Feed the Kraken
GAME OVERVIEW
Feed the Kraken is a hidden role deduction game, with three asymmetric factions.
All players may be sitting in the same boat, but they want to navigate in different directions! The loyal sailors must bring the ship safely to mainland, whereas the pirates crave to secretly maneuver the ship into the Bermuda Triangle. Meanwhile a crazy cultist is busy convincing parts of the crew to help him summon their dark lord —the Kraken— from the depth of the sea to save them all.
How do you play?
At the start of your journey, you will receive a secret affiliation marker. You will either be a loyal sailor, a sneaky pirate, or a fanatic cult leader. Only the outnumbered pirates know each other, everybody else will have to try to find their teammates (or convert them to their cult) as they sail along. Rum-induced visions, cabin searches, inquisitions, and mermaids will help you find out more about the true loyalties of the other “sailors”.
Who knows how to navigate?
The goal of the game is to navigate the ship towards your final destination, which would be easy if only players weren’t divided into three different factions. Each secret faction wants to reach a different area of the board. Every turn the ship will sail in one of the three possible directions —but which one will it be?
The current captain and their chosen lieutenant will study ancient sea maps and pass their often conflicting orders onto the chosen navigator, who has to make the final decision. Meanwhile the rest of the crew is busy drinking rum, gambling and telling each other tales of ancient sea monsters.
Whom shall we trust?
After each navigation, the lieutenant and navigator go off duty, and the captain has to find somebody sober enough to take their spot instead. Everyone can discuss, how well that last navigation went, who is to blame for the current course, and who should be in charge in the future instead.
Convince your enemies that it is in their best interest to make you the next lieutenant, or navigator! You can even draw your guns and become the new captain in open mutiny! But for how long will you be able to keep the trust of your crew? The next mutiny might already be waiting for you if your decisions don’t please your fellow sailors.
Feed the Kraken is a sophisticated social deduction game designed around a beautiful vintage sailor setting. It supports 5-11 players. A match is usually dealt within 45 minutes up to 1:30 hours.
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
All online orders are processed from our dedicated warehouse. We take great care to ensure your ordered items are securely packed before shipment. Whenever possible, we reuse cardboard boxes from our suppliers, though we also utilise new boxes and wrapping materials when necessary.
For orders placed before 1:30 PM, Monday through Friday, we aim to dispatch them on the same day. If this isn’t feasible, they will be sent out on the next working day. Orders placed outside of our office hours (Monday to Friday) will be dispatched the following working day.
We offer free delivery on orders totaling £65 or more. For orders under £65, delivery charges are as follows:
• £4.50 for Royal Mail Tracked 48 (delivery within 2-3 business days)
• £6.00 for Royal Mail Tracked 24 (delivery within 1-2 business days)
Please note that shipping times are estimates and not guaranteed. Occasionally, unforeseen circumstances beyond our control may cause postal delays. In such cases, we cannot accept responsibility and will not issue refunds for shipping fees.
At this time, we do not offer shipping outside the UK.
At checkout, you will have the option to collect your order from our cafés in either Oxford or Bath, allowing you to avoid the shipping charge. We will notify you by email once your order is ready for collection. Please allow up to 3 days for orders to be available at the Oxford location and up to 7 days for the Bath location.
Orders will be held for a maximum of 21 days before being returned to our warehouse.
Take advantage of our Rewards Program and begin earning Meeple Stars for exciting savings!
How to Earn Meeple Stars
Collect Meeple Stars by participating in any of the following activities:
- +150 Meeple Stars: Create an account
- +3 Meeple Stars: For every £1 spent (VAT excluded – see notes)
Redeem Your Meeple Stars
Collect Meeple Stars to unlock real savings:
- 300 Meeple Stars: £5 Store Credit
- 500 Meeple Stars: £10 Store Credit
- 1000 Meeple Stars: £25 Store Credit
- 1500 Meeple Stars: £50 Store Credit
Important Notes:
1. Meeple Stars can be earned on retail merchandise purchased through both our webstore and café shop.
2. Most of our prices include VAT at 20%. Meeple Stars are not earned on the VAT
portion of the price. For example, if you buy a game for £50, you’ll earn Meeple Stars on the net amount of £41.67 (the remaining £8.33 goes to HMRC), which would give you 125 Meeple Stars.
3. Cover charge payments and food and drink purchases at the café do not qualify for
Meeple Stars.
4. Meeple Stars can be redeemed either during webstore checkout or when purchasing games
at the café. Each discount can only be applied to a single purchase. If the value of the item is less than the discount amount, the remaining balance will be forfeited.
5. Discounts cannot be used for shipping costs, only for merchandise.
Start earning and redeeming Meeple Stars today for fantastic rewards!