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{"id":580029579287,"title":"Blood Rage: Gods of Ásgard","handle":"blood-rage-gods-of-asgard","description":"\u003cp\u003eOnly two gods will be part of each game session. Randomly draw two god cards and place them next to the board so all players can see their powers. At the end of the initial setup, shuffle the Ragnarök tokens that are not on the board or on the Age Track and draw two of them. Look at the names of the two provinces listed on the tokens and place one god figure in each of them (these Ragnarök tokens are then put aside).\u003c\/p\u003e\n\u003cp\u003eEach god's ability is always in effect, changing the rules of the province they're in. The rest of the provinces are not affected. After a player attempts to pillage a province containing a god figure, whether he succeeds in the pillaging or not, he must then move the god to a different unpillaged province that does not contain a god figure. So the two gods can never occupy the same province, and they never go to a pillaged or destroyed province.\u003c\/p\u003e\n\u003cp\u003eAt the beginning of the 2nd and 3rd Ages, the two gods are again placed in random provinces, determined by drawing 2 unused Ragnarök tokens.\u003c\/p\u003e\n\u003cp\u003eThe combination of the two gods used in each game creates a unique texture to that session. They affect draft choices and influence the flow of the battles. Will your try to benefit from a god's power again and again by moving him where you want and always pillaging his province? Or will you do your best to neutralize him by pillaging around his province? Perhaps you'll want to attempt a hopeless pillage on his province just to move him onto another province where he will hinder another player's plans. They add a whole new layer to the game, without adding hardly any complexity to the rules.\u003c\/p\u003e\n\u003cp\u003eThe miniatures each come with a tarot-sized God card.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 4 Players  |  60 - 90 minutes  |  Ages 13+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-02-07T15:56:36+00:00","created_at":"2018-02-07T16:03:13+00:00","vendor":"CMON Limited","type":"Expansion","tags":["Area Control \/ Area Influence","Campain \/ Battle Card Driven","Miniatures","Mythology","Wargame"],"price":1550,"price_min":1550,"price_max":1550,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6805631074327,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"BRAsgard","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Blood Rage: Gods of Ásgard","public_title":null,"options":["Default Title"],"price":1550,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"889696002815"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/blood_rage_gods.png?v=1532827112"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/blood_rage_gods.png?v=1532827112","options":["Title"],"content":"\u003cp\u003eOnly two gods will be part of each game session. Randomly draw two god cards and place them next to the board so all players can see their powers. At the end of the initial setup, shuffle the Ragnarök tokens that are not on the board or on the Age Track and draw two of them. Look at the names of the two provinces listed on the tokens and place one god figure in each of them (these Ragnarök tokens are then put aside).\u003c\/p\u003e\n\u003cp\u003eEach god's ability is always in effect, changing the rules of the province they're in. The rest of the provinces are not affected. After a player attempts to pillage a province containing a god figure, whether he succeeds in the pillaging or not, he must then move the god to a different unpillaged province that does not contain a god figure. So the two gods can never occupy the same province, and they never go to a pillaged or destroyed province.\u003c\/p\u003e\n\u003cp\u003eAt the beginning of the 2nd and 3rd Ages, the two gods are again placed in random provinces, determined by drawing 2 unused Ragnarök tokens.\u003c\/p\u003e\n\u003cp\u003eThe combination of the two gods used in each game creates a unique texture to that session. They affect draft choices and influence the flow of the battles. Will your try to benefit from a god's power again and again by moving him where you want and always pillaging his province? Or will you do your best to neutralize him by pillaging around his province? Perhaps you'll want to attempt a hopeless pillage on his province just to move him onto another province where he will hinder another player's plans. They add a whole new layer to the game, without adding hardly any complexity to the rules.\u003c\/p\u003e\n\u003cp\u003eThe miniatures each come with a tarot-sized God card.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 4 Players  |  60 - 90 minutes  |  Ages 13+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}

Blood Rage: Gods of Ásgard

Product Description
Maximum quantity available reached.

Only two gods will be part of each game session. Randomly draw two god cards and place them next to the board so all players can see their powers. At the end of the initial setup, shuffle the Ragnarök tokens that are not on the board or on the Age Track and draw two of them. Look at the names of the two provinces listed on the tokens and place one god figure in each of them (these Ragnarök tokens are then put aside).

Each god's ability is always in effect, changing the rules of the province they're in. The rest of the provinces are not affected. After a player attempts to pillage a province containing a god figure, whether he succeeds in the pillaging or not, he must then move the god to a different unpillaged province that does not contain a god figure. So the two gods can never occupy the same province, and they never go to a pillaged or destroyed province.

At the beginning of the 2nd and 3rd Ages, the two gods are again placed in random provinces, determined by drawing 2 unused Ragnarök tokens.

The combination of the two gods used in each game creates a unique texture to that session. They affect draft choices and influence the flow of the battles. Will your try to benefit from a god's power again and again by moving him where you want and always pillaging his province? Or will you do your best to neutralize him by pillaging around his province? Perhaps you'll want to attempt a hopeless pillage on his province just to move him onto another province where he will hinder another player's plans. They add a whole new layer to the game, without adding hardly any complexity to the rules.

The miniatures each come with a tarot-sized God card.

 

   2 - 4 Players  |  60 - 90 minutes  |  Ages 13+
Publisher: CMON Limited

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