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7 Wonders: Duel
£19.00
{"id":9721515208,"title":"7 Wonders: Duel","handle":"7-wonders-duel","description":"\u003cp\u003e\u003cspan\u003eIn many ways \u003c\/span\u003e\u003cem\u003e7 Wonders: Duel\u003c\/em\u003e\u003cspan\u003e resembles its parent game 7 Wonders\u003c\/span\u003e\u003cspan\u003e as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWhat's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEach player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eA player can win 7 Wonders: Duel in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e2 Players  |  30 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-26T17:53:46+01:00","created_at":"2017-05-26T17:54:42+01:00","vendor":"Repos Productions","type":"Two Player Game","tags":["Card Drafting","Set Collection"],"price":1900,"price_min":1900,"price_max":1900,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36849837256,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"ASM7DU-EN01","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"7 Wonders: Duel","public_title":null,"options":["Default Title"],"price":1900,"weight":0,"compare_at_price":null,"inventory_quantity":4,"inventory_management":"shopify","inventory_policy":"deny","barcode":"5425016923818"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/pic3376065_md.jpg?v=1532831051"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/pic3376065_md.jpg?v=1532831051","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eIn many ways \u003c\/span\u003e\u003cem\u003e7 Wonders: Duel\u003c\/em\u003e\u003cspan\u003e resembles its parent game 7 Wonders\u003c\/span\u003e\u003cspan\u003e as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWhat's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEach player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eA player can win 7 Wonders: Duel in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e2 Players  |  30 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
7 Wonders: Duel

7 Wonders: Duel

£19.00

In many ways 7 Wonders: Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.What's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, wit...


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{"id":9741090120,"title":"Ticket to Ride: Europe","handle":"ticket-to-ride-europe","description":"\u003cp\u003e\u003cspan\u003e\u003cem\u003eTicket to Ride: Europe\u003c\/em\u003e brings the award winning gameplay of the original Ticket to Ride to Europe. Players compete to build train lines across the continent, seeking to complete their secret destinations while having new elements of game-play introduced including underground lines and train stations.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTicket to Ride Europe plays very similarly to the original game. Each turn, players draw ticket cards with colours corresponding to the train tracks on the board. With sufficient number of cards of the right colour, players may then build their rail lines across Europe. As each turn consists of either drawing new tickets, new destination cards or building tracks, each turn passes really quickly.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTicket to Ride Europe also introduces new game-play elements such as Underground Stations that add a random number of cards to the building cost and Train Stations, which will allow players to use another player's line once. This helps reduce the conflict inherent in the game while providing more strategic options in reaching their destinations. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTicket to Ride Europe continues to be a highly popular variant of the game and continues to amaze players worldwide.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2-5 Players  |  30-60 Minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-29T11:08:59+01:00","created_at":"2017-05-29T11:09:37+01:00","vendor":"Days of Wonder","type":"Light Strategy","tags":["Card Drafting","Hand Management","Route\/ Network Building","Set Collection","Trains","Travel"],"price":3200,"price_min":3200,"price_max":3200,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36993587592,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"DOW7202","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Ticket to Ride: Europe","public_title":null,"options":["Default Title"],"price":3200,"weight":0,"compare_at_price":null,"inventory_quantity":3,"inventory_management":"shopify","inventory_policy":"deny","barcode":"824968717929"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/T2REurope.jpg?v=1532816767"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/T2REurope.jpg?v=1532816767","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003e\u003cem\u003eTicket to Ride: Europe\u003c\/em\u003e brings the award winning gameplay of the original Ticket to Ride to Europe. Players compete to build train lines across the continent, seeking to complete their secret destinations while having new elements of game-play introduced including underground lines and train stations.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTicket to Ride Europe plays very similarly to the original game. Each turn, players draw ticket cards with colours corresponding to the train tracks on the board. With sufficient number of cards of the right colour, players may then build their rail lines across Europe. As each turn consists of either drawing new tickets, new destination cards or building tracks, each turn passes really quickly.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTicket to Ride Europe also introduces new game-play elements such as Underground Stations that add a random number of cards to the building cost and Train Stations, which will allow players to use another player's line once. This helps reduce the conflict inherent in the game while providing more strategic options in reaching their destinations. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTicket to Ride Europe continues to be a highly popular variant of the game and continues to amaze players worldwide.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2-5 Players  |  30-60 Minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Ticket to Ride: Europe

Ticket to Ride: Europe

£32.00

Ticket to Ride: Europe brings the award winning gameplay of the original Ticket to Ride to Europe. Players compete to build train lines across the continent, seeking to complete their secret destinations while having new elements of game-play introduced including underground lines and train stations.Ticket to Ride Europe plays very similarly to ...


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{"id":9723803208,"title":"Century: Spice Road","handle":"century-spice-road","description":"\u003cp\u003e\u003cem\u003eCentury: Spice Road\u003c\/em\u003e\u003cspan\u003e is the first in a series of games that explores the history of each century with spice-trading as the theme for the first installment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Each turn, players perform one of four actions:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e• Establish a trade route (by taking a market card)\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e• Make a trade or harvest spices (by playing a card from hand)\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e• Fulfill a demand (by meeting a victory point card's requirements and claiming it)\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e• Rest (by taking back into your hand all of the cards you've played)\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 5 Players  |  30 - 45 minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2017-05-26T23:20:17+01:00","created_at":"2017-05-26T23:21:00+01:00","vendor":"Plan B Games","type":"Light Strategy","tags":["Card Drafting","Deck \/ Pool Building","Economic","Hand Management","Medieval","Set Collection"],"price":2800,"price_min":2800,"price_max":2800,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36862605640,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"PBG40000EN","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Century: Spice Road","public_title":null,"options":["Default Title"],"price":2800,"weight":0,"compare_at_price":null,"inventory_quantity":7,"inventory_management":"shopify","inventory_policy":"deny","barcode":"826956400004"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/century_spice.png?v=1532823010"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/century_spice.png?v=1532823010","options":["Title"],"content":"\u003cp\u003e\u003cem\u003eCentury: Spice Road\u003c\/em\u003e\u003cspan\u003e is the first in a series of games that explores the history of each century with spice-trading as the theme for the first installment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Each turn, players perform one of four actions:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e• Establish a trade route (by taking a market card)\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e• Make a trade or harvest spices (by playing a card from hand)\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e• Fulfill a demand (by meeting a victory point card's requirements and claiming it)\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e• Rest (by taking back into your hand all of the cards you've played)\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 5 Players  |  30 - 45 minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e \u003c\/p\u003e"}
Century: Spice Road

Century: Spice Road

£28.00

Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first installment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Each turn, players perform one of f...


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{"id":9723886664,"title":"Citadels (2016 edition)","handle":"citadels-2016-edition","description":"\u003cp\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eCitadels\u003c\/em\u003e\u003cspan\u003e, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects their eighth building. Players then tally their points, and the player with the highest score wins.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003ePlayers start the game with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eOn a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe 2016 edition of Citadels includes twenty-seven characters — eight from the original Citadels, ten from the Dark City expansion, and nine new ones — along with thirty unique building districts, and the rulebook includes six preset lists of characters and districts beyond the starter list, each crafted to encourage a different style and intensity of gameplay.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 8 Players  |  30 - 60 minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-26T23:28:10+01:00","created_at":"2017-05-26T23:28:47+01:00","vendor":"Fantasy Flight Games","type":"Light Strategy","tags":["Bluffing","Card Drafting","City Building","Fantasy","Medieval","Set Collection","Variable Phase Order","Variable Player Powers"],"price":2300,"price_min":2300,"price_max":2300,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":36862854920,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"FFGWR02","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Citadels (2016 edition)","public_title":null,"options":["Default Title"],"price":2300,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"841333102067"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/citadels.png?v=1532829752"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/citadels.png?v=1532829752","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eCitadels\u003c\/em\u003e\u003cspan\u003e, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects their eighth building. Players then tally their points, and the player with the highest score wins.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003ePlayers start the game with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eOn a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe 2016 edition of Citadels includes twenty-seven characters — eight from the original Citadels, ten from the Dark City expansion, and nine new ones — along with thirty unique building districts, and the rulebook includes six preset lists of characters and districts beyond the starter list, each crafted to encourage a different style and intensity of gameplay.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 8 Players  |  30 - 60 minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Citadels (2016 edition)

Citadels (2016 edition)

£23.00

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects their eighth building. Players then tally their points, and the player with the highest score wins.Players start the game with a number of build...


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Cat Lady
£20.50
{"id":595865436183,"title":"Cat Lady","handle":"cat-lady","description":"\u003cp\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eCat Lady\u003c\/em\u003e\u003cspan\u003e, players are cat ladies, part of an elite group of people including Marie Antoinette and Ernest Hemingway. During the game, you and your fellow cat ladies will draft cards three at a time, collecting toys, food, catnip, costumes, and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score. The player with the highest total victory points wins the game!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 4 Players  |  15 - 30 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-02-26T12:37:01+00:00","created_at":"2018-02-26T12:40:35+00:00","vendor":"Alderac Entertainment Group","type":"Card Game","tags":["Animals","Card Drafting","Set Collection"],"price":2050,"price_min":2050,"price_max":2050,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6960584687639,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"AEG5885","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Cat Lady","public_title":null,"options":["Default Title"],"price":2050,"weight":0,"compare_at_price":null,"inventory_quantity":3,"inventory_management":"shopify","inventory_policy":"deny","barcode":"729220058850"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/cat_lady.png?v=1532827839"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/cat_lady.png?v=1532827839","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eCat Lady\u003c\/em\u003e\u003cspan\u003e, players are cat ladies, part of an elite group of people including Marie Antoinette and Ernest Hemingway. During the game, you and your fellow cat ladies will draft cards three at a time, collecting toys, food, catnip, costumes, and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score. The player with the highest total victory points wins the game!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 4 Players  |  15 - 30 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Cat Lady

Cat Lady

£20.50

In Cat Lady, players are cat ladies, part of an elite group of people including Marie Antoinette and Ernest Hemingway. During the game, you and your fellow cat ladies will draft cards three at a time, collecting toys, food, catnip, costumes, and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends ...


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{"id":580319936535,"title":"Shipwrights of the North Sea","handle":"shipwrights-of-the-north-sea","description":"\u003cp\u003eShipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side!\u003cbr\u003e\u003ca name=\"Aim_of_the_Game\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAim of the Game\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship.\u003c\/p\u003e\n\u003cdiv id=\"toc0\"\u003e \u003c\/div\u003e\n\u003ca name=\"Gameplay_Overview\"\u003e\u003c\/a\u003e\n\u003cdiv id=\"toc1\"\u003e\n\u003cp\u003e\u003cstrong\u003eGameplay Overview\u003c\/strong\u003e\u003c\/p\u003e\nThe game is played over a series of days (rounds). Each day follows the same pattern:\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cul\u003e\n\u003cli\u003eMorning Phase - Planning (Each player receives 3 cards)\u003c\/li\u003e\n\u003cli\u003eAfternoon Phase - Working (Players take actions and play or discard their 3 cards)\u003c\/li\u003e\n\u003cli\u003eEvening Phase - Resting (Players receive Gold and Workers for the next day)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e 2-5\u003cspan\u003e Players  |  60 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cul\u003e\u003c\/ul\u003e","published_at":"2017-05-29T12:11:55+01:00","created_at":"2018-02-07T22:07:15+00:00","vendor":"Renegade Game Studios","type":"Strategy Game","tags":["Card Drafting","Commodity Speculation","Hand Management","Medieval","Nautical","Trading"],"price":4100,"price_min":4100,"price_max":4100,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6808421859351,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"RGS0587","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Shipwrights of the North Sea","public_title":null,"options":["Default Title"],"price":4100,"weight":0,"compare_at_price":null,"inventory_quantity":3,"inventory_management":"shopify","inventory_policy":"deny","barcode":"859930005872"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Shipwrights.jpg?v=1532825382"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Shipwrights.jpg?v=1532825382","options":["Title"],"content":"\u003cp\u003eShipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side!\u003cbr\u003e\u003ca name=\"Aim_of_the_Game\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAim of the Game\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship.\u003c\/p\u003e\n\u003cdiv id=\"toc0\"\u003e \u003c\/div\u003e\n\u003ca name=\"Gameplay_Overview\"\u003e\u003c\/a\u003e\n\u003cdiv id=\"toc1\"\u003e\n\u003cp\u003e\u003cstrong\u003eGameplay Overview\u003c\/strong\u003e\u003c\/p\u003e\nThe game is played over a series of days (rounds). Each day follows the same pattern:\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cul\u003e\n\u003cli\u003eMorning Phase - Planning (Each player receives 3 cards)\u003c\/li\u003e\n\u003cli\u003eAfternoon Phase - Working (Players take actions and play or discard their 3 cards)\u003c\/li\u003e\n\u003cli\u003eEvening Phase - Resting (Players receive Gold and Workers for the next day)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e 2-5\u003cspan\u003e Players  |  60 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cul\u003e\u003c\/ul\u003e"}
Shipwrights of the North Sea

Shipwrights of the North Sea

£41.00

Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the...


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