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Axio
£15.75 £22.50
{"id":1360942956567,"title":"Axio","handle":"axio","description":"\u003cp\u003eIn \u003cem\u003eAxio\u003c\/em\u003e, players take turns adding tiles to a shared playing area. Each time you play a tile — with tiles bearing one or two colored symbols — you score points for symbols of the same type that are in rows extending from the recently-placed tile. Tiles can be placed on other tiles in some situations.\u003c\/p\u003e\n\u003cp\u003eWhen the game ends, players check the scores for each of their symbols, and their final score is equal to the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003elowest\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003evalue among them. Whichever player has the highest low score wins!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  20 - 40 Minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-07-09T14:02:12+01:00","created_at":"2018-07-09T14:07:32+01:00","vendor":"Pegasus Spiele","type":"Abstract","tags":["Hand Management","Pattern Building","S30","Tile Placement"],"price":1575,"price_min":1575,"price_max":1575,"available":true,"price_varies":false,"compare_at_price":2250,"compare_at_price_min":2250,"compare_at_price_max":2250,"compare_at_price_varies":false,"variants":[{"id":12363037671447,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"axio","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Axio","public_title":null,"options":["Default Title"],"price":1575,"weight":0,"compare_at_price":2250,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":"4250231712302"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/axio.png?v=1532822521"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/axio.png?v=1532822521","options":["Title"],"content":"\u003cp\u003eIn \u003cem\u003eAxio\u003c\/em\u003e, players take turns adding tiles to a shared playing area. Each time you play a tile — with tiles bearing one or two colored symbols — you score points for symbols of the same type that are in rows extending from the recently-placed tile. Tiles can be placed on other tiles in some situations.\u003c\/p\u003e\n\u003cp\u003eWhen the game ends, players check the scores for each of their symbols, and their final score is equal to the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003elowest\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003evalue among them. Whichever player has the highest low score wins!\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  20 - 40 Minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Axio

Axio

£15.75 £22.50

In Axio, players take turns adding tiles to a shared playing area. Each time you play a tile — with tiles bearing one or two colored symbols — you score points for symbols of the same type that are in rows extending from the recently-placed tile. Tiles can be placed on other tiles in some situations. When the game ends, players check the scores ...


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Kingdoms
£16.10 £23.00
{"id":1367137550359,"title":"Kingdoms","handle":"kingdoms","description":"\u003cp\u003e\u003cem\u003eAuf Heller und Pfennig\u003c\/em\u003e takes participants to a medieval marketplace that looks remarkably like a plain matrix for square tiles. Each turn, players place tiles onto the board that modify (either positively or negatively) the amount of money to be made by the shops that share that tile's row or column. Three times the board is filled with tiles and shop money is earned, after which the player with the most money wins.\u003c\/p\u003e\n\u003cp\u003eIn\u003cem\u003e Kingdoms, \u003c\/em\u003ethe English-language version of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eAuf Heller und Pfennig\u003c\/em\u003e, players try to collect the most gold by establishing castles in the richest regions of the realm while avoiding hazards like dragons, swamps, and trolls. The 2011 edition includes detailed plastic castles, a streamlined rulebook, and the addition of a wizard tile—one that increases the rank of adjacent castles, multiplying their scores—previously available only at game conventions.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  45 Minutes  |  Ages 9+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-07-16T13:16:00+01:00","created_at":"2018-07-16T13:18:53+01:00","vendor":"Fantasy Flight Games","type":"Strategy Game","tags":["Fantasy","Medieval","S30","Tile Placement"],"price":1610,"price_min":1610,"price_max":1610,"available":true,"price_varies":false,"compare_at_price":2300,"compare_at_price_min":2300,"compare_at_price_max":2300,"compare_at_price_varies":false,"variants":[{"id":12386836414487,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"RKKingdoms","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Kingdoms","public_title":null,"options":["Default Title"],"price":1610,"weight":0,"compare_at_price":2300,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/kingdoms.png?v=1532818202"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/kingdoms.png?v=1532818202","options":["Title"],"content":"\u003cp\u003e\u003cem\u003eAuf Heller und Pfennig\u003c\/em\u003e takes participants to a medieval marketplace that looks remarkably like a plain matrix for square tiles. Each turn, players place tiles onto the board that modify (either positively or negatively) the amount of money to be made by the shops that share that tile's row or column. Three times the board is filled with tiles and shop money is earned, after which the player with the most money wins.\u003c\/p\u003e\n\u003cp\u003eIn\u003cem\u003e Kingdoms, \u003c\/em\u003ethe English-language version of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eAuf Heller und Pfennig\u003c\/em\u003e, players try to collect the most gold by establishing castles in the richest regions of the realm while avoiding hazards like dragons, swamps, and trolls. The 2011 edition includes detailed plastic castles, a streamlined rulebook, and the addition of a wizard tile—one that increases the rank of adjacent castles, multiplying their scores—previously available only at game conventions.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  45 Minutes  |  Ages 9+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Kingdoms

Kingdoms

£16.10 £23.00

Auf Heller und Pfennig takes participants to a medieval marketplace that looks remarkably like a plain matrix for square tiles. Each turn, players place tiles onto the board that modify (either positively or negatively) the amount of money to be made by the shops that share that tile's row or column. Three times the board is filled with tiles an...


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Micro Robots
£10.85 £15.50
{"id":482216149030,"title":"Micro Robots","handle":"micro-robots","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eMicro Robots\u003c\/strong\u003e\u003c\/em\u003e, a simultaneous play game inspired by Alex Randolph's classic \u003cem\u003eRicochet Robots\u003c\/em\u003e, challenges players to quickly determine how a robot can move from one spot on the grid to another.\u003c\/p\u003e\n\u003cp\u003eTo set up, choose to use the black or copper side of the four game boards, then arrange them in a 2x2 square. Each game board shows nine dice, and once arranged the completed grid shows 36 dice, with the dice being numbered 1-6 and showing six colors, with each combination of number and color appearing exactly once. Roll the color die and number die to determine the starting location for the transparent robot, then mark this space with the transparent starting token.\u003c\/p\u003e\n\u003cp\u003eIn a round, roll the two dice to determine the target space; you can mark this space with a transparent victory token or simply have everyone remember which space they're trying to reach. Everyone simultaneously tries to figure out how to move the robot to the target space, and to move the robot, it must move orthogonally to a space that shares either the color or number of its current location. If the robot starts on \"3-green\", for example, it can move orthogonally to any space that shows either a 3 or is green; if you'd move it to \"5-green\", it can now once again move orthogonally to any space that shows either a 5 or is green; and so on.\u003c\/p\u003e\n\u003cp\u003eAs soon as a player has a solution, they yell out the number of moves, then take the robot and demonstrate the solution. If the solution takes exactly the number of moves claimed, the player earns a victory token; if not, the player gives one of their victory tokens (if they have any) to the player with the fewest tokens. In either case, the former target space becomes the new starting space for the next round.\u003c\/p\u003e\n\u003cp\u003eIf any player possesses five victory tokens, they win! If the 25 victory tokens are distributed before someone collects five, then whoever holds the most tokens wins, with ties being possible.\u003c\/p\u003e\n\u003cp\u003eExpert \u003cem\u003eMicro Robots\u003c\/em\u003e players can increase the challenge of the game by placing the target victory token on the board, then rolling the two dice once again. The players must now determine a solution that first moves the robot to the space showing on the dice, then to the final destination.\u003c\/p\u003e\n\u003cp\u003eThe transparent robot in \u003cem\u003eMicro Robots\u003c\/em\u003e can also be used in \u003cem\u003eRicochet Robots\u003c\/em\u003e. This robot moves like any other robot in that game except that for an additional move it can pass through a wall instead of stopping at it. It cannot move through the central barrier or the exterior walls, and the only target space on which it can land is the colored vortex.\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e\n\u003cp\u003e \u003cspan\u003e 2-99 Players  |  2\u003c\/span\u003e\u003cspan\u003e0 Minutes  |  Ages 8+\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-28T15:48:27+01:00","created_at":"2018-01-28T16:22:37+00:00","vendor":"Z-Man Games","type":"Abstract","tags":["Dice","Expansion","Grid Movement","Modular Board","Real-time","S30"],"price":1085,"price_min":1085,"price_max":1085,"available":true,"price_varies":false,"compare_at_price":1550,"compare_at_price_min":1550,"compare_at_price_max":1550,"compare_at_price_varies":false,"variants":[{"id":6132969570342,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"microrobots","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Micro Robots","public_title":null,"options":["Default Title"],"price":1085,"weight":0,"compare_at_price":1550,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/MicroRob.jpg?v=1532819650"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/MicroRob.jpg?v=1532819650","options":["Title"],"content":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eMicro Robots\u003c\/strong\u003e\u003c\/em\u003e, a simultaneous play game inspired by Alex Randolph's classic \u003cem\u003eRicochet Robots\u003c\/em\u003e, challenges players to quickly determine how a robot can move from one spot on the grid to another.\u003c\/p\u003e\n\u003cp\u003eTo set up, choose to use the black or copper side of the four game boards, then arrange them in a 2x2 square. Each game board shows nine dice, and once arranged the completed grid shows 36 dice, with the dice being numbered 1-6 and showing six colors, with each combination of number and color appearing exactly once. Roll the color die and number die to determine the starting location for the transparent robot, then mark this space with the transparent starting token.\u003c\/p\u003e\n\u003cp\u003eIn a round, roll the two dice to determine the target space; you can mark this space with a transparent victory token or simply have everyone remember which space they're trying to reach. Everyone simultaneously tries to figure out how to move the robot to the target space, and to move the robot, it must move orthogonally to a space that shares either the color or number of its current location. If the robot starts on \"3-green\", for example, it can move orthogonally to any space that shows either a 3 or is green; if you'd move it to \"5-green\", it can now once again move orthogonally to any space that shows either a 5 or is green; and so on.\u003c\/p\u003e\n\u003cp\u003eAs soon as a player has a solution, they yell out the number of moves, then take the robot and demonstrate the solution. If the solution takes exactly the number of moves claimed, the player earns a victory token; if not, the player gives one of their victory tokens (if they have any) to the player with the fewest tokens. In either case, the former target space becomes the new starting space for the next round.\u003c\/p\u003e\n\u003cp\u003eIf any player possesses five victory tokens, they win! If the 25 victory tokens are distributed before someone collects five, then whoever holds the most tokens wins, with ties being possible.\u003c\/p\u003e\n\u003cp\u003eExpert \u003cem\u003eMicro Robots\u003c\/em\u003e players can increase the challenge of the game by placing the target victory token on the board, then rolling the two dice once again. The players must now determine a solution that first moves the robot to the space showing on the dice, then to the final destination.\u003c\/p\u003e\n\u003cp\u003eThe transparent robot in \u003cem\u003eMicro Robots\u003c\/em\u003e can also be used in \u003cem\u003eRicochet Robots\u003c\/em\u003e. This robot moves like any other robot in that game except that for an additional move it can pass through a wall instead of stopping at it. It cannot move through the central barrier or the exterior walls, and the only target space on which it can land is the colored vortex.\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e\n\u003cp\u003e \u003cspan\u003e 2-99 Players  |  2\u003c\/span\u003e\u003cspan\u003e0 Minutes  |  Ages 8+\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Micro Robots

Micro Robots

£10.85 £15.50

Micro Robots, a simultaneous play game inspired by Alex Randolph's classic Ricochet Robots, challenges players to quickly determine how a robot can move from one spot on the grid to another. To set up, choose to use the black or copper side of the four game boards, then arrange them in a 2x2 square. Each game board shows nine dice, and once arra...


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Monad
£12.60 £18.00
{"id":482344009766,"title":"Monad","handle":"monad","description":"\u003cp\u003eThe object of the game is to collect round cards known as \"Monads,\" which look like yin-yang symbols. The players do this by Trading, Buying, and Leaping with other cards.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eMonad \u003c\/strong\u003euses a deck of cards with six colors (Red, Orange, Yellow, Green, Blue, and Purple). Half of these are called \"Warm\" colors (Red, Orange, and Yellow), and the others are \"Cool\" colors (Green, Blue, and Purple). The majority of cards has one symbol on them (known as \"Commons\"), but there is one card of each color with 2-5 colors on them (known as \"Bis,\" \"Tris,\" \"Quads,\" and \"Quints\"). At the start of the game, each player is assigned one of the six colors as their \"identity\" and is dealt six Commons and one \"Bonus\" card (which shows three pairs of colors). The Bis, Tris, Quads, and Quints are placed face up in separate piles in the center of the table.\u003c\/p\u003e\n\u003cp\u003eOn their turn, a player attempts to get higher numbered cards into their hand. The easiest way is by \"Trading.\" To trade, a player turns in a pair of cards with the same number of symbols but of opposite colors (one warm and one cool) and takes the top card from the stack with the next highest number of symbols. When they turn in two Quints, they gain a Monad. If the two cards turned in match one of the pairs on their bonus card, they may also draw the top card from each of the lower stacks. They may also use cards of the same color as their Identity as wild cards, which are treated as having any number of symbols.\u003c\/p\u003e\n\u003cp\u003eThe player can turn in more than two cards and \"Leap\" to a higher stack. This allows them to select a card with a higher number of symbols. Finally, they can \"Buy\" a card. Buying cards uses the numbers located on each card. The player turns in a number of cards which total greater than the number on the card they are after. Monads can be purchased for 80 points.\u003c\/p\u003e\n\u003cp\u003eA player can also draw the top card from the deck but doing so prevents them from taking any other action that turn.\u003c\/p\u003e\n\u003cp\u003eThe first player to accumulate a given number of Monads (which varies depending on the number of players in the game) is the winner.\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2-4 Players  |  45-60\u003c\/span\u003e\u003cspan\u003e Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-28T16:04:06+01:00","created_at":"2018-01-28T18:08:29+00:00","vendor":"Thirsty Meeples","type":"Abstract","tags":["S30","Set Collection"],"price":1260,"price_min":1260,"price_max":1260,"available":true,"price_varies":false,"compare_at_price":1800,"compare_at_price_min":1800,"compare_at_price_max":1800,"compare_at_price_varies":false,"variants":[{"id":6133826158630,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"monad","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Monad","public_title":null,"options":["Default Title"],"price":1260,"weight":0,"compare_at_price":1800,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Monad.jpg?v=1532819470"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/Monad.jpg?v=1532819470","options":["Title"],"content":"\u003cp\u003eThe object of the game is to collect round cards known as \"Monads,\" which look like yin-yang symbols. The players do this by Trading, Buying, and Leaping with other cards.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eMonad \u003c\/strong\u003euses a deck of cards with six colors (Red, Orange, Yellow, Green, Blue, and Purple). Half of these are called \"Warm\" colors (Red, Orange, and Yellow), and the others are \"Cool\" colors (Green, Blue, and Purple). The majority of cards has one symbol on them (known as \"Commons\"), but there is one card of each color with 2-5 colors on them (known as \"Bis,\" \"Tris,\" \"Quads,\" and \"Quints\"). At the start of the game, each player is assigned one of the six colors as their \"identity\" and is dealt six Commons and one \"Bonus\" card (which shows three pairs of colors). The Bis, Tris, Quads, and Quints are placed face up in separate piles in the center of the table.\u003c\/p\u003e\n\u003cp\u003eOn their turn, a player attempts to get higher numbered cards into their hand. The easiest way is by \"Trading.\" To trade, a player turns in a pair of cards with the same number of symbols but of opposite colors (one warm and one cool) and takes the top card from the stack with the next highest number of symbols. When they turn in two Quints, they gain a Monad. If the two cards turned in match one of the pairs on their bonus card, they may also draw the top card from each of the lower stacks. They may also use cards of the same color as their Identity as wild cards, which are treated as having any number of symbols.\u003c\/p\u003e\n\u003cp\u003eThe player can turn in more than two cards and \"Leap\" to a higher stack. This allows them to select a card with a higher number of symbols. Finally, they can \"Buy\" a card. Buying cards uses the numbers located on each card. The player turns in a number of cards which total greater than the number on the card they are after. Monads can be purchased for 80 points.\u003c\/p\u003e\n\u003cp\u003eA player can also draw the top card from the deck but doing so prevents them from taking any other action that turn.\u003c\/p\u003e\n\u003cp\u003eThe first player to accumulate a given number of Monads (which varies depending on the number of players in the game) is the winner.\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2-4 Players  |  45-60\u003c\/span\u003e\u003cspan\u003e Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Monad

Monad

£12.60 £18.00

The object of the game is to collect round cards known as "Monads," which look like yin-yang symbols. The players do this by Trading, Buying, and Leaping with other cards. Monad uses a deck of cards with six colors (Red, Orange, Yellow, Green, Blue, and Purple). Half of these are called "Warm" colors (Red, Orange, and Yellow), and the others are...


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Senshi
£10.85 £15.50
{"id":1348571562007,"title":"Senshi","handle":"senshi","description":"\u003cp\u003eYou are a senshi, a warrior-monk studying diligently at the temple under the tutelage of the current master. You and your fellow students train vigorously every day to improve your mind and body, but your master is ailing, and only one senshi will become the next master. To prove your worth, you must develop four attributes: strength, agility, wisdom, and honor. A true master must be strong in all of these, and weak in none.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSenshi\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a strategy game for 2-4 players that takes only 15 minutes to play! Carefully manipulate stacks of tiles that represent your four attributes: strength, agility, wisdom, and honor. Competing in a battle of wits, players will choose one of three actions each turn:\u003cspan\u003e \u003c\/span\u003e\u003cem\u003estudy\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eto take stacks of tiles,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003etrain\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eto take a single tile off any stack, and\u003cspan\u003e \u003c\/span\u003e\u003cem\u003etest\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eto score tiles when the time is optimal.\u003c\/p\u003e\n\u003cp\u003eWhoever has the tallest scoring pile of any of the four attributes at the end of the game wins; however, first the player with the shortest scoring pile is eliminated. Watch your opponent's moves closely and exploit their weaknesses to achieve the great honor of becoming the temple's next master!\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  15 - 20 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-06-25T13:14:15+01:00","created_at":"2018-06-25T13:17:16+01:00","vendor":"Arcane Wonders","type":"Abstract","tags":["S30","Set Collection"],"price":1085,"price_min":1085,"price_max":1085,"available":true,"price_varies":false,"compare_at_price":1550,"compare_at_price_min":1550,"compare_at_price_max":1550,"compare_at_price_varies":false,"variants":[{"id":12304419815447,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"AW02SS","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Senshi","public_title":null,"options":["Default Title"],"price":1085,"weight":0,"compare_at_price":1550,"inventory_quantity":10,"inventory_management":"shopify","inventory_policy":"deny","barcode":"853211004486"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/senshi.png?v=1532833617","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/senshi1.jpg?v=1532833617","\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/senshi2.jpg?v=1532833617"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/senshi.png?v=1532833617","options":["Title"],"content":"\u003cp\u003eYou are a senshi, a warrior-monk studying diligently at the temple under the tutelage of the current master. You and your fellow students train vigorously every day to improve your mind and body, but your master is ailing, and only one senshi will become the next master. To prove your worth, you must develop four attributes: strength, agility, wisdom, and honor. A true master must be strong in all of these, and weak in none.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSenshi\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a strategy game for 2-4 players that takes only 15 minutes to play! Carefully manipulate stacks of tiles that represent your four attributes: strength, agility, wisdom, and honor. Competing in a battle of wits, players will choose one of three actions each turn:\u003cspan\u003e \u003c\/span\u003e\u003cem\u003estudy\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eto take stacks of tiles,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003etrain\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eto take a single tile off any stack, and\u003cspan\u003e \u003c\/span\u003e\u003cem\u003etest\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eto score tiles when the time is optimal.\u003c\/p\u003e\n\u003cp\u003eWhoever has the tallest scoring pile of any of the four attributes at the end of the game wins; however, first the player with the shortest scoring pile is eliminated. Watch your opponent's moves closely and exploit their weaknesses to achieve the great honor of becoming the temple's next master!\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 - 4 Players  |  15 - 20 Minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Senshi

Senshi

£10.85 £15.50

You are a senshi, a warrior-monk studying diligently at the temple under the tutelage of the current master. You and your fellow students train vigorously every day to improve your mind and body, but your master is ailing, and only one senshi will become the next master. To prove your worth, you must develop four attributes: strength, agility, w...


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Torres
£23.10 £33.00
{"id":591133573143,"title":"Torres","handle":"torres","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTorres\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e is an abstract game of resource management and tactical pawn movement. Players are attempting to build up castles and position their knights to score the most points each turn. Players have a limited supply of knights and action cards that allow special actions to be taken. Efficient use of pieces and cards, along with a thoughtful awareness of future possibilities, is the heart of this game.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e  2-4 Players  |  5-10 Minutes  |  Ages 6+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-29T11:48:10+01:00","created_at":"2018-02-19T14:43:11+00:00","vendor":"HUCH!","type":"Abstract","tags":["Action Point Allowance System","Area Control \/ Area Influence","Area Enclosure","Grid Movement","Hand Management","Medieval","S30","Tile Placement"],"price":2310,"price_min":2310,"price_max":2310,"available":true,"price_varies":false,"compare_at_price":3300,"compare_at_price_min":3300,"compare_at_price_max":3300,"compare_at_price_varies":false,"variants":[{"id":6924535267351,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"L99-HUT879738","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Torres","public_title":null,"options":["Default Title"],"price":2310,"weight":0,"compare_at_price":3300,"inventory_quantity":10,"inventory_management":"shopify","inventory_policy":"deny","barcode":"4260071879738"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/torres.jpg?v=1532824391"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/torres.jpg?v=1532824391","options":["Title"],"content":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTorres\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e is an abstract game of resource management and tactical pawn movement. Players are attempting to build up castles and position their knights to score the most points each turn. Players have a limited supply of knights and action cards that allow special actions to be taken. Efficient use of pieces and cards, along with a thoughtful awareness of future possibilities, is the heart of this game.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e  2-4 Players  |  5-10 Minutes  |  Ages 6+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Torres

Torres

£23.10 £33.00

Torres is an abstract game of resource management and tactical pawn movement. Players are attempting to build up castles and position their knights to score the most points each turn. Players have a limited supply of knights and action cards that allow special actions to be taken. Efficient use of pieces and cards, along with a thoughtful awaren...


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