OVERVIEW

In CHAINsomnia sleeping children become trapped in the castle of the demon Akuma and must work with others to escape. If any player is on the "wake up" tile when all "bad dream" cards are removed, they escape and win the game; if all the characters are immobilized by chains or the event cards are exhausted without anyone waking up, then everyone is defeated.

In more detail, you and each other player take a character card and cover two of the six spaces on its "chain gauge". The highest uncovered number on this gauge shows how many action points (AP) you have available on your turn, and each character has a unique skill, in addition to values for strength, wisdom, and luck. All characters start on the central tile, with the "wake up" tile being placed at the bottom of the room tile deck. On a turn, you use your AP to take actions from the following list, repeating actions as desired:

  • Add a new room tile to the playing area, matching doors and walls on all tiles; draw and resolve an event card, with a "bad dream" being placed on this card.
  • Move to an adjacent tile.
  • Search a "secret spot" on a tile, drawing an item card if you make a wisdom check.
  • Use a consumable (one-time) item card. (Equippable item cards can be used repeatedly and cost 0 AP.)
  • Give an item to another character on the same tile as you or on an adjacent tile.
  • Give chains to or take chains from another character on the same tile as you or on an adjacent tile.
  • Use your personal skill (if it has an AP cost).

As chains are added to or removed from your character card, your AP count might change. If all six spaces on your chain gauge are covered, you're immobilized and can spend no AP on your turn. If a "bad dream" is placed in a room, no character can enter that room, although you might be able to remove it through various skills, items, or events; if a "Bad dream" ends up in your room, then you're trapped in that dream and cannot move until you or someone else can dissolve that dream.

After all players take their actions, the demon acts, initially with only one event card, but as the game progresses and shrieks are added to the table, more event cards are drawn for each demon turn.

If all the bad dreams have been vanquished and a player is on the "wake up" tile — which will be drawn only after sixteen room tiles in a game of normal difficulty — then you all win, with everyone awakening from the demon's clutches. Otherwise you will sleep forever...

1-4 PLAYERS | 40+ MINS | AGES 14+

 

REVIEWS

Shipping

All online orders are picked from our separate warehouse. We always ensure that your games are well packed before leaving. Wherever possible we'll re-use a cardboard box that we received games in from one of our suppliers. We figure it's better that way for our planet. But we do also use new boxes and wraps. If you have a strong preference either way please let us know in your Order Comments.
 

UK Orders

We aim for orders placed before 1:30pm Monday to Friday to be dispatched on the same working day. If this is not possible, your order will be dispatched on the next working day. Orders placed outside our Monday to Friday office hours will be dispatched on the next working day.

Delivery is free on all orders of £65 or more. Orders with a value of less than £65 will incur a delivery charge as follows:

£4.50 - Royal Mail Tracked 48 (2-3 business days delivery time)

£6.00 - Royal Mail Tracked 24 (1-2 business days delivery time)

£5.00 - DHL (mainland UK only)

International Delivery

If you are from further afield please contact us to discuss.

 
Collect in Store
At check-out you will to have the option to collect your order from our cafés in either Oxford or Bath and avoid the shipping charge. We will notify you by email as soon as your order is ready to collect. Allow up to 3 days for Oxford collection orders and 7 days for Bath collection orders. Orders will be held for a maximum of 21 days before being returned to our warehouse.
 
 
Additional Information
All delivery costs are presented at the 'My Basket' screen once the shipping destination is chosen, before any money is taken.
 
Please note working day delivery does not include Sunday, Bank Holidays, Public Holidays and substitute days (see the GOV UK website for clarification). 
 
If you request that the package is left in a safe place, this will only be done at the discretion of the delivery driver. 
 
Shipping times are not guaranteed. From time to time unforeseen problems that are outside of our control can lead to postal delays. We do not accept responsibility for this these and will not refund shipping fees in these circumstance. If it is imperative that your order must reach reach you the next working day please contact us so that we can quote for a guaranteed next day postal service.

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