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Across the Seven Kingdoms is the first Chapter Pack in the War of Five Kings cycle for A Game of Thrones: The Card Game!
In the aftermath of Robert and Eddard’s deaths in King’s Landing, the Great Houses of Westeros have pulled away from each other. Joffrey Baratheon has been crowned king, and now sits the Iron Throne. Robb Stark has already bee...
The War of Five Kings has already begun to shape the future of Westeros. Robb Stark marches on Lannister holdings, even as Tywin Lannister menaces the Riverlands from Harrenhal. To the south, Stannis Baratheon lays siege to Storm's End and Renly Baratheon calls upon the might of Highgarden to break his brother's armies. Yet in the midst of these...
“I must have the gold cloaks. The City Watch is two thousand strong, sworn to defend the castle, the city, and the king's peace.”–George R.R. Martin, A Game of Thrones
Follow the events of A Game of Thrones with The King's Peace, the third Chapter Pack in the Westeros cycle for A Game of Thrones: The Card Game. Eddard Stark has arrived at King's...
Ancient evil awakens in the lands beyond the Wall. The last Targaryens bind their future to the Dothraki lord, Khal Drogo. From the heights of the Eyrie in the east to the heart of Casterly Rock in the west, the Great Houses of Westeros plot to increase their own power. Now, you can continue to follow the events of A Game of Thrones in The Road ...
War wracks the Seven Kingdoms. Baratheon, Tyrell, Lannister, and Stark armies march into battle against each other, while Greyjoy raiders prey upon the coast and strike at undefended strongholds. Five kings have been crowned, and each will pursue his claim as long as he draws breath. Death is everywhere, in the gory aftermath of battles and the ...
"Every time she looked at Ser Ilyn Payne, she shivered. He made her feel as though something dead was slithering over her naked skin." – George R.R. Martin, A Game of Thrones
Tensions in King's Landing have reached their breaking point. In the aftermath of King Robert’s death, Eddard Stark makes his move to unveil the true lineage of Cersei Lann...
The War of the Five Kings has reached its tipping point. Stannis Baratheon marches on King’s Landing by land and by sea, sending his powerful navy up the Blackwater Rush to seal off any escape. Tywin Lannister moves south with all speed, leaving the north to House Stark and House Greyjoy, but his mighty armies will never arrive before the city i...
The world of Arctic Scavengers pits players against one another in an attempt to survive a post-apocalyptic ice age. As the competing tribes developed and grew, headquarters were established for each tribe (supported via the HQ expansion included with the Arctic Scavengers base game from Rio Grande Games).
As the tribes have evolved further and ...
In one day and night, the island of Atlantis has been overwhelmed beneath the sea. The greater city of Atlantis is about to sink. You, as the last Atlanteans, have to save as much wealth as possible before you flee the fury of the elements. The clock in the center of the city shows the remaining time before the end. But because of the cataclysm,...
In Axio, players take turns adding tiles to a shared playing area. Each time you play a tile — with tiles bearing one or two colored symbols — you score points for symbols of the same type that are in rows extending from the recently-placed tile. Tiles can be placed on other tiles in some situations.
When the game ends, players check the scores ...
In Babel, each player makes use of members of various tribes of the ancient world to build temples, exploit (or exterminate) their opponent's work force, destroy or steal their opponent's temples and otherwise do whatever it takes to build the tallest temples to win the game.The game plays out on a small game board representing regions of 5 anci...
In Baby Blues every player is working in their neighbor's day care center. You have five babies under your charge, and you want to keep your babies happy. Happy babies score points at the end of the game, crying babies do not. You'll play cards to make other babies cry and keep your babies happy.Each turn you can play as many Green (good) cards ...
The once quiet small town of Blackwood has become a battleground. A coven of vampires has crept in under the cover of darkness to drain the very life from its helpless citizens. As powerful as these creatures of legend are, they do not prowl the streets unchallenged. A team of skilled vampire hunters with an arsenal of modern weapons has tracked...
Are you better at building with plastic bricks...or explaining how to do it? What if you have to build with your eyes closed or using only one hand? Or if you must explain it without speaking? Can you still be faster than your opponents?
Brick Party is a funny and frenzied game of crazy building! Reveal the special rule for the round, choose you...
You are a merchant in Byzantium and you are trying to have the most profit from the markets inside the city.Bid for the best stock of goods and find the right moment to sell your collected wares.And do not forget to go to the main market for a good deal!Players are merchants and bid on offers from the market to collect as many sets of 3 cards of...
Cacao: Chocolatl features four modules for the Cacao base game, and these modules can be used individually or in any combination with the other modules.1. The chocolate module includes three chocolate maker tiles, three chocolate markets and twenty wooden chocolate markers. Chocolate is made out of cacao at the chocolate maker tiles and can be s...
The King of Blackthorn rose to power on the strength of his sword, gaining the devotion of the people as he forged a nation and purged the ravages of war. Once a much needed beacon of strength for a foundling kingdom, he has now grown old and is no longer a vital part of a now robust and powerful country. Others have risen to prominence and powe...
Today is Tokyo...tomorrow ...The world!
In the shadows of the known universe, the Lords of Evil crave conquer Earth and become masters of everything as it exists. But everything has a beginning master plan: the destruction of Tokyo! All his minions launched on the city to put under the yoke of chaos, but only one can be master of Tokyo.
Play as ...
Cry Havoc is a card-driven, asymmetric, area control war game set in a brutal, science fiction setting. Each player commands one of four unique factions with varying abilities and units. The game includes 54 custom miniatures, a large format board, and over one hundred unique cards, all with stunning new artwork.
2 - 4 Players | 60 - 1...
In CVlizations, you take the role of a leader of a tribe, and you are charged with the task of "writing" its CV (Curriculum Vitae - résumé). To do so, you choose which orders to give and which inventions, tools, buildings and ideologies to develop. The happiness of your people depends on you.Gameplay is build around action selection. Each turn, ...
Daleks, Cybermen, Sontarans – The list of threats is endless and no place in the universe is ever truly safe from danger, but there is one man who has made it his mission to defend the defenseless, help the helpless, and save everyone he can: a mysterious stranger, a force of nature who has seen his own planet die, a madman with a box.
Dragon Punch is a quick two-player card game inspired by video games such as the Street Fighter series, in which the players try to outwit each other with the timing and positioning of their attacks and defenses.
In each round the goal is to reduce the opponent's health to zero. During each turn, both players choose a "move" card from their hand...
Elfquest's World of Two Moons is calling! Gather your elf tribe together as your very survival is at stake. Life can be difficult, even brutal, as you deal with fearful and violent humans, treacherous and manipulative trolls, and all manner of strange creatures and harsh environments.
It is time to embark on an epic journey of discovery to seek ...
Welcome back, Emperor. The time for unchecked expansion is over. Warmongers raise their flags over weaker empires, while civilized planets take shelter behind peace treaties. Brace yourself for rising tensions in this next chapter of Eminent Domain: Escalation!
This expansion for Eminent Domain, which cannot be played without the base game, puts...
Your civilization has grown to the edge of the known universe. To expand farther you'll need to explore exotic worlds and learn their language and customs. Mine foreign asteroids for valuable crystal and befriend alien cultures in Eminent Domain: Exotica!
Exotica is an expansion to Eminent Domain and cannot be played without the base game. The d...
Epic PVP: Fantasy is a head-to-head battling card game. At the start of the game, each player chooses a class deck and a race deck, then shuffles them together to create unique character combinations, such as a Human Paladin or Goblin Druid. Each combination creates unique tactics and strategies to use when you battle.
The goal of the game is to...
Never put a Dark Elf and an Orc in the same room — unless you're playing Epic PvP: Fantasy, that is! With Epic PVP: Fantasy Expansion 1, you can add the devious Dark Elf and the easily peeved Orc races to your games of Epic PvP: Fantasy as well as the disciplined Monk and the brutal Barbarian classes. These new and unique decks are fully compati...
The huge supercontinent of Pangaea has broken up, and on each of the new continents evolution has gone its own way and formed unique communities of animals.
In Evolution: Continents, you can now play Evolution on two different continents, with all of the aquatic animals ending up in a separate location, namely the ocean. Animals on different con...
Exoplanets is a medium-light game, where players create their own planetary system on the table. Players add to the common star, tiles which represent various planets or moons (that protect planets or help create life). Each of these tiles/planets give a different number of tokens (water, atmosphere, asteroids and light) and each planet has thei...
Gather up a team of heroes in Fantahzee: Hordes & Heroes to defend the town, roll the combinations to activate their awesome abilities, and fight your way through the monsters to the bosses. Defeat three of the five bosses, then tally up your trophies from the day. Collect the most VP to win!
2 - 5 Players | 30 minutes | Ages 14+...
Fleet Wharfside is a standalone card game based on Fleet and Fleet: Arctic Bounty. Players compete to complete contracts by selecting contracts from the Market and by collecting fish from their fleet at the wharfside. It's what happens when the fleet comes home!
Tales of the bountiful harvest at Ridback Bay have traveled far, attracting merchant...
Founders of Gloomhaven is a competitive tile-placement, action-selection, city-building game in which each player controls a fantastical race working to build the city of Gloomhaven and gain influence over its residents. This is a standalone game set in the same universe as Gloomhaven. The events, however, take place hundreds of years before Glo...
Many will sit on a throne, but only one can wear the crown!
Long ago, the great Ruelen Empire was united under a single banner. In the aftermath of Ruele's Doom, the Empire was shattered, torn apart into nine houses each led by one of the Emperor's former council. The realm was thrown into bitter conflict as each of the nine houses vied for powe...
Gang of Four is an exciting game of Cunning, Strategy and Power. The game's premise is simple - be the first to rid yourself of all your cards and ascend to supreme power. But beware - a strategic misstep may find you in a struggle to survive.The term, Gang of Four, was first used to describe four powerful radicals in Communist China that rose t...
In Good Cop Bad Cop: Undercover, the second expansion for Good Cop Bad Cop, you are leaving your badge and uniform at home as you go undercover as a common criminal to get to the bottom of who's honest and who's crooked around here. Good luck!
In Good Cop Bad Cop, your identity is determined by three cards in front of you. You're either Honest o...
In Guildhall Fantasy: Alliance, each profession grants you special abilities, and these abilities grow stronger the more of that profession that you collect. When you cash in that profession set for victory points, however, you lose the ability until you can build it up again.
2 - 4 Players | 30 - 45 minutes | Ages 10+
In Guildhall Fantasy: Coalition, each profession grants you special abilities, and these abilities grow stronger the more of that profession that you collect. When you cash in that profession set for victory points, however, you lose the ability until you can build it up again.
2 - 4 Players | 30 - 45 minutes | Ages 10+
Do you have a thirst for adventure? Is your middle name danger? Do you just like treasure? Form a party of adventurers to help you be victorious! The more members of each class you have, the greater the bonus they'll give you - but be careful; your opponents might try to poach your party members!
In Guildhall Fantasy: Fellowship, 2-4 players com...
In the two-player-game Haleakala, players are building statues on the slopes of a volcano to honour their gods. The higher the statues are built up the volcano the more they score in one of the two scoring phases, but of course the closer they are build towards the crater the danger of being destroyed by volcanic eruption is higher as well.By pl...
Ancient Egypt is going to the dogs — or maybe to the cats? Displeased by his children, the Pharaoh favors his pets instead. He has decided to alter the lines of succession and will bequeath his entire kingdom either to the feline goddess Bast or to the canine god Anubis, but which one?
In Heir to the the Pharaoh you and your opponent play as Bas...
Thirty years have passed since the Romans left Britain. The power of the Picts and the Scots is growing, and they are pushing inland. In order to save Britain, the great chieftain Vortigern has asked the Saxon brothers Hengist and Horsa to help defend Britain. You and your brother agree to help, but over the years Vortigern has become greedy and...
It's that special time of year when the entire kingdom gathers at court for the Munificent Theatrical Festival. Acting troupes from all over the land will come together to perform plays of light-hearted comedy or soul-wrenching tragedy. Will their performance win the favour of the king or will his fickle mood spell a flop?In Histrio, you travel ...
Hold Your Breath! is the final chapter in the "Get Bit Casual Trilogy" by Mayday Games, but you don't need to know ANYTHING about the first two games in the series to play this one other than that we are revisiting the dumbest pirates known to man. They have been kicked off the ship by their captain in Walk the Plank and chased by sharks in Get ...
In Hold Your Breath!, the game is played in two rounds. In the first round each player may dive deeper, providing they have the "Swim" and "Air" cards to do so. Players press their luck each turn since it is the pirate who dives the deepest in round one AND resurfaces in round two who is the winner. Players can play "Panic", "Shark" and other na...
Imagine re-living the struggles and nail-biting dilemmas of the Cold War in a game that only consists of 18 cards.
Imagine learning a game that manages to provide players with intense strategic and tactical decisions every turn in just under 20 minutes.
Imagine playing as the US or Soviet in an intense struggle to win the Cold War battle of supe...
In the card game Jumbo & Co, first published as Mausen, you try to collect as many valuable animals as possible by chasing them from the table into your holding pen. To do that, you'll need to play the right animal at the right time while anticipating what opponents will play, too.
Each player starts the game with a hand of sixteen cards: fo...
Will you save the Earth or conquer it? From his stronghold on Apokolips, Darkseid is moving his forces into position, preparing to seize control of the planet! Only the Justice League stands between him and total global dominion! Will they be able to defend the planet, or will it fall to the merciless minions of Apokolips? In the Justice League ...
A simple cardgame by Bruno Faidutti, totally based on bluff. Players try to move their 5 treasures in one of their ships, but only two of their five ships can be armed with cannons. Who can bluff their way across the oceans while opponents try to send pirates to attack unprotected ships?
3 - 6 Players | 20 minutes | Ages 8+