{"title":"All","description":"","products":[{"product_id":"ca-h-n-gun-2nd-edition","title":"Ca$h ‘n Gun$ (2nd Edition)","description":"\u003cp\u003eIn an abandoned warehouse a gangster band is splitting its loot, but they can't agree on the split! It's time to let the guns talk and soon everyone is aiming at everyone. The richest surviving gangster wins the game!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eCa$h 'n Guns\u003c\/em\u003e helps you relive the best scenes of your favourite gangster movies. The goal is to have more money than anyone else after eight rounds while still being alive.\u003c\/p\u003e\n\u003cp\u003eEach round, one player is the Boss, and he controls the pace of play. First, loot cards are revealed on the table to show what's up for grabs. Next, players load their guns by secretly selecting either a \"Bang!\" or a \"Click! Click!\" card from their hand. The Boss counts to three, and on \"Three\" each player points his foam gun at someone else; due to his status, the Boss can tell one player who's pointing a gun at him that he needs to point it in another direction. After a pause to observe threats and measure the seriousness in an opponent's eyes, the Boss counts to three again and anyone who doesn't want to risk getting shot can chicken out and remove themselves from the round.\u003c\/p\u003e\n\u003cp\u003eEveryone who's pointing a gun at someone still in the round now reveals their card, and anyone who's the target of a \"Bang!\" takes a wound marker and gets none of the available loot. Starting with the Boss, everyone still in the round takes one loot card at a time from the table — money, diamonds, paintings, the position of Boss, medical care (to remove a wound), or a new bullet (to add a \"Bang!\" card to your hand) — until everything has been claimed.\u003c\/p\u003e\n\u003cp\u003eAfter eight rounds, the game ends. Whoever has the most diamonds receives a big bonus, and paintings score based on the number of them that you've collected. Whoever has the most valuable stash wins!\u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":36071434888,"sku":"ASMCG-EN02","price":25.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/files\/CnG_1.png?v=1749042053"},{"product_id":"7-wonders-duel","title":"7 Wonders Duel","description":"\u003cp\u003e\u003cspan\u003eIn many ways \u003cem\u003e7 Wonders: Duel\u003c\/em\u003e resembles its parent game 7 Wonders\u003c\/span\u003e\u003cspan\u003e as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWhat's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEach player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eA player can win 7 Wonders: Duel in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/span\u003e \u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":36849837256,"sku":"ASM7DU-EN01","price":21.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/7WondersDuel.png?v=1627993472"},{"product_id":"aeon-s-end","title":"Aeon's End","description":"\u003cp\u003e\u003cspan\u003eThe survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. 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Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cdiv font=\"\" color=\"white\" style=\"text-align: center;\" id=\"demoboxed\"\u003e1-4 PLAYERS | 60 MINS | AGES 14+\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Indie Boards \u0026 Cards","offers":[{"title":"Default Title","offer_id":36852133576,"sku":"AED2IBC","price":49.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/aeons_end.png?v=1598601403"},{"product_id":"agricola-revised-edition","title":"Agricola (revised edition)","description":"\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eAgricola\u003c\/em\u003e\u003cspan\u003e, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003eAgricola\u003cspan\u003e is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14). \u2028Each player starts with two playing tokens (farmer and wife) and thus can take two turns, or actions, per round. There are multiple options, and while the game progresses, you'll have more and more: first thing in a round, a new action card is flipped over.\u2028Problem: Each action can be taken by one player each round, so it's important to do some things with high preference.\u2028Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he\/she may use during the game if they fit in his\/her strategy. Speaking of which, there are countless strategies, some depending on your card hand. 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Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on his card before he can do the same for yours. If you blurt out a correct answer first, you win his card and the drawing continues.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e\u003cspan\u003eSounds simple, right? Wrong! Wild cards allow unlike symbols to match, increasing the number of things to which you must pay attention. 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On a turn, a player can roll the five dice up to three times, using the results of the dice to shoot neighbouring players, increase the range of his shots, heal his (or anyone else's) life points, or put him in range of the Indians, which are represented by nine tokens in the center of the table. Each time a player rolls an arrow, he takes one of these tokens; when the final token is taken, each player loses one life point for each token he holds, then the tokens are returned to the center of the table.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIf a player collects a trio of Gatling symbols on the dice, he fires one shot at everyone else and rids himself of Indian tokens. Who'll get his shot off first? 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A family of greedy rural farmers is determined to make its fortune and has devised a diabolical stratagem to achieve this goal: Invest in an inn so they can rob traveling guests, allowing them to get rich without arousing the suspicions of the police! Whether or not their plan will work out, one thing is certain: Not every guest will leave this inn alive….\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eThe Bloody Inn\u003c\/em\u003e\u003cspan\u003e\u003cspan\u003e, you are one of the competitive innkeepers, bent on amassing the most wealth. Unfortunately, your morals hinder you from robbing your guests… at least while they're alive. Fortunately, your scruples have no qualms with murder. Of course, you can't just have dead bodies piled everywhere: It's bad for business, and besides, what if the police drop by for a visit? It's all so much work! Perhaps you could employ some of the guests as accomplices? 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Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. 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On each turn dice are rolled to determine what resources the island produces. Players build by spending resources (sheep, wheat, wood, brick and ore) that are depicted by these resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep.\u003c\/p\u003e\n\u003cp\u003eSetup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think: houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile.\u003c\/p\u003e\n\u003cp\u003eA turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities—think: hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile.\u003c\/p\u003e\n\u003cp\u003ePoints are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. 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These commodities allow players to build city improvements that confer various advantages and eventually points.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eSecond, the deck of development cards is replaced by three different decks, each corresponding to one of the commodities. Building city improvements gives players a chance to draw these cards with every roll of the dice. Building more improvements will increase these chances, but cards cannot be bought directly in any way. These cards are similar to the development cards in the base game, but with a wider range of effects. (Some cards are balanced better as well - the new Resource Monopoly card, for example, can take no more than 2 of the named resource from any one player.)\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eFinally, players can also build knights on the island along their network of roads. 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Requires the Catan base game to play.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWell-tried variants such as \"Catan Event Cards,\" \"Harbormaster,\" and \"Catan for Two\" offer alternatives for customizing the game to your own needs. In addition, the 2-player variant allows you to play the \u003c\/span\u003eBase Game\u003cspan\u003e as well as all scenarios of this expansion against only one opponent.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eOver the course of a campaign with five scenarios, the story is told of how things develop on Catan after the first settlements and cities are built.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAs the \"Fishermen of Catan,\" we experience how fishing not only adds to the menu but also opens up completely new tactical possibilities.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIn the second scenario, \"The Rivers of Catan,\" the rivers prove to be true lifelines. 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The killer is one of the investigators! Each player's role and team are randomly assigned at the start of play and include the unique roles of Forensic Scientist, Witness, Investigator, Murderer, and Accomplice. While the Investigators attempt to deduce the truth, the murderer's team must deceive and mislead. This is a battle of wits!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe Forensic Scientist has the solution but can express the clues only using special scene tiles while the investigators (and the murderer) attempt to interpret the evidence. 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And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eFeaturing double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, \u003c\/span\u003e\u003cem\u003eDescent: Journeys in the Dark (Second Edition)\u003c\/em\u003e\u003cspan\u003e transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cdiv font=\"\" color=\"white\" style=\"text-align: center;\" id=\"demoboxed\"\u003e 2-5 PLAYERS  |  120 MINS  |  AGES 14+\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":36892150344,"sku":"FFGDJ01","price":65.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/descent.png?v=1598601435"},{"product_id":"dixit","title":"Dixit","description":"\u003cp\u003e\u003cem\u003eDixit\u003c\/em\u003e\u003cspan\u003e is the hugely successful and popular story telling party game.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eOne player is the storyteller for the turn and looks at the images on the 6 cards in her hand. 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In either case, the player with the most points wins the game.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe base game and all expansions have 84 cards each.\u003c\/span\u003e\u003c\/p\u003e","brand":"Libellud","offers":[{"title":"Default Title","offer_id":36892347016,"sku":"ASMLIBDIX01ENA","price":26.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Dixit_2.png?v=1749119375"},{"product_id":"dixit-odyssey","title":"Dixit Odyssey","description":"\u003cp\u003e\u003cem\u003eDixit Odyssey\u003c\/em\u003e\u003cspan\u003e is both a standalone game and an expansion for \u003c\/span\u003eJean-Louis Roubira\u003cspan\u003e's \u003c\/span\u003eDixit\u003cspan\u003e, which won Germany's Spiel des Jahres award in 2010.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eGame play in Dixit Odyssey matches that of Dixit: Each turn one player is the storyteller. This player secretly chooses one card in his hand, then gives a word or sentence to describe this card – but not too obviously. Each other player chooses a card in hand that matches this word\/sentence and gives it to the storyteller. The storyteller then lays out the cards, and all other players vote on which card belongs to the storyteller. If no one or everyone guesses the storyteller's card, the storyteller receives no points and all players receive two; otherwise the storyteller and the correct guesser(s) each receive three points. Players score one point for each vote their image receives. Players refill their hands, and the next player becomes the storyteller. When the deck runs out, the player with the most points wins.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eDixit Odyssey contains 84 new cards, each with a unique image drawn by Pierô and coloured by Marie Cardouat, artist of Dixit and Dixit 2. It also includes a folding game board, 6 new rabbit scoring tokens (12 total), and a box large enough to hold all the Dixit cards released to date.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eDixit Odyssey includes enough components for up to twelve players and also has variant rules for team play and for new ways to play with the cards.\u003c\/span\u003e \u003c\/p\u003e","brand":"Libellud","offers":[{"title":"Default Title","offer_id":36892621448,"sku":"ASMDIX03UK24","price":30.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/files\/Dixit_Odyssey_1.png?v=1749121149"},{"product_id":"dobble","title":"Dobble","description":"\u003cp\u003e\u003cem\u003eDobble\u003c\/em\u003e\u003cspan\u003e is a simple pattern recognition game in which players try to find an image shown on two cards.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEach card in Dobble features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Dobble game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIncludes rules for five different games – each an observation game with a speed element, with the first player to find a match either gaining or getting rid of a card.\u003c\/span\u003e \u003c\/p\u003e","brand":"Zygomatic","offers":[{"title":"Default Title","offer_id":36892655176,"sku":"ASMDOBB01EN6CT","price":12.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Dobble_1.png?v=1749121319"},{"product_id":"dobble-disney-princess","title":"Dobble Disney Princess","description":"\u003cp\u003eProve that you have a keen eye with \u003cem\u003eDobble Disney Princess\u003c\/em\u003e, featuring Snow White, Rapunzel, Ariel and many more! \u003c\/p\u003e\n\u003cdiv color=\"white\" style=\"text-align: center;\" id=\"demoboxed\" font=\"\"\u003e2-8 PLAYERS | 15 MINS | AGES 7+\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Zygomatic","offers":[{"title":"Default Title","offer_id":36892711368,"sku":"DOBDP201EN","price":14.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/DobbleDisneyPrincess.png?v=1680347297"},{"product_id":"dominion-alchemy","title":"Dominion: Alchemy","description":"\u003cp\u003e\u003cspan\u003eThere are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well it's all in the name of progress. They're looking for a way to turn lead into gold, or at least into something better than lead. That lead had just been too good of a bargain to pass up; you didn't think, where will I put all this lead, what am I going to do with this lead anyway. Well that will all be sorted out. They're also looking for a universal solvent. If they manage that one, you will take whatever they use to hold it in and build a castle out of it. A castle that can't be dissolved! Now that's progress.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cem\u003eDominion: Alchemy\u003c\/em\u003e\u003cspan\u003e is an expansion, and can't be played by itself; to play with it, you need \u003c\/span\u003eDominion\u003cspan\u003e, or a standalone expansion to Dominion (\u003c\/span\u003eDominion: Intrigue\u003cspan\u003e). Those provide the Basic cards you need to play (Treasure, Victory, and Curse cards), as well as the full rules for setup and gameplay. Dominion: Alchemy can also be combined with any other Dominion expansions you have.\u003c\/span\u003e\u003c\/p\u003e\n\n\u003cp\u003e \u003c\/p\u003e\n\u003cdiv font=\"\" color=\"white\" style=\"text-align: center;\" id=\"demoboxed\"\u003e2-4 PLAYERS | 30 MINS | AGES 13+\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":36892809480,"sku":"RGG418","price":26.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/dominion_alc.png?v=1598601438"},{"product_id":"dominion-adventures","title":"Dominion: Adventures","description":"\u003cp\u003e\u003cspan\u003eLife is either a daring adventure or nothing. You're not sure which, but at least you've narrowed it down. You are rich with life experiences, but have had trouble trading them for goods and services.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIt's time to seek your fortune, or anyone's really — whoever's is closest. To the west there's a land of milk and honey, full of giant bees and monstrous cows; to the east, a land of eggs and licorice; to the north, treacherous swamps; to the south, loyal jungles. But all of them have been thoroughly pillaged. You've heard legends, though, of a fifth direction as yet unspoiled, with its treasures conveniently gathered into troves. You have your sword and your trail mix, handed down from your father, and his father before him. You've recruited some recruits and hired some hirelings; you've shined your armor and distressed a damsel. You put up a sign saying \"Gone Adventuring\". Then you put up another sign, saying \"Beware of Dog\", in case people get any ideas. You're ready. You saddle up your trusty steed, and head florst.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cem\u003eDominion: Adventures\u003c\/em\u003e\u003cspan\u003e, the ninth addition to the game of \u003c\/span\u003eDominion\u003cspan\u003e, contains 400 cards, 60 tokens and six mats. This expansion has 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards that give you something to buy besides cards, including tokens that modify cards.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cdiv font=\"\" color=\"white\" style=\"text-align: center;\" id=\"demoboxed\"\u003e2-4 PLAYERS | 30 MINS | AGES 14+\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":36892849352,"sku":"RGG510","price":37.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/dominion_ad.png?v=1598601439"},{"product_id":"dominion-empires","title":"Dominion: Empires","description":"\u003cp\u003eThe world is big and your kingdom gigantic. It's no longer a kingdom really; it's an empire — which makes you the emperor. This entitles you to a better chair, plus you can name a salad after yourself.\u003cbr\u003e\u003cbr\u003eIt's not easy being emperor. The day starts early, when you light the sacred flame; then it's hours of committee meetings, trying to establish exactly why the sacred flame keeps going out. Sometimes your armies take over a continent and you just have no idea where to put it. And there's the risk of assassination; you have a food taster, who tastes anything before you eat it, and a dagger tester, who gets stabbed by anything before it stabs you. You've taken to staying at home whenever it's the Ides of anything. Still, overall it's a great job. You wouldn't trade it for the world — especially given how much of the world you already have.\u003cbr\u003e\u003cbr\u003e\u003cem\u003eDominion: Empires\u003c\/em\u003e, the tenth addition to the game of Dominion, contains 96 metal tokens and 300 cards, with cards you can buy now and pay for later, piles with two different cards, and Landmarks that add new ways to score. VP tokens and Events return from previous sets.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 - 4 Players  |  30 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"gamedetails\"\u003e\u003c\/div\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":36893063496,"sku":"RGG530","price":41.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/dominion_emp.png?v=1598601440"},{"product_id":"dominion-intrigue-second-edition","title":"Dominion: Intrigue (Second Edition)","description":"\u003ch3\u003eOVERVIEW\u003c\/h3\u003e\n\u003cp\u003e\u003cem\u003e\"Something’s afoot. The steward smiles at you like he has a secret, or like he thinks you have a secret, or like you think he thinks you have a secret. There are secret plots brewing, you’re sure of it. At the very least, there are yours. A passing servant murmurs, “The eggs are on the plate.” You frantically search your codebook for the translation before realizing he means that breakfast is ready. Excellent. Everything is going according to plan.\"\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003e\u003cem\u003eDominion: Intrigue (Second Edition)\u003c\/em\u003e\u003cspan\u003e, an expansion for \u003c\/span\u003eDominion\u003cspan\u003e or \u003c\/span\u003eDominion (Second Edition)\u003cspan\u003e, contains 26 Kingdom card types that can be used with the base game, while also adding rules for playing with up to eight players at two tables or for playing a single game with up to six players.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eDominion: Intrigue (Second Edition) replaces six Kingdom card types from the first edition with six new types of Kingdom cards, while also replacing the blank cards in that item with a seventh new Kingdom card. These new cards are available on their own in the \u003c\/span\u003eDominion: Intrigue Update Pack\u003cspan\u003e. The rulebook has been rewritten, one card has a mild functional change (Masquerade skips players with no cards in hand), and other cards have been rephrased (while remaining functionally the same). \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003c\/p\u003e\n\u003cdiv id=\"demoboxed\" style=\"text-align: center;\" color=\"white\" font=\"\"\u003e2-4 PLAYERS | 30 MINS | AGES 14+\u003c\/div\u003e\n\u003cp\u003e\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":36893227144,"sku":"RGG532","price":33.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/dominion_int.png?v=1598601442"},{"product_id":"dominion-seaside","title":"Dominion: Seaside (Second Edition)","description":"\u003cp\u003e\u003cspan\u003e\u003c\/span\u003e\u003cspan\u003eAll you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you'd wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eFirst, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers. One day, all the rivers will be yours.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis is the 2nd addition to \u003c\/span\u003eDominion\u003cspan\u003e. It adds 26 new Kingdom cards. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cem\u003eDominion: Seaside\u003c\/em\u003e\u003cspan\u003e is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game. Specifically, it does not include the Treasure, Victory, Curse, or Trash cards. Thus, you will need either the base game or Intrigue to play with this expansion and have experience playing Dominion with either of the first two games. It is designed to work with either or both of these sets, and the subsequent expansions.\u003c\/span\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cem\u003e\u003cstrong\u003eDominion: Seaside (Second Edition)\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e contains nine new types of Kingdom cards, which will be released on their own as an update pack for those who own the first edition of this expansion. A few cards will receive minor errata, but these will not appear in the update pack.\u003c\/span\u003e\u003c\/p\u003e\n\u003cdiv id=\"demoboxed\" style=\"text-align: center;\" color=\"white\" font=\"\"\u003e2-4 PLAYERS | 30 MINS | AGES 13+\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":36893279048,"sku":"RGG621","price":38.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/dominion_sea.png?v=1598601443"},{"product_id":"dominion-second-edition","title":"Dominion (Second Edition)","description":"\u003cp\u003e\u003cem\u003eYou are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.\u003cbr\u003e\u003cbr\u003eBut wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, on your mother's side, would be delighted.\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIn Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can \"buy\" as they can afford them. Through their selection of cards to buy and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eDominion is not a collectible card game (CCG), but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 26 Kingdom card types to include in any given play—leading to immense variety.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cem\u003eDominion (Second Edition)\u003c\/em\u003e\u003cspan\u003e replaces six Kingdom card types from the first edition with six new types of Kingdom cards, while also replacing the blank cards in the game with a seventh new Kingdom card. These new cards are available on their own in the \u003c\/span\u003eDominion: Update Pack\u003cspan\u003e. 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All of the other cards in the deck are used to move, mitigate, or avoid the Exploding Kittens.\u003c\/span\u003e \u003c\/p\u003e","brand":"Exploding Kittens","offers":[{"title":"Default Title","offer_id":36897824264,"sku":"EKGORG1","price":20.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/files\/ExplodingKittens.png?v=1687584813"},{"product_id":"exit-the-game-the-secret-lab","title":"EXIT: The Secret Lab","description":"\u003cp\u003eAs the subjects of a medical study, the players have checked into a lab, but while they're on time at the site, no one else seems to be there — then they realize that something seems wrong here. Steam has started emerging from one of the test tubes, and they've all gotten dizzy to the point of passing out. When they awaken, they discover that the door is locked and no other way out seems possible. 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