From designer Stefan Feld, a fast, strategic game of region building during the Italian Renaissance.
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A game of pretty gardens and petty grudges. You are rival gardeners, tasked by your respective communities with arranging flowers, planting trees, commissioning statues, and building ponds.
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As the Obelisk's shadow moves, use dice to build Iput-Iset and the temple of Amun-Ra. A collaboration between designers Daniele Tascini (Voyages of Marco Polo, Teotihuacan) and Dávid Turczi (Anachrony, Kitchen Rush).
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Juggle orders, prepare dishes, and stock the pantry to satisfy your hungry customers. The co-operative real-time game returns with a modular board, new rule structure and new mechanisms.
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Bring together a team of super heroes and prevent Thanos from ending the world! Introducing a different colour structure to regular Splendor, a new endgame trigger, and new victory conditions.
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Choose a guild, gather resources, & fight monsters for the King! From Henry Audubon, the designer of PARKS.
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A semi-cooperative set collection game, defeat escaped curses before your gang of wizard kittens are caught by the librarian Professor Whispurr.
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Face off against fellow witches and wizard in a magical dice duel. The last player with dice remaining wins!
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A Yahtzee / King of Tokyo styled dice roller. Collect dice sets of heroic feats to defeat villains and become the next Zorro.