Happy New Year from Thirsty Meeples!

New Releases

Sort by:
Filter
Firenze
£35.00
{"id":1508922753047,"title":"Firenze","handle":"firenze","description":"\u003cp\u003eIn the Florence of the 12th-14th centuries, the city's powerful and influential families don't just compete with each other in trade and politics. They also try to outdo one another by building tall, mostly square-based tower homes as status symbols.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eFirenze\u003c\/strong\u003e\u003c\/em\u003e, you are master builders working on the families' construction commissions for such towers. Each player competes to earn the most prestige points by completing the commissions from families and the church and by placing their seals on the work they have done. When someone plays their final seal, the other builders get one more turn before the final scoring.\u003c\/p\u003e\n\u003cp\u003eColored bricks are the currency of the game, and cards can both help and hinder your progress. On a turn, a player must choose a card from the display, taking the bricks from it and paying a brick to every card skipped. There is an opportunity to exchange three bricks for one on display before the player works in their construction site. Players can have multiple towers under construction at once. However, for every brick they wish to add on a turn, there is an extra cost, and if any towers are not built upon during a turn, then they are torn down as abandoned construction. Players must pay attention to other projects so that commissions they were counting on are not snatched away before they can claim them.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  60 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-06-27T14:41:04+01:00","created_at":"2018-12-05T22:58:27+00:00","vendor":"Quined Games","type":"Strategy Game","tags":["Deck \/ Pool Building","Economic","Renaissance","Set Collection"],"price":3500,"price_min":3500,"price_max":3500,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":13031323303959,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"QUI00530","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Firenze","public_title":null,"options":["Default Title"],"price":3500,"weight":0,"compare_at_price":null,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":"634158776281"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Firenze.png?v=1544090785","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Firenze_01.png?v=1544090785"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Firenze.png?v=1544090785","options":["Title"],"content":"\u003cp\u003eIn the Florence of the 12th-14th centuries, the city's powerful and influential families don't just compete with each other in trade and politics. They also try to outdo one another by building tall, mostly square-based tower homes as status symbols.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eFirenze\u003c\/strong\u003e\u003c\/em\u003e, you are master builders working on the families' construction commissions for such towers. Each player competes to earn the most prestige points by completing the commissions from families and the church and by placing their seals on the work they have done. When someone plays their final seal, the other builders get one more turn before the final scoring.\u003c\/p\u003e\n\u003cp\u003eColored bricks are the currency of the game, and cards can both help and hinder your progress. On a turn, a player must choose a card from the display, taking the bricks from it and paying a brick to every card skipped. There is an opportunity to exchange three bricks for one on display before the player works in their construction site. Players can have multiple towers under construction at once. However, for every brick they wish to add on a turn, there is an extra cost, and if any towers are not built upon during a turn, then they are torn down as abandoned construction. Players must pay attention to other projects so that commissions they were counting on are not snatched away before they can claim them.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  60 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Firenze

Firenze

£35.00

In the Florence of the 12th-14th centuries, the city's powerful and influential families don't just compete with each other in trade and politics. They also try to outdo one another by building tall, mostly square-based tower homes as status symbols. In Firenze, you are master builders working on the families' construction commissions for such t...


More Info
Archmage
£47.00
{"id":1354273521687,"title":"Archmage","handle":"archmage","description":"\u003cp\u003eA few magically talented individuals, their devoted followers in tow, have been drawn from their villages across the twisted wilderness to the Ruined City.\u003c\/p\u003e\n\u003cp\u003eAt the very heart of the city, the cursed Tower of Magic rises into the broiling clouds. From this vantage the Archmage and her Order of Mages ruled these lands for an Age, drawing together the warring magics of the mythic races into one all-powerful and cohesive force. That was, of course, before The Ending.\u003c\/p\u003e\n\u003cp\u003eThe Ruined City is now home to but a fragment of the mythic races that once served the Archmage and her Order. And until now, no human has dared step foot in these forsaken streets. The newcomers, of human stock, are the descendants of the ancient Mages, now outcasts living in camps in the farthest reaches of the lands. Unusual shows of power in their home villages have already gathered them small but enthusiastic bands of followers. And now they have travelled to meet with representatives of the mythic races, to seek their wisdom and magical secrets.\u003c\/p\u003e\n\u003cp\u003eThe mythic races are the keepers of six very different spheres of magic, with very different abilities. It was only the power of the Archmage that long ago found ways to combine the spheres and gain higher and higher levels of magic. Now, much of the magic of the mythic races is lost, and the newcomers, having come so far, are told they must now travel the lands to reclaim lost relics sacred to the races. It seems the journey to absolute magical power has only just begun...\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eArchmage\u003c\/em\u003e is a euro-thematic hybrid, where players take on the role of fledgling Mages, traveling the lands to recover ancient relics, gather followers, and train apprentices in six spheres of magic and beyond. As the power of their Order grows, they will pit apprentices against each other, and attain unheard of spells and magical powers, building their own Mage tower to watch over the lands and weave their magics.\u003c\/p\u003e\n\u003cp\u003eWhen the time of reckoning comes, a new Archmage will rule.\u003c\/p\u003e\n\u003cp\u003eEach turn is formed of two phases:\u003c\/p\u003e\n1. The Journey: A Mage travels across the map (formed of hex tiles): discovering new locations; deploying followers to gather relics from Ruins, Libraries, Sacred Glades, and other locations sacred to each of the mythic races; and encountering and dealing with the followers of their opponents.\u003cbr\u003e\u003cbr\u003e2. Journey's End: A Mage will finish each Journey in a specific location where they can perform a specific action.\n\u003cul\u003e\n\u003cli\u003eEnding a Journey on a Town will let the Mage call on their Followers to deliver the relics and resources they have gathered.\u003c\/li\u003e\n\u003cli\u003eEnding in a Settlement (where the spurned descendants of the Mages fled after the Ending) will let a Mage recruit more Followers to their Order.\u003c\/li\u003e\n\u003cli\u003eEnding with a Mythic Race will let the Mage train Followers as Apprentices specialising in the magic of that Mythic Race (at a cost of the Relics with which the magic must be weaved).\u003c\/li\u003e\n\u003cli\u003eEnding in the Wilderness will let the Mage's followers take more physical control over the area.\u003c\/li\u003e\n\u003cli\u003eEnding in the Mage's Tower (once it has been built), will let the Mage train and test their Apprentices. On the floor of the tower (player board) is a mandala in which the Apprentices stand. Moving apprentices on the mandala will change the sorts of spells the Order has access to. Testing apprentices sees one apprentice advance to a higher level and allows an Order to discover new spells and magics beyond what any of the Mythic Races could individually know, and to add to those magics to their spell library.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eSpells provide Mages with a range of options for strategic and tactical play. Archmage has a modular spell system, with 18 spells included in the base game, and expansions planned to add more sets. Spells are used by expending a cost in Relics, the magical currency of the game that is unique to each mythic race.\u003c\/p\u003e\n\u003cp\u003eThe game is played over a number of turns, depending on the player count. After the last turn, the Mage with the most powerful Order of Mages, is declared the new Archmage and power is restored to the lands... until the next time!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 4 Players  |  60 - 120 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-07-02T11:04:39+01:00","created_at":"2018-07-02T11:10:53+01:00","vendor":"Starling Games","type":"Strategy Game","tags":["Action Point Allowance System","Area Control \/ Area Influence","Economic","Exploration","Fantasy","Pattern Building","Territory Building","Time Track","Variable Player Powers"],"price":4700,"price_min":4700,"price_max":4700,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12333496926231,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"HPSGSUH2400","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Archmage","public_title":null,"options":["Default Title"],"price":4700,"weight":0,"compare_at_price":null,"inventory_quantity":4,"inventory_management":"shopify","inventory_policy":"deny","barcode":"13964757490"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/archmage.png?v=1545380808","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Archmage_01.png?v=1545380808","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Archmage_02.png?v=1545380808"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/archmage.png?v=1545380808","options":["Title"],"content":"\u003cp\u003eA few magically talented individuals, their devoted followers in tow, have been drawn from their villages across the twisted wilderness to the Ruined City.\u003c\/p\u003e\n\u003cp\u003eAt the very heart of the city, the cursed Tower of Magic rises into the broiling clouds. From this vantage the Archmage and her Order of Mages ruled these lands for an Age, drawing together the warring magics of the mythic races into one all-powerful and cohesive force. That was, of course, before The Ending.\u003c\/p\u003e\n\u003cp\u003eThe Ruined City is now home to but a fragment of the mythic races that once served the Archmage and her Order. And until now, no human has dared step foot in these forsaken streets. The newcomers, of human stock, are the descendants of the ancient Mages, now outcasts living in camps in the farthest reaches of the lands. Unusual shows of power in their home villages have already gathered them small but enthusiastic bands of followers. And now they have travelled to meet with representatives of the mythic races, to seek their wisdom and magical secrets.\u003c\/p\u003e\n\u003cp\u003eThe mythic races are the keepers of six very different spheres of magic, with very different abilities. It was only the power of the Archmage that long ago found ways to combine the spheres and gain higher and higher levels of magic. Now, much of the magic of the mythic races is lost, and the newcomers, having come so far, are told they must now travel the lands to reclaim lost relics sacred to the races. It seems the journey to absolute magical power has only just begun...\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eArchmage\u003c\/em\u003e is a euro-thematic hybrid, where players take on the role of fledgling Mages, traveling the lands to recover ancient relics, gather followers, and train apprentices in six spheres of magic and beyond. As the power of their Order grows, they will pit apprentices against each other, and attain unheard of spells and magical powers, building their own Mage tower to watch over the lands and weave their magics.\u003c\/p\u003e\n\u003cp\u003eWhen the time of reckoning comes, a new Archmage will rule.\u003c\/p\u003e\n\u003cp\u003eEach turn is formed of two phases:\u003c\/p\u003e\n1. The Journey: A Mage travels across the map (formed of hex tiles): discovering new locations; deploying followers to gather relics from Ruins, Libraries, Sacred Glades, and other locations sacred to each of the mythic races; and encountering and dealing with the followers of their opponents.\u003cbr\u003e\u003cbr\u003e2. Journey's End: A Mage will finish each Journey in a specific location where they can perform a specific action.\n\u003cul\u003e\n\u003cli\u003eEnding a Journey on a Town will let the Mage call on their Followers to deliver the relics and resources they have gathered.\u003c\/li\u003e\n\u003cli\u003eEnding in a Settlement (where the spurned descendants of the Mages fled after the Ending) will let a Mage recruit more Followers to their Order.\u003c\/li\u003e\n\u003cli\u003eEnding with a Mythic Race will let the Mage train Followers as Apprentices specialising in the magic of that Mythic Race (at a cost of the Relics with which the magic must be weaved).\u003c\/li\u003e\n\u003cli\u003eEnding in the Wilderness will let the Mage's followers take more physical control over the area.\u003c\/li\u003e\n\u003cli\u003eEnding in the Mage's Tower (once it has been built), will let the Mage train and test their Apprentices. On the floor of the tower (player board) is a mandala in which the Apprentices stand. Moving apprentices on the mandala will change the sorts of spells the Order has access to. Testing apprentices sees one apprentice advance to a higher level and allows an Order to discover new spells and magics beyond what any of the Mythic Races could individually know, and to add to those magics to their spell library.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eSpells provide Mages with a range of options for strategic and tactical play. Archmage has a modular spell system, with 18 spells included in the base game, and expansions planned to add more sets. Spells are used by expending a cost in Relics, the magical currency of the game that is unique to each mythic race.\u003c\/p\u003e\n\u003cp\u003eThe game is played over a number of turns, depending on the player count. After the last turn, the Mage with the most powerful Order of Mages, is declared the new Archmage and power is restored to the lands... until the next time!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 1 - 4 Players  |  60 - 120 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Archmage

Archmage

£47.00

A few magically talented individuals, their devoted followers in tow, have been drawn from their villages across the twisted wilderness to the Ruined City. At the very heart of the city, the cursed Tower of Magic rises into the broiling clouds. From this vantage the Archmage and her Order of Mages ruled these lands for an Age, drawing together t...


More Info
{"id":1529104072727,"title":"Subatomic: An Atom Building Game","handle":"subatomic-an-atom-building-game","description":"\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSubatomic: An Atom Building Game\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a deck-building game in which players compete to build a number of available elements, which score them points.\u003c\/p\u003e\n\u003cp\u003eEach player starts with the same small deck of cards that consist of proton, neutron, and electron cards. They use these cards to build upon their current atom (by playing these cards face-up as subatomic particles) in an attempt to construct one of the available element cards. Alternatively, players may use their hand of cards to purchase more powerful cards for later use (by playing them in combinations of face-down cards as energy and face-up cards as subatomic particles).\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSubatomic\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eintroduces a unique variation on deck-building with a highly accurate chemistry theme, with the ultimate goal of building elements to score points, but allowing many varying types of strategies.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  40 - 60 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-09-24T14:15:28+01:00","created_at":"2019-01-03T19:29:20+00:00","vendor":"Genius Games","type":"Card Game","tags":["Action Point Allowance System","Deck \/ Pool Management","Economic","Educational","Hand Management","Industry\/ Manufacturing","Math","Press Your Luck"],"price":2700,"price_min":2700,"price_max":2700,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":13097404629015,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"GOT1007","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Subatomic: An Atom Building Game","public_title":null,"options":["Default Title"],"price":2700,"weight":0,"compare_at_price":null,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":"653341735003"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Subatomic.png?v=1546591091"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Subatomic.png?v=1546591091","options":["Title"],"content":"\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSubatomic: An Atom Building Game\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a deck-building game in which players compete to build a number of available elements, which score them points.\u003c\/p\u003e\n\u003cp\u003eEach player starts with the same small deck of cards that consist of proton, neutron, and electron cards. They use these cards to build upon their current atom (by playing these cards face-up as subatomic particles) in an attempt to construct one of the available element cards. Alternatively, players may use their hand of cards to purchase more powerful cards for later use (by playing them in combinations of face-down cards as energy and face-up cards as subatomic particles).\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSubatomic\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eintroduces a unique variation on deck-building with a highly accurate chemistry theme, with the ultimate goal of building elements to score points, but allowing many varying types of strategies.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  40 - 60 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Subatomic: An Atom Building Game

Subatomic: An Atom Building Game

£27.00

Subatomic: An Atom Building Game is a deck-building game in which players compete to build a number of available elements, which score them points. Each player starts with the same small deck of cards that consist of proton, neutron, and electron cards. They use these cards to build upon their current atom (by playing these cards face-up as sub...


More Info
Franchise
£36.00
{"id":1458216796183,"title":"Franchise","handle":"franchise-pre-order","description":"\u003cp\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eFranchise\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e, players are entrepreneurs, bringing to life the American Dream in the U.S.A. during the 1960s. Starting with a small, newly founded business (such as car rental, a diner, or a coffee shop), they expand into other towns and cities. By adding branches to their businesses, they increase their income and influence. The player with the greatest influence across the game's regions wins!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 -5 Players  |  60 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-09-03T13:37:59+01:00","created_at":"2018-10-10T22:25:00+01:00","vendor":"Queen Games","type":"Strategy Game","tags":["Area Control \/ Area Influence","Economic","Route\/ Network Building"],"price":3600,"price_min":3600,"price_max":3600,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12771050717207,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"QUE10321","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Franchise","public_title":null,"options":["Default Title"],"price":3600,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Franchise.png?v=1539240229","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Franchise_01.png?v=1539240229"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Franchise.png?v=1539240229","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eFranchise\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e, players are entrepreneurs, bringing to life the American Dream in the U.S.A. during the 1960s. Starting with a small, newly founded business (such as car rental, a diner, or a coffee shop), they expand into other towns and cities. By adding branches to their businesses, they increase their income and influence. The player with the greatest influence across the game's regions wins!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 -5 Players  |  60 Minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Franchise

Franchise

£36.00

In Franchise, players are entrepreneurs, bringing to life the American Dream in the U.S.A. during the 1960s. Starting with a small, newly founded business (such as car rental, a diner, or a coffee shop), they expand into other towns and cities. By adding branches to their businesses, they increase their income and influence. The player with the ...


More Info
Cupcake Empire
£37.00
{"id":1539380805655,"title":"Cupcake Empire","handle":"cupcake-empire","description":"\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eCupcakes are at the height of fashion in the city. It's the perfect time to expand your business. Even though at the moment you only have one small Bakery, the dedication and the level of creativity of your employees means that there are no limits to your ambition.Your task will be no piece of cake since your competitors share your same goals and they are not going to make it easy for you. Only those who work the most efficiently and effectively will manage to build their own cupcake empire.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eCupcake Empire\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis mainly a dice game. Your personal board represents your business and the dice your workers. In each of the columns of the board you can carry out one specific action; create new recipes for cupcakes, open new stores, serve customers, hire new workers, etc. On each turn you will have to decide which column you are going to activate, taking into account that the more dice there are and the more specialized they are, the more effective the action will be. Through these actions you will increase your level of sales and production, trying to get them to grow in equal measure since at the end of each of your turns your Income will increase by the amount indicated by the marker that is the furthest behind i.e. that has made the least progress.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  45 - 60 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-08-29T17:30:10+01:00","created_at":"2019-01-18T09:06:23+00:00","vendor":"Ludonova","type":"Light Strategy","tags":["Dice","Dice Rolling","Economic","Industry\/ Manufacturing","Worker Placement"],"price":3700,"price_min":3700,"price_max":3700,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":13143548690455,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"LDNV22001","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Cupcake Empire","public_title":null,"options":["Default Title"],"price":3700,"weight":0,"compare_at_price":null,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":"793588576271"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Cupcake.png?v=1547848528","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Cupcake_01.png?v=1547848528"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Cupcake.png?v=1547848528","options":["Title"],"content":"\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eCupcakes are at the height of fashion in the city. It's the perfect time to expand your business. Even though at the moment you only have one small Bakery, the dedication and the level of creativity of your employees means that there are no limits to your ambition.Your task will be no piece of cake since your competitors share your same goals and they are not going to make it easy for you. Only those who work the most efficiently and effectively will manage to build their own cupcake empire.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eCupcake Empire\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis mainly a dice game. Your personal board represents your business and the dice your workers. In each of the columns of the board you can carry out one specific action; create new recipes for cupcakes, open new stores, serve customers, hire new workers, etc. On each turn you will have to decide which column you are going to activate, taking into account that the more dice there are and the more specialized they are, the more effective the action will be. Through these actions you will increase your level of sales and production, trying to get them to grow in equal measure since at the end of each of your turns your Income will increase by the amount indicated by the marker that is the furthest behind i.e. that has made the least progress.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  45 - 60 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Cupcake Empire

Cupcake Empire

£37.00

Cupcakes are at the height of fashion in the city. It's the perfect time to expand your business. Even though at the moment you only have one small Bakery, the dedication and the level of creativity of your employees means that there are no limits to your ambition.Your task will be no piece of cake since your competitors share your same goals a...


More Info
x