{"id":485107204134,"title":"Android: Netrunner - A Study in Static","handle":"android-netrunner-a-study-in-static","description":"\u003cp\u003eTime is relative. Time can be manipulated. The fourth Data Pack in the \"Genesis Cycle\" for\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eAndroid: Netrunner\u003c\/em\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Study in Static\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efocuses on developing each faction's traditional strengths even as it opens up new strategies for players to explore; each of the four Corporations receives a new piece of ice, and all three Runners receive a new icebreaker. New resources and agendas permit players to pursue tightly focused deck builds centred around an increasing number of tricks and traps. Meanwhile,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Study in Static\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ealso allows players to reevaluate their existing decks and reconfigure them for greater efficiency.\u003c\/p\u003e\n\u003cp\u003eWith their advancements in ice, icebreakers, and hardware, the sixty new cards from\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Study in Static\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e(three copies each of twenty individual cards) escalate the game's cyberstruggles to a new form of art. No longer do the factions content themselves to building and breaking snares and subroutines; they turn their attentions to the flow of time itself. So much as time is a matter of perception and of movement,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Study in Static\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a study in the ability to accelerate and impede the passage of time.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 Players  |  45 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-26T19:07:52+01:00","created_at":"2018-01-31T14:34:55+00:00","vendor":"Fantasy Flight Games","type":"Expansion","tags":["Action Point Allowance System","Bluffing","Collectible Components","Hand Management","Secret Unit Deployment","Variable Player Powers"],"price":1150,"price_min":1150,"price_max":1150,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6150811942950,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"netrunstudystatic","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Android: Netrunner - A Study in Static","public_title":null,"options":["Default Title"],"price":1150,"weight":0,"compare_at_price":null,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":"9781616615970"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/net_static.png?v=1532821085"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/net_static.png?v=1532821085","options":["Title"],"content":"\u003cp\u003eTime is relative. Time can be manipulated. The fourth Data Pack in the \"Genesis Cycle\" for\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eAndroid: Netrunner\u003c\/em\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Study in Static\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efocuses on developing each faction's traditional strengths even as it opens up new strategies for players to explore; each of the four Corporations receives a new piece of ice, and all three Runners receive a new icebreaker. New resources and agendas permit players to pursue tightly focused deck builds centred around an increasing number of tricks and traps. Meanwhile,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Study in Static\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ealso allows players to reevaluate their existing decks and reconfigure them for greater efficiency.\u003c\/p\u003e\n\u003cp\u003eWith their advancements in ice, icebreakers, and hardware, the sixty new cards from\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Study in Static\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e(three copies each of twenty individual cards) escalate the game's cyberstruggles to a new form of art. No longer do the factions content themselves to building and breaking snares and subroutines; they turn their attentions to the flow of time itself. So much as time is a matter of perception and of movement,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Study in Static\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a study in the ability to accelerate and impede the passage of time.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 Players  |  45 minutes  |  Ages 14+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}

Android: Netrunner - A Study in Static

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Time is relative. Time can be manipulated. The fourth Data Pack in the "Genesis Cycle" for Android: Netrunner, A Study in Static focuses on developing each faction's traditional strengths even as it opens up new strategies for players to explore; each of the four Corporations receives a new piece of ice, and all three Runners receive a new icebreaker. New resources and agendas permit players to pursue tightly focused deck builds centred around an increasing number of tricks and traps. Meanwhile, A Study in Static also allows players to reevaluate their existing decks and reconfigure them for greater efficiency.

With their advancements in ice, icebreakers, and hardware, the sixty new cards from A Study in Static (three copies each of twenty individual cards) escalate the game's cyberstruggles to a new form of art. No longer do the factions content themselves to building and breaking snares and subroutines; they turn their attentions to the flow of time itself. So much as time is a matter of perception and of movement, A Study in Static is a study in the ability to accelerate and impede the passage of time.

 

   2 Players  |  45 minutes  |  Ages 14+

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