Welcome to Thirsty Meeples!
Is that “victory” you taste in the salty air? You’ve secured your spot as a competitor in the world-renowned Coldwater Crown fishing tournament, and the contest has just begun! Will you be able to cast the right bait at the right time to reel-in the biggest fish? Will you be able to strategically balance your efforts at the different fishing loc...
In Explorers of the North Sea: Rocks of Ruin, new opportunities await daring captains. Recent storms have left longships torn apart, with their precious cargo scattered across the rocky shores. Meanwhile, rumors of great fortresses in nearby regions are beginning to spread. Will you be the first to salvage the wrecks, or will you throw caution t...
Fleet Wharfside is a standalone card game based on Fleet and Fleet: Arctic Bounty. Players compete to complete contracts by selecting contracts from the Market and by collecting fish from their fleet at the wharfside. It's what happens when the fleet comes home!
Tales of the bountiful harvest at Ridback Bay have traveled far, attracting merchant...
Hold Your Breath! is the final chapter in the "Get Bit Casual Trilogy" by Mayday Games, but you don't need to know ANYTHING about the first two games in the series to play this one other than that we are revisiting the dumbest pirates known to man. They have been kicked off the ship by their captain in Walk the Plank and chased by sharks in Get ...
In Hold Your Breath!, the game is played in two rounds. In the first round each player may dive deeper, providing they have the "Swim" and "Air" cards to do so. Players press their luck each turn since it is the pirate who dives the deepest in round one AND resurfaces in round two who is the winner. Players can play "Panic", "Shark" and other na...
Set sail in a mystical archipelago filled with bustling towns, sea monsters, pirates, and gold! Compete to build the best sea-faring nation with up to three friends by collecting treasure, hiring crew, and conquering or befriending island towns.In Islebound, you take command of a ship and crew. You sail to island towns, collecting resources, hir...
A simple cardgame by Bruno Faidutti, totally based on bluff. Players try to move their 5 treasures in one of their ships, but only two of their five ships can be armed with cannons. Who can bluff their way across the oceans while opponents try to send pirates to attack unprotected ships?
3 - 6 Players | 20 minutes | Ages 8+
Ships deals with the history of shipping, from the time of the Phoenicians to the modern era. The game is divided into three ages, marked with different ship types. The first age is that of the galley, followed by the age of the galleon, then finally the steamship age. The board combines a track showing the development of ships, similar to that ...
The Curse of the Black Dice is a pirate-themed dice game driven by a random mission generator and four possible mission types. The missions are generated by rolling a handful of black dice to determine the difficulty of each part of the mission. By rolling their own player dice and with the help from the pirate crew, the players try to get at le...
In Tortuga, you are a swashbuckling buccaneer trying to safely transport your treasures to the legendary pirate haven of Tortuga before other buccaneers, your fellow players, can capture it from you. Players simultaneously roll their dice and assign them in order to put boats in the water, fire off the cannons, gather more crew, engage the enemy...
You and your hideous troll-friends have decided that it’s time for a career change. You are tired of guarding bridges and shaking down weary travelers all for the sake of a few clinking coins! Tolls are down, bandits are up, and besides, living under your bridge is damp and uncomfortable-—and breathing all that crumbling bridge mortar is taking ...
In Vanuatu, you are a Vanuatuan who wants to prosper during the eight turns of the game. In order to prosper, you have to manage with natural resources, rare items, vatus (local currency) and tourists. To earn money or prosperity points, you may also draw on the sand*, carry tourists all over Vanuatu islands, or trade cargo with foreign cou...
"Battleships inflicted heavy losses to the enemy today. Destroyers have been hunting for submarines hidden in the depths for a week. Their torpedoes can not reach you. Minesweepers are already clearing the planted mines. Will your tactics work and wil rocket ships bombard the enemy shore? Or will your opponent anticipate this and will hell break...