opponents, and gain the support of the people. The first duke or duchess to gain support in every region will become the new monarch!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 4 Players  |  30 - 60 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-03-25T23:19:54+01:00","created_at":"2018-03-25T23:22:20+01:00","vendor":"Rio Grande Games","type":"Abstract","tags":["Area Control \/ Area Influence","Area Movement","Medieval","Modular Board","Political"],"price":2250,"price_min":2250,"price_max":2250,"available":true,"price_varies":false,"compare_at_price":3699,"compare_at_price_min":3699,"compare_at_price_max":3699,"compare_at_price_varies":false,"variants":[{"id":7149702414359,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"forcrown","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"For Crown \u0026 Kingdom","public_title":null,"options":["Default Title"],"price":2250,"weight":0,"compare_at_price":3699,"inventory_quantity":3,"inventory_management":"shopify","inventory_policy":"deny","barcode":"655132005227"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/for_crown.png?v=1532827021"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/for_crown.png?v=1532827021","options":["Title"],"content":"\u003cp\u003eThe king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign. They vie for fame, for glory, for crown and kingdom!\u003c\/p\u003e\n\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFor Crown \u0026amp; Kingdom\u003c\/em\u003e, players must use their teams of specialized emissaries to travel the kingdom, raise funds, obstruct opponents, and gain the support of the people. The first duke or duchess to gain support in every region will become the new monarch!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 4 Players  |  30 - 60 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
For Crown & Kingdom

For Crown & Kingdom

£22.50 £36.99

The king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign. They vie for fame, for glory, for crown and kingdom! In For Crown & Kingdom...


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Gang of Four
£6.50 £12.99
{"id":9731268040,"title":"Gang of Four","handle":"gang-of-four","description":"\u003cp\u003e\u003cspan\u003e\u003cem\u003eGang of Four\u003c\/em\u003e is an exciting game of Cunning, Strategy and Power. The game's premise is simple - be the first to rid yourself of all your cards and ascend to supreme power. But beware - a strategic misstep may find you in a struggle to survive.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe term, Gang of Four, was first used to describe four powerful radicals in Communist China that rose to power during the Cultural Revolution (1966-1976) and dominated Chinese politics during the early 1970s. Led by Jiang Qing, a former actress and the power-hungry wife of Chairman Mao, the Gang of Four dominated political, economic and cultural life in China for years. One month after Mao's death, they were arrested and jailed, thus ending China's slide into radicalism.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe Gang of Four card game was first conceived during the upheaval of the Cultural Revolution. The game's inventor, Lee Yih, wanted to convey the mystery, intrigue and intense struggle for power that embodied not only China's recent political history - but also its past. \u2028Like the political Gang of Four, the game embodies a never-ending battle for supremacy - where the weak perish and the strong dominate. Good players, like good politicians, must show cunning, flexibility and ruthlessness.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3 - 4 Players  |  40 minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-27T16:08:53+01:00","created_at":"2017-05-27T16:09:27+01:00","vendor":"Days of Wonder","type":"Light Strategy","tags":["Hand Management","Political","Set Collection","Trick-taking"],"price":650,"price_min":650,"price_max":650,"available":true,"price_varies":false,"compare_at_price":1299,"compare_at_price_min":1299,"compare_at_price_max":1299,"compare_at_price_varies":false,"variants":[{"id":36902651272,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"GangFour","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Gang of Four","public_title":null,"options":["Default Title"],"price":650,"weight":0,"compare_at_price":1299,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":"824968311721"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/gang_of_four.png?v=1532818945"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/gang_of_four.png?v=1532818945","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003e\u003cem\u003eGang of Four\u003c\/em\u003e is an exciting game of Cunning, Strategy and Power. The game's premise is simple - be the first to rid yourself of all your cards and ascend to supreme power. But beware - a strategic misstep may find you in a struggle to survive.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe term, Gang of Four, was first used to describe four powerful radicals in Communist China that rose to power during the Cultural Revolution (1966-1976) and dominated Chinese politics during the early 1970s. Led by Jiang Qing, a former actress and the power-hungry wife of Chairman Mao, the Gang of Four dominated political, economic and cultural life in China for years. One month after Mao's death, they were arrested and jailed, thus ending China's slide into radicalism.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe Gang of Four card game was first conceived during the upheaval of the Cultural Revolution. The game's inventor, Lee Yih, wanted to convey the mystery, intrigue and intense struggle for power that embodied not only China's recent political history - but also its past. \u2028Like the political Gang of Four, the game embodies a never-ending battle for supremacy - where the weak perish and the strong dominate. Good players, like good politicians, must show cunning, flexibility and ruthlessness.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3 - 4 Players  |  40 minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Gang of Four

Gang of Four

£6.50 £12.99

Gang of Four is an exciting game of Cunning, Strategy and Power. The game's premise is simple - be the first to rid yourself of all your cards and ascend to supreme power. But beware - a strategic misstep may find you in a struggle to survive.The term, Gang of Four, was first used to describe four powerful radicals in Communist China that rose t...


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Gearworld: The Borderlands
£19.50 £38.99
{"id":618740678679,"title":"Gearworld: The Borderlands","handle":"gearworld-the-borderlands","description":"\u003cp\u003eThe Sky People retreated above the clouds and left the Borderlands to crumble and decay. The old machines are rusted and broken and the scavengers of Gearworld live off scraps from the past and refuse from the Sky People's flying cities. The scavengers' only hope for a better life is to build great towering skyworks and gain the favor of the World Above, allowing them to outlast and outlive their rival scavenger gangs. In the Borderlands, survival is an exception.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eGearworld: The Borderlands\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a game of conquest and survival in a post-apocalyptic world for 2-4 players who must gather resources and use them wisely. Players need those resources in order to strengthen their military might, to enhance their transport capabilities, and to reach the final goal of building the skyworks. Resources can be produced in areas with resource tokens, traded with other players, and taken by force. To build a development – e.g., weapons, transport vehicles or skyworks – all of the required resources have to be located in the same space on the map. This makes effective transport an important issue in the game. At the same time players must be strong enough to protect their resources from the other players while investing resources in their skyworks in order to win the game.\u003c\/p\u003e\n\u003cp\u003eSeize territory, marshal resources and defend yourself from your rivals. Reclaim the machines of old to build powerful weapons and enormous skyworks. Can you forge a new future from the rusted remnants of the past?\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 4 Players  |  60 - 120 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-03-26T13:18:51+01:00","created_at":"2018-03-26T13:26:24+01:00","vendor":"Fantasy Flight Games","type":"Strategy Game","tags":["Area Movement","Industry\/ Manufacturing","Negotiation","Political","Territory Building","Trading","Transportation","Wargame"],"price":1950,"price_min":1950,"price_max":1950,"available":true,"price_varies":false,"compare_at_price":3899,"compare_at_price_min":3899,"compare_at_price_max":3899,"compare_at_price_varies":false,"variants":[{"id":7153285529623,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"gearworld","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Gearworld: The Borderlands","public_title":null,"options":["Default Title"],"price":1950,"weight":0,"compare_at_price":3899,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"9781616615475"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/gearworld.png?v=1532825804"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/gearworld.png?v=1532825804","options":["Title"],"content":"\u003cp\u003eThe Sky People retreated above the clouds and left the Borderlands to crumble and decay. The old machines are rusted and broken and the scavengers of Gearworld live off scraps from the past and refuse from the Sky People's flying cities. The scavengers' only hope for a better life is to build great towering skyworks and gain the favor of the World Above, allowing them to outlast and outlive their rival scavenger gangs. In the Borderlands, survival is an exception.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eGearworld: The Borderlands\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a game of conquest and survival in a post-apocalyptic world for 2-4 players who must gather resources and use them wisely. Players need those resources in order to strengthen their military might, to enhance their transport capabilities, and to reach the final goal of building the skyworks. Resources can be produced in areas with resource tokens, traded with other players, and taken by force. To build a development – e.g., weapons, transport vehicles or skyworks – all of the required resources have to be located in the same space on the map. This makes effective transport an important issue in the game. At the same time players must be strong enough to protect their resources from the other players while investing resources in their skyworks in order to win the game.\u003c\/p\u003e\n\u003cp\u003eSeize territory, marshal resources and defend yourself from your rivals. Reclaim the machines of old to build powerful weapons and enormous skyworks. Can you forge a new future from the rusted remnants of the past?\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 4 Players  |  60 - 120 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Gearworld: The Borderlands

Gearworld: The Borderlands

£19.50 £38.99

The Sky People retreated above the clouds and left the Borderlands to crumble and decay. The old machines are rusted and broken and the scavengers of Gearworld live off scraps from the past and refuse from the Sky People's flying cities. The scavengers' only hope for a better life is to build great towering skyworks and gain the favor of the Wor...


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Sold Out
{"id":630047309847,"title":"Labyrinth: The War on Terror, 2001– ? (3rd Edition)","handle":"labyrinth-the-war-on-terror-2001-3rd-edition","description":"2001: The “American Century” had closed with a single Cold War superpower standing and a pause in conflict that some at the time dubbed “The End of History”. It wasn’t.\n\u003cp\u003eIn the Middle East and South Asia, an Islamic revival was underway. Resentments bred in part of US support for the regions’ anti-Soviet tyrannies soon erupted into a new struggle against the West. Wealthy Saudi fanatic Usama bin Ladin issued a declaration of holy war against America in 1996 and then fired the first shots with spectacular terrorist attacks on US targets in East Africa in 1998 and the Arab Peninsula in 2000.\u003c\/p\u003e\n\u003cp\u003eBin Ladin’s al-Qaeda organization plotted securely under the protection of the Taliban, a fundamentalist movement in Afghanistan born of the anti-Soviet “Bear Trap” of the 1980s. By 2001, al-Qaeda had set in motion even more devastating strikes — this time within the US Homeland — that Bin Ladin hoped would light off a global Muslim uprising. Uprising or not, the Western response to those September 11th attacks would reshape international affairs from London to Jakarta and from Moscow to Dar es Salaam.\u003c\/p\u003e\n\u003cp\u003eLabyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of event combinations similar to GMT’s highly popular\u003cspan\u003e \u003c\/span\u003eTwilight Struggle, \u003cem\u003eLabyrinth\u003c\/em\u003e portrays not only the US efforts to counter extremists’ use of terrorist tactics but the wider ideological struggle — guerrilla warfare, regime change, democratization, and much more.\u003c\/p\u003e\n\u003cp\u003eFrom the award-winning designer of\u003cspan\u003e \u003c\/span\u003eWilderness War\u003cspan\u003e \u003c\/span\u003eand later\u003cspan\u003e \u003c\/span\u003eAndean Abyss,\u003cspan\u003e \u003c\/span\u003eCuba Libre,\u003cspan\u003e \u003c\/span\u003eA Distant Plain, and\u003cspan\u003e \u003c\/span\u003eFire in the Lake, Labyrinth combines an emphasis on game play with multifaceted simulation spanning recent history and near future. In the 2-player game, one player takes the role of jihadists seeking to exploit world events and Islamic donations to spread fundamentalist rule over the Muslim world. The other player as the United States must neutralize terrorist cells while encouraging Muslim democratic reform to cut off extremism at its roots. With the game’s solitaire system, a single player as the US takes on ascending levels of challenge in defeating al-Qaeda and its allies.\u003c\/p\u003e\n\u003cp\u003eThe jihadists must operate in a hostile environment — staying below the authorities’ radar while plotting terrorist attacks and building for the Muslim revolution. Will Iran’s Shia mullahs help or hinder the Sunni jihadists? Will the gradual spread of Islamist rule bring final victory — or will it be a sudden strike at the United States with an Islamic weapon of mass destruction?\u003c\/p\u003e\n\u003cp\u003eThe United States has the full weight of its military force and diplomacy at the ready — but it can’t be everywhere: will technological and material superiority be enough? US forces can invade and topple Islamist regimes, but how will the Muslim “street” react? And if quagmire results, how will the US find its way out?\u003c\/p\u003e\n\u003cp\u003eLabyrinth features distinct operational options for each side that capture the asymmetrical nature of the conflict, while the event cards that drive its action pose a maze of political, religious, military, and economic issues. In the parallel wars of bombs and ideas, coordinated international effort is key — but terrorist opportunities to disrupt Western unity are many. The Towers have fallen, but the global struggle has only just begun.\u003c\/p\u003e\n\u003cp\u003e“Let’s roll!”\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 1 - 2 Players  |  180 minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-04-09T12:09:24+01:00","created_at":"2018-04-09T12:16:13+01:00","vendor":"GMT Games","type":"Strategy Game","tags":["Area Control \/ Area Influence","Campaign \/ Battle Card Driven","Dice Rolling","Hand Management","Modern Warfare","Point to Point Movement","Political","Variable Player Powers","Wargame"],"price":5200,"price_min":5200,"price_max":5200,"available":false,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":7316746829847,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"GMT1012","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Labyrinth: The War on Terror, 2001– ? (3rd Edition)","public_title":null,"options":["Default Title"],"price":5200,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"deny","barcode":"817054010011"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/labyrinth_8a498a0d-7532-4623-99d8-54be47e1b475.png?v=1532827052"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/labyrinth_8a498a0d-7532-4623-99d8-54be47e1b475.png?v=1532827052","options":["Title"],"content":"2001: The “American Century” had closed with a single Cold War superpower standing and a pause in conflict that some at the time dubbed “The End of History”. It wasn’t.\n\u003cp\u003eIn the Middle East and South Asia, an Islamic revival was underway. Resentments bred in part of US support for the regions’ anti-Soviet tyrannies soon erupted into a new struggle against the West. Wealthy Saudi fanatic Usama bin Ladin issued a declaration of holy war against America in 1996 and then fired the first shots with spectacular terrorist attacks on US targets in East Africa in 1998 and the Arab Peninsula in 2000.\u003c\/p\u003e\n\u003cp\u003eBin Ladin’s al-Qaeda organization plotted securely under the protection of the Taliban, a fundamentalist movement in Afghanistan born of the anti-Soviet “Bear Trap” of the 1980s. By 2001, al-Qaeda had set in motion even more devastating strikes — this time within the US Homeland — that Bin Ladin hoped would light off a global Muslim uprising. Uprising or not, the Western response to those September 11th attacks would reshape international affairs from London to Jakarta and from Moscow to Dar es Salaam.\u003c\/p\u003e\n\u003cp\u003eLabyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of event combinations similar to GMT’s highly popular\u003cspan\u003e \u003c\/span\u003eTwilight Struggle, \u003cem\u003eLabyrinth\u003c\/em\u003e portrays not only the US efforts to counter extremists’ use of terrorist tactics but the wider ideological struggle — guerrilla warfare, regime change, democratization, and much more.\u003c\/p\u003e\n\u003cp\u003eFrom the award-winning designer of\u003cspan\u003e \u003c\/span\u003eWilderness War\u003cspan\u003e \u003c\/span\u003eand later\u003cspan\u003e \u003c\/span\u003eAndean Abyss,\u003cspan\u003e \u003c\/span\u003eCuba Libre,\u003cspan\u003e \u003c\/span\u003eA Distant Plain, and\u003cspan\u003e \u003c\/span\u003eFire in the Lake, Labyrinth combines an emphasis on game play with multifaceted simulation spanning recent history and near future. In the 2-player game, one player takes the role of jihadists seeking to exploit world events and Islamic donations to spread fundamentalist rule over the Muslim world. The other player as the United States must neutralize terrorist cells while encouraging Muslim democratic reform to cut off extremism at its roots. With the game’s solitaire system, a single player as the US takes on ascending levels of challenge in defeating al-Qaeda and its allies.\u003c\/p\u003e\n\u003cp\u003eThe jihadists must operate in a hostile environment — staying below the authorities’ radar while plotting terrorist attacks and building for the Muslim revolution. Will Iran’s Shia mullahs help or hinder the Sunni jihadists? Will the gradual spread of Islamist rule bring final victory — or will it be a sudden strike at the United States with an Islamic weapon of mass destruction?\u003c\/p\u003e\n\u003cp\u003eThe United States has the full weight of its military force and diplomacy at the ready — but it can’t be everywhere: will technological and material superiority be enough? US forces can invade and topple Islamist regimes, but how will the Muslim “street” react? And if quagmire results, how will the US find its way out?\u003c\/p\u003e\n\u003cp\u003eLabyrinth features distinct operational options for each side that capture the asymmetrical nature of the conflict, while the event cards that drive its action pose a maze of political, religious, military, and economic issues. In the parallel wars of bombs and ideas, coordinated international effort is key — but terrorist opportunities to disrupt Western unity are many. The Towers have fallen, but the global struggle has only just begun.\u003c\/p\u003e\n\u003cp\u003e“Let’s roll!”\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 1 - 2 Players  |  180 minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Labyrinth: The War on Terror, 2001– ? (3rd Edition)

Labyrinth: The War on Terror, 2001– ? (3rd Edition)

£52.00

2001: The “American Century” had closed with a single Cold War superpower standing and a pause in conflict that some at the time dubbed “The End of History”. It wasn’t. In the Middle East and South Asia, an Islamic revival was underway. Resentments bred in part of US support for the regions’ anti-Soviet tyrannies soon erupted into a new struggle...


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New Angeles
£45.00
{"id":9736507464,"title":"New Angeles","handle":"new-angeles","description":"\u003cp\u003e\u003cspan\u003eThe largest, richest, and most diverse city on Earth, New Angeles is home to the Space Elevator that rises along its buckyweave tether and connects us to Luna and its invaluable Helium-3 deposits. It is here, in New Angeles, that you'll find the global headquarters for the worlds' most powerful megacorps: Haas-Bioroid, Globalsec, Jinteki, Melange Mining, NBN, and the Weyland Consortium. And it is here, in this shining beacon of human achievement and advancement, that these powerful megacorps enjoy a uniquely fertile breeding ground for their projects and their rivalries.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eNew Angeles\u003c\/em\u003e\u003cspan\u003e, you gain control of one of these megacorporations, then you use your wealth and influence to create more wealth and more influence. To do this, you cut deals and forge temporary alliances. You leverage your credits and assets to gain financial superiority over your corporate rivals. All the while, you also need to keep an eye toward the masses, striking deals with the other corps as necessary in order to keep a lid on crime, disease, and unrest. If you want to maximize your profit, you need to keep New Angeles open for business!\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 4-6 Players  |  120-240 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-28T16:39:36+01:00","created_at":"2017-05-28T16:39:57+01:00","vendor":"Fantasy Flight Games","type":"Strategy Game","tags":["Area Control \/ Area Influence","Bluffing","Co-operative Play","Negotiation","Political","Variable Player Powers","Voting"],"price":4500,"price_min":4500,"price_max":4500,"available":true,"price_varies":false,"compare_at_price":0,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36952650120,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"FFGAD03","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"New Angeles","public_title":null,"options":["Default Title"],"price":4500,"weight":0,"compare_at_price":0,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"841333101787"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/NewAngel.jpg?v=1532822089"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/NewAngel.jpg?v=1532822089","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eThe largest, richest, and most diverse city on Earth, New Angeles is home to the Space Elevator that rises along its buckyweave tether and connects us to Luna and its invaluable Helium-3 deposits. It is here, in New Angeles, that you'll find the global headquarters for the worlds' most powerful megacorps: Haas-Bioroid, Globalsec, Jinteki, Melange Mining, NBN, and the Weyland Consortium. And it is here, in this shining beacon of human achievement and advancement, that these powerful megacorps enjoy a uniquely fertile breeding ground for their projects and their rivalries.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eNew Angeles\u003c\/em\u003e\u003cspan\u003e, you gain control of one of these megacorporations, then you use your wealth and influence to create more wealth and more influence. To do this, you cut deals and forge temporary alliances. You leverage your credits and assets to gain financial superiority over your corporate rivals. All the while, you also need to keep an eye toward the masses, striking deals with the other corps as necessary in order to keep a lid on crime, disease, and unrest. If you want to maximize your profit, you need to keep New Angeles open for business!\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 4-6 Players  |  120-240 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
New Angeles

New Angeles

£45.00

The largest, richest, and most diverse city on Earth, New Angeles is home to the Space Elevator that rises along its buckyweave tether and connects us to Luna and its invaluable Helium-3 deposits. It is here, in New Angeles, that you'll find the global headquarters for the worlds' most powerful megacorps: Haas-Bioroid, Globalsec, Jinteki, Melang...


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Peak Oil
£38.50
{"id":1425462263831,"title":"Peak Oil","handle":"peak-oil","description":"\u003cp\u003e'You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil. With peak oil looming ahead, you try to squeeze the last drops from oil fields around the world to gather the resources to invest into various oil replacement technologies. While you may try to emerge from the coming crisis by regular means, your competitors will most probably not, forcing you to dirty your hands as well.\u003c\/p\u003e\n\u003cp\u003eOn your turn in \u003cem\u003e\u003cstrong\u003ePeak Oil\u003c\/strong\u003e\u003c\/em\u003e, you assign your agents to different action spots on the board. If your agents are in the majority at any given action spot, or you decide to send mercenaries to their help, they squelch the competition there and allow you to take the linked action. Actions include developing and harvesting oil fields, building pipelines, hiring new agents, buying new ship contracts, investing in oil replacement technologies, conducting PR campaigns, engaging in piracy, and manipulating public opinion and oil prices.\u003c\/p\u003e\n\u003cp\u003eAfter some time, the oil — represented by a set number of small barrels you draw from a bag when developing new oil fields — will run out. This is called \"peak oil\" and marks the end of the game. Players tally the value of the technologies in which they invested and promoted during the game. Whoever shaped the future best (i.e. gained favor for their company) wins.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 5 Players  |  45 - 75 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2017-05-26T17:43:13+01:00","created_at":"2018-09-06T21:51:07+01:00","vendor":"2Tomatoes","type":"Strategy Game","tags":["Economic","Educational","Environmental","Political","Press Your Luck","Set Collection","Simulation","Worker Placement"],"price":3850,"price_min":3850,"price_max":3850,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12641357922327,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"2TO497074","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Peak Oil","public_title":null,"options":["Default Title"],"price":3850,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"8437016497074"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/PeakOil.jpg?v=1536272018"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/PeakOil.jpg?v=1536272018","options":["Title"],"content":"\u003cp\u003e'You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil. With peak oil looming ahead, you try to squeeze the last drops from oil fields around the world to gather the resources to invest into various oil replacement technologies. While you may try to emerge from the coming crisis by regular means, your competitors will most probably not, forcing you to dirty your hands as well.\u003c\/p\u003e\n\u003cp\u003eOn your turn in \u003cem\u003e\u003cstrong\u003ePeak Oil\u003c\/strong\u003e\u003c\/em\u003e, you assign your agents to different action spots on the board. If your agents are in the majority at any given action spot, or you decide to send mercenaries to their help, they squelch the competition there and allow you to take the linked action. Actions include developing and harvesting oil fields, building pipelines, hiring new agents, buying new ship contracts, investing in oil replacement technologies, conducting PR campaigns, engaging in piracy, and manipulating public opinion and oil prices.\u003c\/p\u003e\n\u003cp\u003eAfter some time, the oil — represented by a set number of small barrels you draw from a bag when developing new oil fields — will run out. This is called \"peak oil\" and marks the end of the game. Players tally the value of the technologies in which they invested and promoted during the game. Whoever shaped the future best (i.e. gained favor for their company) wins.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 5 Players  |  45 - 75 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Peak Oil

Peak Oil

£38.50

'You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil. With peak oil looming ahead, you try to squeeze the last drops from oil fields around the world to gather the resources to invest into various oil replacement technologies. While you may try to emerge from the coming crisis by...


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{"id":1533354115095,"title":"Revolution of 1828 (PRE-ORDER)","handle":"revolution-of-1828-pre-order","description":"\u003cdiv font=\"\" color=\"white\" style=\"text-align: center;\" id=\"demobox\"\u003eAwaiting Confirmation of Release Date\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eIt is 1828, and the time for elections has come around again in this newly-formed democracy we call the United States of America. John Quincy Adams and Andrew Jackson are the candidates vying for the people's votes. For the first time in history, this grand campaign is also fought on the pages of newspapers and in front of an eager public audience. This was an election that found its way into history books with its yet unseen ruthlessness and malevolence. This was America's first smear campaign.\u003c\/p\u003e\n\u003cp\u003eIn the two-player game\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eRevolution of 1828\u003c\/strong\u003e\u003c\/em\u003e, you are trying to become the next President of the United States! To reach this lofty goal, each player tries to take the election tiles that suit you best and hinder your opponent's campaign. Election tiles allow you to garner the allegiance of electors and use the power of smear campaigns to skew the populace in your favor. If you also use the powerful campaign actions to your advantage and have the press look the other way, nothing should stand in your way!\u003c\/p\u003e\n\u003cp\u003eGain the most votes by the end of the game and start your work as America's seventh President!\u003c\/p\u003e\n\u003col\u003e\u003c\/ol\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 Players  |  30 - 60 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-07-16T13:11:05+01:00","created_at":"2019-01-10T17:25:50+00:00","vendor":"Renegade Game Studios","type":"Two Player Game","tags":["Political"],"price":2400,"price_min":2400,"price_max":2400,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":13117548986391,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"RGS0890","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Revolution of 1828 (PRE-ORDER)","public_title":null,"options":["Default Title"],"price":2400,"weight":0,"compare_at_price":null,"inventory_quantity":6,"inventory_management":"shopify","inventory_policy":"deny","barcode":"850505008908"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Revolution_1828.png?v=1547183226"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Revolution_1828.png?v=1547183226","options":["Title"],"content":"\u003cdiv font=\"\" color=\"white\" style=\"text-align: center;\" id=\"demobox\"\u003eAwaiting Confirmation of Release Date\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eIt is 1828, and the time for elections has come around again in this newly-formed democracy we call the United States of America. John Quincy Adams and Andrew Jackson are the candidates vying for the people's votes. For the first time in history, this grand campaign is also fought on the pages of newspapers and in front of an eager public audience. This was an election that found its way into history books with its yet unseen ruthlessness and malevolence. This was America's first smear campaign.\u003c\/p\u003e\n\u003cp\u003eIn the two-player game\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eRevolution of 1828\u003c\/strong\u003e\u003c\/em\u003e, you are trying to become the next President of the United States! To reach this lofty goal, each player tries to take the election tiles that suit you best and hinder your opponent's campaign. Election tiles allow you to garner the allegiance of electors and use the power of smear campaigns to skew the populace in your favor. If you also use the powerful campaign actions to your advantage and have the press look the other way, nothing should stand in your way!\u003c\/p\u003e\n\u003cp\u003eGain the most votes by the end of the game and start your work as America's seventh President!\u003c\/p\u003e\n\u003col\u003e\u003c\/ol\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 Players  |  30 - 60 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Revolution of 1828 (PRE-ORDER)

Revolution of 1828 (PRE-ORDER)

£24.00

Awaiting Confirmation of Release Date   It is 1828, and the time for elections has come around again in this newly-formed democracy we call the United States of America. John Quincy Adams and Andrew Jackson are the candidates vying for the people's votes. For the first time in history, this grand campaign is also fought on the pages of newspape...


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Revolution!
£30.50
{"id":488103804966,"title":"Revolution!","handle":"revolution-1","description":"\u003cp\u003eBlackmail the printer. Threaten the innkeeper. Bribe the priest. Welcome to Revolution!\u003c\/p\u003e\n\u003cp\u003eSecretly bid against your opponents to gain victory points, control territories (worth victory points at the end of the game) and collect more Gold, Blackmail, and Force tokens for the next round of bidding! Will you try to control the tavern or the fortress? The harbor or the plantation? Knowing where to push for points – and where to back away and let your opponents fight – is the key to victory. Whoever has the most victory points at the end of the game wins. It's a game of bluff, counter-bluff, and surprise!\u003c\/p\u003e\n\u003cp\u003eBidding tokens have different shapes and colors for easy identification. Colorful cardstock shields keep your bids private, and also provide a handy rules reference during the auction. Brightly-colored wooden blocks allow players to see, at a glance, who controls which colonial-themed territories.\u003c\/p\u003e\n\u003cp\u003eRevolution! is for three or four players. The rules can be taught in minutes, and a complete game takes less than an hour. Each new game lets players find new strategies and tactics.\u003c\/p\u003e\n\u003cp\u003eGet ready for Revolution!\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e 3-4 Players  |  60 Minutes  |  Ages 10+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-01-22T23:08:38+00:00","created_at":"2018-02-03T09:27:44+00:00","vendor":"Steve Jackson Games","type":"Light Strategy","tags":["Area Control \/ Area Influence","Auction \/ Bidding","Bluffing","Deduction","Political","Simultaneous Action Selection"],"price":3050,"price_min":3050,"price_max":3050,"available":false,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6160462217254,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"SJG1902","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Revolution!","public_title":null,"options":["Default Title"],"price":3050,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"deny","barcode":"9781556347931"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Reolution.jpg?v=1532831813"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Reolution.jpg?v=1532831813","options":["Title"],"content":"\u003cp\u003eBlackmail the printer. Threaten the innkeeper. Bribe the priest. Welcome to Revolution!\u003c\/p\u003e\n\u003cp\u003eSecretly bid against your opponents to gain victory points, control territories (worth victory points at the end of the game) and collect more Gold, Blackmail, and Force tokens for the next round of bidding! Will you try to control the tavern or the fortress? The harbor or the plantation? Knowing where to push for points – and where to back away and let your opponents fight – is the key to victory. Whoever has the most victory points at the end of the game wins. It's a game of bluff, counter-bluff, and surprise!\u003c\/p\u003e\n\u003cp\u003eBidding tokens have different shapes and colors for easy identification. Colorful cardstock shields keep your bids private, and also provide a handy rules reference during the auction. Brightly-colored wooden blocks allow players to see, at a glance, who controls which colonial-themed territories.\u003c\/p\u003e\n\u003cp\u003eRevolution! is for three or four players. The rules can be taught in minutes, and a complete game takes less than an hour. Each new game lets players find new strategies and tactics.\u003c\/p\u003e\n\u003cp\u003eGet ready for Revolution!\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e 3-4 Players  |  60 Minutes  |  Ages 10+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Revolution!

Revolution!

£30.50

Blackmail the printer. Threaten the innkeeper. Bribe the priest. Welcome to Revolution! Secretly bid against your opponents to gain victory points, control territories (worth victory points at the end of the game) and collect more Gold, Blackmail, and Force tokens for the next round of bidding! Will you try to control the tavern or the fortress?...


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{"id":1435790344215,"title":"Revolution: Anarchy","handle":"revolution-anarchy","description":"\u003cp\u003eThe legitimate authorities have given way to mob rule — it's anarchy!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eRevolution! Anarchy\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eincludes a new board overlay, new bidding boards, and two new sets of player components, allowing you to play\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRevolution!\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ewith up to six people. With this expansion, you'll be able to force the Warden to throw your enemies in jail, blackmail the Heretic and take over the asylum, and bribe the Anarchist, whose effects change every turn!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 3 - 6 Players  |  N\/A Minutes  |  Ages N\/A\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-09-17T11:43:11+01:00","created_at":"2018-09-17T11:48:19+01:00","vendor":"Steve Jackson Games","type":"Expansion","tags":["Area Control \/ Area Influence","Auction \/ Bidding","Bluffing","Deduction","Political","Simultaneous Action Selection"],"price":1850,"price_min":1850,"price_max":1850,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12680671592471,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"RevAna","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Revolution: Anarchy","public_title":null,"options":["Default Title"],"price":1850,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/rev.png?v=1537188303"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/rev.png?v=1537188303","options":["Title"],"content":"\u003cp\u003eThe legitimate authorities have given way to mob rule — it's anarchy!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eRevolution! Anarchy\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eincludes a new board overlay, new bidding boards, and two new sets of player components, allowing you to play\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRevolution!\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ewith up to six people. With this expansion, you'll be able to force the Warden to throw your enemies in jail, blackmail the Heretic and take over the asylum, and bribe the Anarchist, whose effects change every turn!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 3 - 6 Players  |  N\/A Minutes  |  Ages N\/A\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Revolution: Anarchy

Revolution: Anarchy

£18.50

The legitimate authorities have given way to mob rule — it's anarchy! Revolution! Anarchy includes a new board overlay, new bidding boards, and two new sets of player components, allowing you to play Revolution! with up to six people. With this expansion, you'll be able to force the Warden to throw your enemies in jail, blackmail the Heretic and...


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Sola Fide: The Reformation
£29.50 £49.99
{"id":9741910728,"title":"Sola Fide: The Reformation","handle":"sola-fide-the-reformation","description":"\u003cp\u003e\u003cspan\u003eDespite earlier attempts, Martin Luther started the Reformation in 1517 with his \"Ninety-Five Theses\". Luther criticized the selling of indulgences and stated that the Catholic doctrine of the merits of the saints had no foundation in the gospel. The \"Protestants\" soon incorporated doctrinal changes such as Sola Scriptura and Sola Fide. These changes turned out to be not only theological, but also influential in the Reformation in other ways: the rise of nationalism, the Western Schism that eroded people's faith in the Papacy, the perceived corruption of the Roman Curia, the impact of humanism, and the new learning of the Renaissance that questioned much of traditional thought. The Roman Catholic church responded with a counter-reformation initiated by the Council of Trent.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIn the two-player game \u003c\/span\u003e\u003cem\u003eSola Fide: The Reformation\u003c\/em\u003e\u003cspan\u003e, by the renown design team of Jason Mathews and Christian Leonhard, players attempt to install Reformation in the Holy Roman Empire or try to prevent it, battling the Holy Roman Empire's Imperial Circles.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2\u003c\/span\u003e\u003cspan\u003e Players  |  45 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-29T12:36:56+01:00","created_at":"2017-05-29T12:37:27+01:00","vendor":"Stronghold Games","type":"Two Player Game","tags":["Area Control \/ Area Influence","Card Drafting","Educational","Political","Simulation"],"price":2950,"price_min":2950,"price_max":2950,"available":true,"price_varies":false,"compare_at_price":4999,"compare_at_price_min":4999,"compare_at_price_max":4999,"compare_at_price_varies":false,"variants":[{"id":36998894088,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"SolaFide","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Sola Fide: The Reformation","public_title":null,"options":["Default Title"],"price":2950,"weight":0,"compare_at_price":4999,"inventory_quantity":4,"inventory_management":"shopify","inventory_policy":"deny","barcode":"653341720009"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/SolaF.jpg?v=1532827206"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/SolaF.jpg?v=1532827206","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eDespite earlier attempts, Martin Luther started the Reformation in 1517 with his \"Ninety-Five Theses\". Luther criticized the selling of indulgences and stated that the Catholic doctrine of the merits of the saints had no foundation in the gospel. The \"Protestants\" soon incorporated doctrinal changes such as Sola Scriptura and Sola Fide. These changes turned out to be not only theological, but also influential in the Reformation in other ways: the rise of nationalism, the Western Schism that eroded people's faith in the Papacy, the perceived corruption of the Roman Curia, the impact of humanism, and the new learning of the Renaissance that questioned much of traditional thought. The Roman Catholic church responded with a counter-reformation initiated by the Council of Trent.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIn the two-player game \u003c\/span\u003e\u003cem\u003eSola Fide: The Reformation\u003c\/em\u003e\u003cspan\u003e, by the renown design team of Jason Mathews and Christian Leonhard, players attempt to install Reformation in the Holy Roman Empire or try to prevent it, battling the Holy Roman Empire's Imperial Circles.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2\u003c\/span\u003e\u003cspan\u003e Players  |  45 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Sola Fide: The Reformation

Sola Fide: The Reformation

£29.50 £49.99

Despite earlier attempts, Martin Luther started the Reformation in 1517 with his "Ninety-Five Theses". Luther criticized the selling of indulgences and stated that the Catholic doctrine of the merits of the saints had no foundation in the gospel. The "Protestants" soon incorporated doctrinal changes such as Sola Scriptura and Sola Fide. These ch...


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Sold Out
{"id":585519169559,"title":"Statecraft: The Political Card Game","handle":"statecraft-the-political-card-game","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eStatecraft\u003c\/strong\u003e\u003c\/em\u003e is a game about politics. Build a political party in a familiar but fictional world, recruiting politicians to your cause, developing your manifesto of support winning ideas, campaigning for the support of the public and firing off slavos of slander and sabotage at your cunning rivals, and surviving catastrophic events that shake up the nation you’re playing the game of politics in.\u003c\/p\u003e\n\u003cp\u003eEvery game of \u003cem\u003eStatecraft\u003c\/em\u003e is different, with more than 150,000 different starting set ups, with different voters, leaders, scenarios, politicians each game, as well as different policies, actions, events and emergencies coming to the fore during the game.\u003c\/p\u003e\n\u003cp\u003eEach game of \u003cem\u003eStatecraft\u003c\/em\u003e starts off with selecting a scenario, which represents the current events of a fictional nation, and with players selecting their political party’s leader, who’ll form the central character of your party’s team.\u003c\/p\u003e\n\u003cp\u003ePlayers then manage their cards to carry out a series of political ‘manoeuvers’ during their turn, whether spending cards recruiting new politicians to their party, using cards announcing new policies with their newly minted team members, campaigning for the support of a key demographic or dialing their favourite cable news network to divulge some damaging slander about their opponent.\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2-6 Players  |  20-60 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-29T13:12:06+01:00","created_at":"2018-02-12T22:03:08+00:00","vendor":"Inside the Box Games","type":"Strategy Game","tags":["Economic","Educational","Hand Management","Political","Set Collection","Take That","Variable Player Powers"],"price":2050,"price_min":2050,"price_max":2050,"available":false,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6864752705559,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"INSSC01","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Statecraft: The Political Card Game","public_title":null,"options":["Default Title"],"price":2050,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"deny","barcode":"797776437948"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/StateCraft.jpg?v=1532815835"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/StateCraft.jpg?v=1532815835","options":["Title"],"content":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eStatecraft\u003c\/strong\u003e\u003c\/em\u003e is a game about politics. Build a political party in a familiar but fictional world, recruiting politicians to your cause, developing your manifesto of support winning ideas, campaigning for the support of the public and firing off slavos of slander and sabotage at your cunning rivals, and surviving catastrophic events that shake up the nation you’re playing the game of politics in.\u003c\/p\u003e\n\u003cp\u003eEvery game of \u003cem\u003eStatecraft\u003c\/em\u003e is different, with more than 150,000 different starting set ups, with different voters, leaders, scenarios, politicians each game, as well as different policies, actions, events and emergencies coming to the fore during the game.\u003c\/p\u003e\n\u003cp\u003eEach game of \u003cem\u003eStatecraft\u003c\/em\u003e starts off with selecting a scenario, which represents the current events of a fictional nation, and with players selecting their political party’s leader, who’ll form the central character of your party’s team.\u003c\/p\u003e\n\u003cp\u003ePlayers then manage their cards to carry out a series of political ‘manoeuvers’ during their turn, whether spending cards recruiting new politicians to their party, using cards announcing new policies with their newly minted team members, campaigning for the support of a key demographic or dialing their favourite cable news network to divulge some damaging slander about their opponent.\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2-6 Players  |  20-60 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Statecraft: The Political Card Game

Statecraft: The Political Card Game

£20.50

Statecraft is a game about politics. Build a political party in a familiar but fictional world, recruiting politicians to your cause, developing your manifesto of support winning ideas, campaigning for the support of the public and firing off slavos of slander and sabotage at your cunning rivals, and surviving catastrophic events that shake up t...


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Taj Mahal
£38.50
{"id":1408675086359,"title":"Taj Mahal","handle":"taj-mahal","description":"\u003cp\u003eNorthwest India at the beginning of the 18th century. The rule of the Grand Moguls is waning, and the Maharishis and princes seize the opportunity to take control of the region. By influencing the prominent forces, building magnificent palaces, and ensuring a steady supply of commodities, the princes increase their power until the most successful has won.\u003c\/p\u003e\n\u003cp\u003eThe goal of the game is to gain the most influence points. These can be obtained by building palaces and by acquiring commodities. A palace can be built after securing the support of the Vizier, the General, the Monk, the Princess, or the Grand Mogul. Commodities are gained by seizing control of a region or by retrieving them on a space where a palace has just been built.\u003c\/p\u003e\n\u003cp\u003eThere are twelve turns with an auction for the region control and the support of the Vizier, General, Monk, Princess, and Grand Mogul, each represented by a different symbol. Players use cards in four colors to bid for the various prizes, and each player may only play one color in any given turn. During your turn you can either increase your bid by playing more cards or withdraw. When you do, you gain the reward for every symbol you have the majority of. You place palaces, gain region tiles, and increase your score accordingly. There are bonus points for connecting palaces over several regions on the map.After the final area on the board is auctioned, the player with the highest point total wins the game.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e 3 - 5 Players  |  75 - 100 Minutes  |  Ages 12+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-01-22T23:08:38+00:00","created_at":"2018-08-18T17:57:47+01:00","vendor":"Z-Man Games","type":"Strategy Game","tags":["Auction \/ Bidding","Bluffing","Card Drafting","Hand Management","Political","Route\/ Network Building","Set Collection"],"price":3850,"price_min":3850,"price_max":3850,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12541532569623,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"ZMG010","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Taj Mahal","public_title":null,"options":["Default Title"],"price":3850,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"841333105563"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/TajMahal3.jpg?v=1534619704","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/TajMahal1.jpg?v=1534619704","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/TajMahal2.jpg?v=1534619704"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/TajMahal3.jpg?v=1534619704","options":["Title"],"content":"\u003cp\u003eNorthwest India at the beginning of the 18th century. The rule of the Grand Moguls is waning, and the Maharishis and princes seize the opportunity to take control of the region. By influencing the prominent forces, building magnificent palaces, and ensuring a steady supply of commodities, the princes increase their power until the most successful has won.\u003c\/p\u003e\n\u003cp\u003eThe goal of the game is to gain the most influence points. These can be obtained by building palaces and by acquiring commodities. A palace can be built after securing the support of the Vizier, the General, the Monk, the Princess, or the Grand Mogul. Commodities are gained by seizing control of a region or by retrieving them on a space where a palace has just been built.\u003c\/p\u003e\n\u003cp\u003eThere are twelve turns with an auction for the region control and the support of the Vizier, General, Monk, Princess, and Grand Mogul, each represented by a different symbol. Players use cards in four colors to bid for the various prizes, and each player may only play one color in any given turn. During your turn you can either increase your bid by playing more cards or withdraw. When you do, you gain the reward for every symbol you have the majority of. You place palaces, gain region tiles, and increase your score accordingly. There are bonus points for connecting palaces over several regions on the map.After the final area on the board is auctioned, the player with the highest point total wins the game.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e 3 - 5 Players  |  75 - 100 Minutes  |  Ages 12+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Taj Mahal

Taj Mahal

£38.50

Northwest India at the beginning of the 18th century. The rule of the Grand Moguls is waning, and the Maharishis and princes seize the opportunity to take control of the region. By influencing the prominent forces, building magnificent palaces, and ensuring a steady supply of commodities, the princes increase their power until the most successfu...


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{"id":9737246408,"title":"The Resistance: Coup","handle":"the-resistance-coup","description":"\u003cp\u003e\u003cspan\u003eIn the not too distant future, the government is run for profit by a new “royal class” of multi-national CEOs.Their greed and absolute control of the economy has reduced all but a privileged few to lives of poverty and desperation. Out of the oppressed masses rose The Resistance, an underground organization focused on overthrowing these powerful rulers. The valiant efforts of The Resistance have created discord, intrigue and weakness in the political courts of the noveau royal, bringing the government to brink of collapse. But for you, a powerful government official, this is your opportunity to manipulate, bribe and bluff your way into absolute power.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTo be successful, you must destroy the influence of your rivals and drive them into exile. In these turbulent times there is only room for one to survive.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2-6 Players  |  15 Minutes  |  Ages 9+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-28T18:43:58+01:00","created_at":"2017-05-28T18:44:19+01:00","vendor":"Indie Board \u0026 Cards","type":"Party Game","tags":["Bluffing","Deduction","Memory","Player Elimination","Political","Take That","Variable Player Powers"],"price":1150,"price_min":1150,"price_max":1150,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36960117128,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"IBCCOU1","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"The Resistance: Coup","public_title":null,"options":["Default Title"],"price":1150,"weight":0,"compare_at_price":null,"inventory_quantity":10,"inventory_management":"shopify","inventory_policy":"deny","barcode":"722301926246"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Coup.jpg?v=1532815462"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Coup.jpg?v=1532815462","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eIn the not too distant future, the government is run for profit by a new “royal class” of multi-national CEOs.Their greed and absolute control of the economy has reduced all but a privileged few to lives of poverty and desperation. Out of the oppressed masses rose The Resistance, an underground organization focused on overthrowing these powerful rulers. The valiant efforts of The Resistance have created discord, intrigue and weakness in the political courts of the noveau royal, bringing the government to brink of collapse. But for you, a powerful government official, this is your opportunity to manipulate, bribe and bluff your way into absolute power.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTo be successful, you must destroy the influence of your rivals and drive them into exile. In these turbulent times there is only room for one to survive.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2-6 Players  |  15 Minutes  |  Ages 9+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
The Resistance: Coup

The Resistance: Coup

£11.50

In the not too distant future, the government is run for profit by a new “royal class” of multi-national CEOs.Their greed and absolute control of the economy has reduced all but a privileged few to lives of poverty and desperation. Out of the oppressed masses rose The Resistance, an underground organization focused on overthrowing these powerful...


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{"id":1386600431639,"title":"Twilight Imperium (Third Edition): Shattered Empire","handle":"twilight-imperium-third-edition-shattered-empire","description":"\u003cp\u003e\u003cspan\u003eThe first expansion for \u003c\/span\u003eTwilight Imperium (Third Edition)\u003cspan\u003e features four new races that are unseen in previous editions, more balanced Strategy cards, more belligerent Objective cards, several new surprises for neutral planets, two more sets of plastic units, rules (with more than a dozen new optional variants), and enough additional systems for a fourth ring around Mecatol Rex. Now its 3-8 players. If you played TI3 and had some ideas for potential improvements, they are probably incorporated in Shattered Empire.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 3 - 8 Players  |  240 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-07-30T11:40:38+01:00","created_at":"2018-07-30T11:44:13+01:00","vendor":"Fantasy Flight Games","type":"Expansion","tags":["Area-Impulse","Civilisation","Dice Rolling","Hex-and-Counter","Modular Board","Negotiation","Political","Space Exploration","Tile Placement","Trading","Variable Player Powers","Voting","Wargame"],"price":8500,"price_min":8500,"price_max":8500,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12447238291479,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"TIShatt","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Twilight Imperium (Third Edition): Shattered Empire","public_title":null,"options":["Default Title"],"price":8500,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/shattered.png?v=1533156315"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/shattered.png?v=1533156315","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eThe first expansion for \u003c\/span\u003eTwilight Imperium (Third Edition)\u003cspan\u003e features four new races that are unseen in previous editions, more balanced Strategy cards, more belligerent Objective cards, several new surprises for neutral planets, two more sets of plastic units, rules (with more than a dozen new optional variants), and enough additional systems for a fourth ring around Mecatol Rex. Now its 3-8 players. If you played TI3 and had some ideas for potential improvements, they are probably incorporated in Shattered Empire.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 3 - 8 Players  |  240 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Twilight Imperium (Third Edition): Shattered Empire

Twilight Imperium (Third Edition): Shattered Empire

£85.00

The first expansion for Twilight Imperium (Third Edition) features four new races that are unseen in previous editions, more balanced Strategy cards, more belligerent Objective cards, several new surprises for neutral planets, two more sets of plastic units, rules (with more than a dozen new optional variants), and enough additional systems for ...


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{"id":662887399447,"title":"Twilight Imperium: Fourth Edition","handle":"twilight-imperium-fourth-edition","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTwilight Imperium (Fourth Edition)\u003c\/strong\u003e\u003c\/em\u003e is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.\u003c\/p\u003e\n\u003cp\u003eNo two games of \u003cem\u003eTwilight Imperium\u003c\/em\u003e are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate.\u003c\/p\u003e\n\u003cp\u003eA round of \u003cem\u003eTwilight Imperium\u003c\/em\u003e begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways.\u003c\/p\u003e\n\u003cp\u003eAfter every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them with every round. Every player also chooses between two random secret objectives at the start of the game, providing victory points achievable only by the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points.\u003c\/p\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3-6 Players  |  240-480 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-05-09T11:44:19+01:00","created_at":"2018-05-26T18:01:48+01:00","vendor":"Fantasy Flight Games","type":"Sci-Fi","tags":["Area Control \/ Area Influence","Area Movement","Civilisation","Dice Rolling","Economic","Modular Board","Negotiation","Political","Set Collection","Space Exploration","Trading","Variable Phase Order","Variable Player Powers","Voting","Wargame"],"price":10700,"price_min":10700,"price_max":10700,"available":true,"price_varies":false,"compare_at_price":0,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":7573480472599,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"FFGTI07","requires_shipping":true,"taxable":false,"featured_image":null,"available":true,"name":"Twilight Imperium: Fourth Edition","public_title":null,"options":["Default Title"],"price":10700,"weight":0,"compare_at_price":0,"inventory_quantity":3,"inventory_management":"shopify","inventory_policy":"deny","barcode":"841333103729"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/TwiImp4.jpg?v=1532830145"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/TwiImp4.jpg?v=1532830145","options":["Title"],"content":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTwilight Imperium (Fourth Edition)\u003c\/strong\u003e\u003c\/em\u003e is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.\u003c\/p\u003e\n\u003cp\u003eNo two games of \u003cem\u003eTwilight Imperium\u003c\/em\u003e are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate.\u003c\/p\u003e\n\u003cp\u003eA round of \u003cem\u003eTwilight Imperium\u003c\/em\u003e begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways.\u003c\/p\u003e\n\u003cp\u003eAfter every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them with every round. Every player also chooses between two random secret objectives at the start of the game, providing victory points achievable only by the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points.\u003c\/p\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 3-6 Players  |  240-480 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Twilight Imperium: Fourth Edition

Twilight Imperium: Fourth Edition

£107.00

Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss...


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{"id":9741645896,"title":"Twilight Struggle (Deluxe Edition)","handle":"twilight-struggle-deluxe-edition","description":"\u003cp\u003e\u003cem\u003eTwilight Struggle\u003c\/em\u003e\u003cspan\u003e is set after 1945. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTwilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new \"superpowers\" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis Deluxe Edition of Twilight Struggle seeks to capture the feeling of that earlier era. Using the card-driven game mechanics pioneered in such award winning games as We the People and Hannibal: Rome vs. Carthage, Twilight Struggle recreates the conflict between the most powerful nation states the world has ever known. The scope of the game covers the entire world as it was found in 1945. Players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources? \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTwilight Struggle's Event cards cover a vast array of historical happenings, from the Berlin Airlift, to the Vietnam War and the U.S. peace movement, to the Cuban Missile Crisis.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e  2 Players  |  120-180 Minutes  |  Ages 13+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-29T12:05:24+01:00","created_at":"2017-05-29T12:05:50+01:00","vendor":"GMT Games","type":"Strategy Game","tags":["Area Control \/ Area Influence","Campain \/ Battle Card Driven","Dice Rolling","Hand Management","Political","Simultaneous Action Selection","Wargame"],"price":4500,"price_min":4500,"price_max":4500,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36997449160,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"GMT0510","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Twilight Struggle (Deluxe Edition)","public_title":null,"options":["Default Title"],"price":4500,"weight":0,"compare_at_price":null,"inventory_quantity":6,"inventory_management":"shopify","inventory_policy":"deny","barcode":"817054010691"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/TwiStrug.jpg?v=1532821683"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/TwiStrug.jpg?v=1532821683","options":["Title"],"content":"\u003cp\u003e\u003cem\u003eTwilight Struggle\u003c\/em\u003e\u003cspan\u003e is set after 1945. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTwilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new \"superpowers\" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis Deluxe Edition of Twilight Struggle seeks to capture the feeling of that earlier era. Using the card-driven game mechanics pioneered in such award winning games as We the People and Hannibal: Rome vs. Carthage, Twilight Struggle recreates the conflict between the most powerful nation states the world has ever known. The scope of the game covers the entire world as it was found in 1945. Players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources? \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTwilight Struggle's Event cards cover a vast array of historical happenings, from the Berlin Airlift, to the Vietnam War and the U.S. peace movement, to the Cuban Missile Crisis.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e  2 Players  |  120-180 Minutes  |  Ages 13+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Twilight Struggle (Deluxe Edition)

Twilight Struggle (Deluxe Edition)

£45.00

Twilight Struggle is set after 1945. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians,...


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Upstream
£14.35 £20.50
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Upstream

Upstream

£14.35 £20.50

Every spring, the melted snow fills the riverbeds, opening the way back home for the salmon after a life swimming in the oceans. In Upstream, each player controls a bank of salmon swimming upstream to lay their eggs where they were born. During their journey, they will face hungry bears, fierce birds of prey, and patient fishermen, all of which ...


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