Funtails

FUN541995

Feed the Kraken

 

GAME OVERVIEW

Feed the Kraken is a hidden role deduction game, with three asymmetric factions.

All players may be sitting in the same boat, but they want to navigate in different directions! The loyal sailors must bring the ship safely to mainland, whereas the pirates crave to secretly maneuver the ship into the Bermuda Triangle. Meanwhile a crazy cultist is busy convincing parts of the crew to help him summon their dark lord —the Kraken— from the depth of the sea to save them all.

How do you play?

At the start of your journey, you will receive a secret affiliation marker. You will either be a loyal sailor, a sneaky pirate, or a fanatic cult leader. Only the outnumbered pirates know each other, everybody else will have to try to find their teammates (or convert them to their cult) as they sail along. Rum-induced visions, cabin searches, inquisitions, and mermaids will help you find out more about the true loyalties of the other “sailors”.

Who knows how to navigate?

The goal of the game is to navigate the ship towards your final destination, which would be easy if only players weren’t divided into three different factions. Each secret faction wants to reach a different area of the board. Every turn the ship will sail in one of the three possible directions —but which one will it be?

The current captain and their chosen lieutenant will study ancient sea maps and pass their often conflicting orders onto the chosen navigator, who has to make the final decision. Meanwhile the rest of the crew is busy drinking rum, gambling and telling each other tales of ancient sea monsters.

Whom shall we trust?

After each navigation, the lieutenant and navigator go off duty, and the captain has to find somebody sober enough to take their spot instead. Everyone can discuss, how well that last navigation went, who is to blame for the current course, and who should be in charge in the future instead.

Convince your enemies that it is in their best interest to make you the next lieutenant, or navigator! You can even draw your guns and become the new captain in open mutiny! But for how long will you be able to keep the trust of your crew? The next mutiny might already be waiting for you if your decisions don’t please your fellow sailors.

Feed the Kraken is a sophisticated social deduction game designed around a beautiful vintage sailor setting. It supports 5-11 players. A match is usually dealt within 45 minutes up to 1:30 hours.

     

     5-11 PLAYERS  |  45-90 MINS  |  AGES 12+

     

    REVIEWS

    Shipping

    All online orders are picked from our separate warehouse. We always ensure that your games are well packed before leaving. Wherever possible we'll re-use a cardboard box that we received games in from one of our suppliers. We figure it's better that way for our planet. But we do also use new boxes and wraps. If you have a strong preference either way please let us know in your Order Comments.
     

    UK Orders

    We aim for orders placed before 1:30pm Monday to Friday to be dispatched on the same working day. If this is not possible, your order will be dispatched on the next working day. Orders placed outside our Monday to Friday office hours will be dispatched on the next working day.

    Delivery is free on all orders of £65 or more. Orders with a value of less than £65 will incur a delivery charge as follows:

    £4.50 - Royal Mail Tracked 48 (2-3 business days delivery time)

    £6.00 - Royal Mail Tracked 24 (1-2 business days delivery time)

    £5.00 - DHL (mainland UK only)

    International Delivery

    If you are from further afield please contact us to discuss.

     
    Collect in Store
    At check-out you will to have the option to collect your order from our cafés in either Oxford or Bath and avoid the shipping charge. We will notify you by email as soon as your order is ready to collect. Allow up to 3 days for Oxford collection orders and 7 days for Bath collection orders. Orders will be held for a maximum of 21 days before being returned to our warehouse.
     
     
    Additional Information
    All delivery costs are presented at the 'My Basket' screen once the shipping destination is chosen, before any money is taken.
     
    Please note working day delivery does not include Sunday, Bank Holidays, Public Holidays and substitute days (see the GOV UK website for clarification). 
     
    If you request that the package is left in a safe place, this will only be done at the discretion of the delivery driver. 
     
    Shipping times are not guaranteed. From time to time unforeseen problems that are outside of our control can lead to postal delays. We do not accept responsibility for this these and will not refund shipping fees in these circumstance. If it is imperative that your order must reach reach you the next working day please contact us so that we can quote for a guaranteed next day postal service.

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