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FLFVAS01

Vaesen - Nordic Horror Roleplaying

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1 Review
Reviewed by Mike N., from United Kingdom
Verified Buyer
I recommend this product
Rated 5 out of 5
Review posted

Nordic Cthulhu by candlelight

This was an impulse buy from the Thirsty Meeples store in Bath. I'm a long-time Cthulhu fan, and have recently bought "Whispers in the Dark" for 5e Dungeons and Dragons. The front cover of the Vaesen rulebook could be something out of either product line, and the artwork is a key feature for the game and the setting. Inspired by the work of the artist Johan Egerkrans and his book "Vaesen: Spirits and Monsters of Scandinavian Folklore" the games takes as a setting a slightly alternative mythic Northern Europe in the 1800s. Initially funded through a kick-starter, everything needed to play the game (except some d6 dice) is included in the 230 pages.

Character creation is very straightforward, using a set of attribute and skill points derived by a character's age, which are then applied against occupational templates. There is sufficient scope for customisation to allow characters with the same occupation to have a very different feel, and some lovely touches (characters have a trauma and a dark secret).

The game mechanics, driven by d6 rolls, are easy to pick up and don't get in the way of the role-playing.

The main rulebook includes a campaign setting based on 19th century Uppsala in Sweden, along with a great chapter for gamesmasters on how to run a campaign and structure a gaming session.

The real joy of the book is the section on the Vaesen, the mythic creatures of the region. There is plenty of guidance on incorporating the creatures into the gameplay, and their relations…

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Welcome to the Mythic North – northern Europe of the nineteenth century, but not as we know it today. A land where the myths are real. A cold reach covered by vast forests, its few cities lonely beacons of industry and enlightenment – a new civilization dawning. But in the countryside, the old ways still hold sway. There, people know what lurks in the dark. They know to fear it.

Vaesen – Nordic Horror Roleplaying is written by Nils Hintze and based on the work of Swedish illustrator and author Johan Egerkrans. Vaesen presents a dark Gothic setting steeped in Nordic folklore and the old myths of Scandinavia. The game mechanics utilize an adapted version of the awardwinning Year Zero Engine.

Key features:

  • Ten ready to use archetypes let you create a character in minutes – or use the included life path tables and let the dice decide.
  • Quick and flavorful rules for combat, investigations and horror.
  • Rules for developing the player characters’ headquarters during campaign play.
  • A detailed gazetteer of the Mythic North setting and the town of Upsala.
  • A score of bloodcurdling vaesen to encounter, all beautifully illustrated by Johan Egerkrans.
  • An introductory Mystery called The Dance of Dreams.

     

    A full PDF of the book is included, and will be sent to you shortly after purchase.

     

    Product Reviews

    average rating 5.0 out of 5
    Based on 1 review
    • 5 Stars
      1 Review
    • 4 Stars
      0 Reviews
    • 3 Stars
      0 Reviews
    • 2 Stars
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    • 1 Star
      0 Reviews
    100% of reviewers would recommend this product to a friend
    1 Review
    Reviewed by Mike N., from United Kingdom
    Verified Buyer
    I recommend this product
    Rated 5 out of 5
    Review posted

    Nordic Cthulhu by candlelight

    This was an impulse buy from the Thirsty Meeples store in Bath. I'm a long-time Cthulhu fan, and have recently bought "Whispers in the Dark" for 5e Dungeons and Dragons. The front cover of the Vaesen rulebook could be something out of either product line, and the artwork is a key feature for the game and the setting. Inspired by the work of the artist Johan Egerkrans and his book "Vaesen: Spirits and Monsters of Scandinavian Folklore" the games takes as a setting a slightly alternative mythic Northern Europe in the 1800s. Initially funded through a kick-starter, everything needed to play the game (except some d6 dice) is included in the 230 pages.

    Character creation is very straightforward, using a set of attribute and skill points derived by a character's age, which are then applied against occupational templates. There is sufficient scope for customisation to allow characters with the same occupation to have a very different feel, and some lovely touches (characters have a trauma and a dark secret).

    The game mechanics, driven by d6 rolls, are easy to pick up and don't get in the way of the role-playing.

    The main rulebook includes a campaign setting based on 19th century Uppsala in Sweden, along with a great chapter for gamesmasters on how to run a campaign and structure a gaming session.

    The real joy of the book is the section on the Vaesen, the mythic creatures of the region. There is plenty of guidance on incorporating the creatures into the gameplay, and their relations…

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