Sand Castle Games

SANLE0101

First Empires

Rated 4.0 out of 5
Based on 1 review
 
average rating 4.0 out of 5
Based on 1 review
  • 5 Stars
    0 Reviews
  • 4 Stars
    1 Review
  • 3 Stars
    0 Reviews
  • 2 Stars
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100% of reviewers would recommend this product to a friend
Learning Curve
Rated 1 out of 5
Aesthetics
Rated 5 out of 5
Enjoyment
Rated 3 out of 5
1 Review
Reviewed by Mat H.
Verified Buyer
I recommend this product
Average play time
30-60 Minutes
Why I choose Thirsty Meeples
  • Supporting Local
Rated 4 out of 5
Review posted

Gorgeous blend of dice rolling and area control

This is a clever mixture of rolling dice and controlling the shared map, so you can get better at... rolling the dice and controlling the map. It has a fun escalating tension as the players all get much stronger and start vying for control but it's not "aggressive" in any way as you just bounce each other around to different locations. It's also beautiful looking and I love the faction boxes and small form factor.

It would be good for families, but is much better at two and three players than four and five. There's too much waiting around as you can't plan your turn ahead of time and with 5 players that can get quite boring/frustrating.

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Learning Curve
Rated 1 out of 5
Aesthetics
Rated 5 out of 5
Enjoyment
Rated 3 out of 5
Was this helpful?

GAME OVERVIEW

"The time of small nations is past, the time of empires begins." — Chamberlain

What if all of world history had unfolded differently?
What if the great empires of our history had never come into being?
What if other forgotten civilisations had passed into posterity in their place?
The defeated could have been the victors, and the colonisers could have been the colonised — after all, empires are won and lost on a roll of the dice!

In First Empires, each player takes control of the fate of an ancient nation through a player board, meeples, and cards. The game lasts a number of rounds depending on the player count, and on a turn you roll dice based on how you've developed your empire board. The six sides of the dice correspond to the five abilities on your board. To expand to new territories or invade opponents, you need to unlock movement ability; to annex a territory, you have to outnumber the current occupant or have a "sword" result on the dice, with the inhabitants then fleeing elsewhere. The dice also allow you develop your player board by using the die face that corresponds to the improvement and controlling an associated territory. You can gain more dice and additional re-rolls, while also unlocking achievement cards.

At game's end, you earn points based on played achievement cards, points unlocked on your personal board, and the sum of cities under your control.

     2-5 PLAYERS  |  60 MINS  |  AGES 14+

     

    REVIEWS

    average rating 4.0 out of 5
    Based on 1 review
    • 5 Stars
      0 Reviews
    • 4 Stars
      1 Review
    • 3 Stars
      0 Reviews
    • 2 Stars
      0 Reviews
    • 1 Star
      0 Reviews
    100% of reviewers would recommend this product to a friend
    Learning Curve
    Rated 1 out of 5
    Aesthetics
    Rated 5 out of 5
    Enjoyment
    Rated 3 out of 5
    1 Review
    Reviewed by Mat H.
    Verified Buyer
    I recommend this product
    Average play time
    30-60 Minutes
    Why I choose Thirsty Meeples
    • Supporting Local
    Rated 4 out of 5
    Review posted

    Gorgeous blend of dice rolling and area control

    This is a clever mixture of rolling dice and controlling the shared map, so you can get better at... rolling the dice and controlling the map. It has a fun escalating tension as the players all get much stronger and start vying for control but it's not "aggressive" in any way as you just bounce each other around to different locations. It's also beautiful looking and I love the faction boxes and small form factor.

    It would be good for families, but is much better at two and three players than four and five. There's too much waiting around as you can't plan your turn ahead of time and with 5 players that can get quite boring/frustrating.

    Loading...
    Learning Curve
    Rated 1 out of 5
    Aesthetics
    Rated 5 out of 5
    Enjoyment
    Rated 3 out of 5
    Was this helpful?

    Shipping

    All online orders are picked from our separate warehouse. We always ensure that your games are well packed before leaving. Wherever possible we'll re-use a cardboard box that we received games in from one of our suppliers. We figure it's better that way for our planet. But we do also use new boxes and wraps. If you have a strong preference either way please let us know in your Order Comments.
     

    UK Orders

    We aim for orders placed before 1:30pm Monday to Friday to be dispatched on the same working day. If this is not possible, your order will be dispatched on the next working day. Orders placed outside our Monday to Friday office hours will be dispatched on the next working day.

    Delivery is free on all orders of £65 or more. Orders with a value of less than £65 will incur a delivery charge as follows:

    £4.50 - Royal Mail Tracked 48 (2-3 business days delivery time)

    £6.00 - Royal Mail Tracked 24 (1-2 business days delivery time)

    £5.00 - DHL (mainland UK only)

    International Delivery

    If you are from further afield please contact us to discuss.

     
    Collect in Store
    At check-out you will to have the option to collect your order from our cafés in either Oxford or Bath and avoid the shipping charge. We will notify you by email as soon as your order is ready to collect. Allow up to 3 days for Oxford collection orders and 7 days for Bath collection orders. Orders will be held for a maximum of 21 days before being returned to our warehouse.
     
     
    Additional Information
    All delivery costs are presented at the 'My Basket' screen once the shipping destination is chosen, before any money is taken.
     
    Please note working day delivery does not include Sunday, Bank Holidays, Public Holidays and substitute days (see the GOV UK website for clarification). 
     
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