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Babel
£13.30
{"id":9723117384,"title":"Babel","handle":"babel","description":"\u003cp\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eBabel\u003c\/em\u003e\u003cspan\u003e, each player makes use of members of various tribes of the ancient world to build temples, exploit (or exterminate) their opponent's work force, destroy or steal their opponent's temples and otherwise do whatever it takes to build the tallest temples to win the game.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe game plays out on a small game board representing regions of 5 ancient civilizations, Medes, Sumerians, Hitites, Persians, and Assyrians. Each player will be dealt a hand of cards (consisting of 5 types corresponding to the above tribes). Players themselves are represented by stone figures. Temple cards will be made available at the side of the board for building throughout the game. On his or her turn, a player may discard a card to move to the corresponding region, place a card on the region they are currently located, build a temple by having tribesmen equal to the number or level on the temple card AND having built the previous (lower) temple level, move tribesmen from one region to another, or perform a skill action unique to each tribe. Players may perform any and all actions available to them, being able to perform most actions as many times as they wish and saving any number of unplayed cards for subsequent turns.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eA big component of this game is placing your tribe cards in sets. Skills can only be used if a set of three (or more) cards is at the same location as the player marker. By discarding one of the cards of a set, the skill may be used. No matter the tribe, performing this action can force the opponent to discard half their hand. Other skills, such as robbing a temple from an opponent, skipping a level on a temple build, destroy an opposing temple, etc. are specific to the tribe activated.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eGame play progresses until one of two conditions is met: if a player builds 15 points (or levels) of temples before the opposing player builds at least 10 points, that player wins. If the opponent does have more than 10 points, the game continues until one player reaches 20 points (in which case he or she wins) OR one player subsequently drops below 10 (in which case he or she loses).\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 Players  |  45 - 60 minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-26T21:47:46+01:00","created_at":"2017-05-26T21:48:07+01:00","vendor":"Act In games","type":"Two Player Game","tags":["Ancient","City Building","Hand Management","S30","Set Collection"],"price":1330,"price_min":1330,"price_max":1330,"available":false,"price_varies":false,"compare_at_price":1900,"compare_at_price_min":1900,"compare_at_price_max":1900,"compare_at_price_varies":false,"variants":[{"id":36859537416,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"babel","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Babel","public_title":null,"options":["Default Title"],"price":1330,"weight":0,"compare_at_price":1900,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"deny","barcode":"681706712703"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/babel.png?v=1532824314"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/babel.png?v=1532824314","options":["Title"],"content":"\u003cp\u003e\u003cspan\u003eIn \u003c\/span\u003e\u003cem\u003eBabel\u003c\/em\u003e\u003cspan\u003e, each player makes use of members of various tribes of the ancient world to build temples, exploit (or exterminate) their opponent's work force, destroy or steal their opponent's temples and otherwise do whatever it takes to build the tallest temples to win the game.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe game plays out on a small game board representing regions of 5 ancient civilizations, Medes, Sumerians, Hitites, Persians, and Assyrians. Each player will be dealt a hand of cards (consisting of 5 types corresponding to the above tribes). Players themselves are represented by stone figures. Temple cards will be made available at the side of the board for building throughout the game. On his or her turn, a player may discard a card to move to the corresponding region, place a card on the region they are currently located, build a temple by having tribesmen equal to the number or level on the temple card AND having built the previous (lower) temple level, move tribesmen from one region to another, or perform a skill action unique to each tribe. Players may perform any and all actions available to them, being able to perform most actions as many times as they wish and saving any number of unplayed cards for subsequent turns.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eA big component of this game is placing your tribe cards in sets. Skills can only be used if a set of three (or more) cards is at the same location as the player marker. By discarding one of the cards of a set, the skill may be used. No matter the tribe, performing this action can force the opponent to discard half their hand. Other skills, such as robbing a temple from an opponent, skipping a level on a temple build, destroy an opposing temple, etc. are specific to the tribe activated.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eGame play progresses until one of two conditions is met: if a player builds 15 points (or levels) of temples before the opposing player builds at least 10 points, that player wins. If the opponent does have more than 10 points, the game continues until one player reaches 20 points (in which case he or she wins) OR one player subsequently drops below 10 (in which case he or she loses).\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 Players  |  45 - 60 minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Babel

Babel

£13.30

In Babel, each player makes use of members of various tribes of the ancient world to build temples, exploit (or exterminate) their opponent's work force, destroy or steal their opponent's temples and otherwise do whatever it takes to build the tallest temples to win the game.The game plays out on a small game board representing regions of 5 anci...


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Battle Line
£18.00
{"id":490640900134,"title":"Battle Line","handle":"battle-line","description":"\u003cp\u003eTwo opponents face off across a 'battle line' and attempt to win the battle by taking 5 of 9 flags or 3 adjacent flags. Flags are decided by placing cards into 3 card poker-type hands on either side of the flag (similar to straight flush, 3 of a kind, straight, flush, etc). The side with the highest 'formation' of cards wins the flag.\u003c\/p\u003e\n\u003cp\u003eThis is a re-themed version of\u003cspan\u003e \u003c\/span\u003eSchotten Totten\u003cspan\u003e \u003c\/span\u003ewith different graphics and wooden flag bits in place of the boundary stone cards. Game play is identical, except the cards run from 1 to 10 (not 9), you hold seven cards in your hand (not 6), and the rule that stones may only be claimed at the start of your turn is presented as an \"advanced variant\". Also the tactics cards were introduced by Battle Line; these cards were only added to later editions of Schotten-Totten.\u003c\/p\u003e\n\u003cp\u003eSome have reported that the production quality of the cards is inferior to the\u003cspan\u003e \u003c\/span\u003eSchotten Totten\u003cspan\u003e \u003c\/span\u003ecards, however, for most readers Battle Line will be much easier to find in stores. In the second edition of GMT's Battle Line the card quality is higher.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 Players  |  30 minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-02-05T15:30:34+00:00","created_at":"2018-02-05T15:33:35+00:00","vendor":"GMT Games","type":"Two Player Game","tags":["Ancient","Deduction","Hand Management","Set Collection"],"price":1800,"price_min":1800,"price_max":1800,"available":false,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6167123394598,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"GMT0012","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Battle Line","public_title":null,"options":["Default Title"],"price":1800,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"deny","barcode":"817054010226"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/battle_line.png?v=1532824432"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/battle_line.png?v=1532824432","options":["Title"],"content":"\u003cp\u003eTwo opponents face off across a 'battle line' and attempt to win the battle by taking 5 of 9 flags or 3 adjacent flags. Flags are decided by placing cards into 3 card poker-type hands on either side of the flag (similar to straight flush, 3 of a kind, straight, flush, etc). The side with the highest 'formation' of cards wins the flag.\u003c\/p\u003e\n\u003cp\u003eThis is a re-themed version of\u003cspan\u003e \u003c\/span\u003eSchotten Totten\u003cspan\u003e \u003c\/span\u003ewith different graphics and wooden flag bits in place of the boundary stone cards. Game play is identical, except the cards run from 1 to 10 (not 9), you hold seven cards in your hand (not 6), and the rule that stones may only be claimed at the start of your turn is presented as an \"advanced variant\". Also the tactics cards were introduced by Battle Line; these cards were only added to later editions of Schotten-Totten.\u003c\/p\u003e\n\u003cp\u003eSome have reported that the production quality of the cards is inferior to the\u003cspan\u003e \u003c\/span\u003eSchotten Totten\u003cspan\u003e \u003c\/span\u003ecards, however, for most readers Battle Line will be much easier to find in stores. In the second edition of GMT's Battle Line the card quality is higher.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e \u003c\/span\u003e\u003cspan\u003e 2 Players  |  30 minutes  |  Ages 12+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Battle Line

Battle Line

£18.00

Two opponents face off across a 'battle line' and attempt to win the battle by taking 5 of 9 flags or 3 adjacent flags. Flags are decided by placing cards into 3 card poker-type hands on either side of the flag (similar to straight flush, 3 of a kind, straight, flush, etc). The side with the highest 'formation' of cards wins the flag. This is a ...


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{"id":1348590600215,"title":"Onitama: Way of the Wind","handle":"onitama-way-of-the-wind","description":"\u003cp\u003eOnce again, rival schools have come to Onitama to see who has the dominant Art. But something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well! Ontiama: Way of the Wind is an expansion for Onitama, the elegant and simple game of martial arts. In this expansion, you will find the wind spirit, a neutral game piece that will create a new layer of interaction in the game.\u003c\/p\u003e\n\u003cp\u003eFeatures:\u003cbr\u003e• It includes 1 Wind Spirit miniature, 8 Wind Spirit cards, and 2 new move cards!\u003cbr\u003e• It takes two minutes to learn, ten minutes to play, and a lifetime to master!\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 Players  |  15 - 20 Minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2018-06-25T13:26:49+01:00","created_at":"2018-06-25T13:30:27+01:00","vendor":"Arcane Wonders","type":"Expansion","tags":["Ancient","Grid Movement","Hand Management"],"price":1150,"price_min":1150,"price_max":1150,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":12304458645527,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"AWGDTE02ONX2","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Onitama: Way of the Wind","public_title":null,"options":["Default Title"],"price":1150,"weight":0,"compare_at_price":null,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"deny","barcode":"853211004554"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/oni_way.png?v=1532823313"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/oni_way.png?v=1532823313","options":["Title"],"content":"\u003cp\u003eOnce again, rival schools have come to Onitama to see who has the dominant Art. But something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well! Ontiama: Way of the Wind is an expansion for Onitama, the elegant and simple game of martial arts. In this expansion, you will find the wind spirit, a neutral game piece that will create a new layer of interaction in the game.\u003c\/p\u003e\n\u003cp\u003eFeatures:\u003cbr\u003e• It includes 1 Wind Spirit miniature, 8 Wind Spirit cards, and 2 new move cards!\u003cbr\u003e• It takes two minutes to learn, ten minutes to play, and a lifetime to master!\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 Players  |  15 - 20 Minutes  |  Ages 8+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Onitama: Way of the Wind

Onitama: Way of the Wind

£11.50

Once again, rival schools have come to Onitama to see who has the dominant Art. But something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well! Ontiama: Way of the Wind is an expansion for Onitam...


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Sun Tzu
£23.00
{"id":586248486935,"title":"Sun Tzu","handle":"sun-tzu","description":"\u003cp\u003eIn 506, Sun Tzu marched up the Hwai River where he was assaulted by Ch'u armies under the command of King Shao. Sun Tzu and his Wu soldiers were outnumbered and King Shao's armies held the high ground. Sun Tzu feigned retreat and tricked King Shao into spreading out his forces, ready to pursue. With the Ch'u scattered, Sun Tzu crushed their forces in piecemeal fashion at the battle of Bai Ju, routing the Ch'u back to their capital of Ying. King Shao fled Ying seeking refuge and asylum across the borders while Sun Tzu remained the master of strategy and tactics.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eSun Tzu\u003c\/strong\u003e\u003c\/em\u003e, a.k.a. \u003cem\u003eDynasties\u003c\/em\u003e, players take on the role of Sun Tzu or King Shao, leading these two opposing armies in an attempt to unify China through the deployment of their armies and forces rather than by brute force. Each turn players play cards to specific provinces, then reveal them individually by province. Armies are added or removed from the province depending on who played the higher valued card or who played a special card. Some cards can only be used once, so playing the card at the correct time is critical to a winning strategy. The game has a feel of \"tug-of-war\" as the scoring marker starts in the middle of the scoring scale and the players attempt to move the marker to their side of the track. The game ends after nine rounds or if either player is able to move the scoring marker to the last space on his side of the scoring track.\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 Players  |  30 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","published_at":"2017-05-29T13:15:29+01:00","created_at":"2018-02-13T13:56:38+00:00","vendor":"Matagot","type":"Two Player Game","tags":["Ancient","Area Control \/ Area Influence","Area Movement","Simultaneous Action Selection"],"price":2300,"price_min":2300,"price_max":2300,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":6871972511767,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"suntz","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Sun Tzu","public_title":null,"options":["Default Title"],"price":2300,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/SunTzu.jpg?v=1532828535"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2003\/4581\/products\/SunTzu.jpg?v=1532828535","options":["Title"],"content":"\u003cp\u003eIn 506, Sun Tzu marched up the Hwai River where he was assaulted by Ch'u armies under the command of King Shao. Sun Tzu and his Wu soldiers were outnumbered and King Shao's armies held the high ground. Sun Tzu feigned retreat and tricked King Shao into spreading out his forces, ready to pursue. With the Ch'u scattered, Sun Tzu crushed their forces in piecemeal fashion at the battle of Bai Ju, routing the Ch'u back to their capital of Ying. King Shao fled Ying seeking refuge and asylum across the borders while Sun Tzu remained the master of strategy and tactics.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eSun Tzu\u003c\/strong\u003e\u003c\/em\u003e, a.k.a. \u003cem\u003eDynasties\u003c\/em\u003e, players take on the role of Sun Tzu or King Shao, leading these two opposing armies in an attempt to unify China through the deployment of their armies and forces rather than by brute force. Each turn players play cards to specific provinces, then reveal them individually by province. Armies are added or removed from the province depending on who played the higher valued card or who played a special card. Some cards can only be used once, so playing the card at the correct time is critical to a winning strategy. The game has a feel of \"tug-of-war\" as the scoring marker starts in the middle of the scoring scale and the players attempt to move the marker to their side of the track. The game ends after nine rounds or if either player is able to move the scoring marker to the last space on his side of the scoring track.\u003c\/p\u003e\n\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e \u003cspan\u003e 2 Players  |  30 Minutes  |  Ages 10+\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e"}
Sun Tzu

Sun Tzu

£23.00

In 506, Sun Tzu marched up the Hwai River where he was assaulted by Ch'u armies under the command of King Shao. Sun Tzu and his Wu soldiers were outnumbered and King Shao's armies held the high ground. Sun Tzu feigned retreat and tricked King Shao into spreading out his forces, ready to pursue. With the Ch'u scattered, Sun Tzu crushed their forc...


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